Trace FIFA17 command 0x128 lifecycle

This commit is contained in:
funman300
2026-08-28 01:12:37 +00:00
parent f4fc832ace
commit e14d3cd063
+332
View File
@@ -0,0 +1,332 @@
#!/usr/bin/env python3
"""Trace FIFA17 Screen event 0x30 through command 0x128 and ScenarioModeStart.
The generated GDB program uses hardware breakpoints, only reads registers and
client memory, logs, and continues. Seven breakpoints are rotated so no more
than four are enabled. It never calls client functions, writes client memory,
emits events, or drives input.
command_128_trace.py [pid] [--output PATH]
command_128_trace.py --selftest
"""
from __future__ import annotations
import argparse
import os
from pathlib import Path
import shutil
import sys
sys.path.insert(0, str(Path(__file__).resolve().parent))
import match_advance_trace as advance
import match_transition_trace as transition
MANAGER_SELECT_ACTION_SOURCE_RVA = 0x0705A620
MANAGER_SELECT_ACTION_RESULT_RVA = 0x07CDC4A6
SCREEN_EVENT_CHANNEL_ROUTER_RVA = 0x080CE230
SCREEN_EVENT_DISPATCH_RVA = 0x080CF790
SKILL_INSTRUCTIONS_SCREEN_RVA = 0x07DCA400
GAMEPLAY_COMMAND_DISPATCH_RVA = 0x07A8F6C0
FREE_ROAM_COMMAND_128_RVA = 0x07A92B0F
SCENARIO_SCHEDULER_RVA = 0x07AC3A40
SCENARIO_MANAGER_START_RVA = 0x07B1C2B0
MODE_ZERO_SCENARIO_START_RVA = 0x07B1C190
GAMEPLAY_GLOBAL_RVA = 0x04BFB910
SCREEN_VTABLE_RVA = 0x03B3ECC0
FREE_ROAM_VTABLE_RVA = 0x03AEDF58
MODE_ZERO_CHILD_VTABLE_RVA = 0x03AE9C00
def addresses(base: int) -> dict[str, int]:
return {
"manager_select_source": base + MANAGER_SELECT_ACTION_SOURCE_RVA,
"manager_select_action": base + MANAGER_SELECT_ACTION_RESULT_RVA,
"screen_event_router": base + SCREEN_EVENT_CHANNEL_ROUTER_RVA,
"screen_event_dispatch": base + SCREEN_EVENT_DISPATCH_RVA,
"instructions_screen": base + SKILL_INSTRUCTIONS_SCREEN_RVA,
"command_dispatch": base + GAMEPLAY_COMMAND_DISPATCH_RVA,
"free_roam_case": base + FREE_ROAM_COMMAND_128_RVA,
"scheduler": base + SCENARIO_SCHEDULER_RVA,
"manager_start": base + SCENARIO_MANAGER_START_RVA,
"scenario_start": base + MODE_ZERO_SCENARIO_START_RVA,
"gameplay_global": base + GAMEPLAY_GLOBAL_RVA,
"screen_vtable": base + SCREEN_VTABLE_RVA,
"free_roam_vtable": base + FREE_ROAM_VTABLE_RVA,
"mode_zero_child_vtable": base + MODE_ZERO_CHILD_VTABLE_RVA,
}
def gdb_prelude(pid: int, output: str) -> str:
if any(character in output for character in "\n\r"):
raise ValueError("output path cannot contain a newline")
return f"""set pagination off
set confirm off
set print thread-events off
set breakpoint always-inserted off
set logging file {output}
set logging overwrite on
set logging redirect off
set logging enabled on
handle SIGSEGV nostop noprint pass
handle SIGILL nostop noprint pass
handle SIGFPE nostop noprint pass
handle SIGPIPE nostop noprint pass
handle SIGALRM nostop noprint pass
handle SIGUSR1 nostop noprint pass
handle SIGUSR2 nostop noprint pass
attach {pid}
"""
def build_script(pid: int, fifa_base: int, output: str) -> str:
address = addresses(fifa_base)
return (
gdb_prelude(pid, output)
+ f"""define snapshot_gameplay
set $snap_gameplay_global = *(void**)0x{address['gameplay_global']:x}
set $snap_listener_manager = 0
set $snap_listener_table = 0
set $snap_listener_index = -1
set $snap_free_roam = 0
set $snap_free_state = -1
set $snap_free_111 = -1
set $snap_free_112 = -1
set $snap_free_124 = -1
set $snap_selected = 0
set $snap_selected_vtable = 0
set $snap_selected_mode = -1
if $snap_gameplay_global != 0
set $snap_listener_manager = *(void**)($snap_gameplay_global+0x58)
end
if $snap_listener_manager != 0
set $snap_listener_table = *(void**)$snap_listener_manager
end
if $snap_listener_table != 0
set $snap_free_roam = *(void**)$snap_listener_table
set $snap_listener_index = *(int*)($snap_listener_table+0x20)
if $snap_listener_index >= 0 && $snap_listener_index < 3
set $snap_selected = *(void**)($snap_listener_table+$snap_listener_index*8)
end
end
if $snap_free_roam != 0
set $snap_free_state = *(int*)($snap_free_roam+0x30)
set $snap_free_111 = *(unsigned char*)($snap_free_roam+0x111)
set $snap_free_112 = *(unsigned char*)($snap_free_roam+0x112)
set $snap_free_124 = *(int*)($snap_free_roam+0x124)
end
if $snap_selected != 0
set $snap_selected_vtable = *(void**)$snap_selected
set $snap_selected_mode = *(int*)($snap_selected+0x18)
end
end
set $action_count = 0
hbreak *0x{address['manager_select_action']:x}
commands
silent
set $action_count = $action_count+1
set $provider = $rbx
snapshot_gameplay
if $action_count <= 128
python import time; print("COMMAND128 epoch_ns=%d mono_ns=%d MANAGER_SELECT_ACTION" % (time.time_ns(), time.monotonic_ns()), end=" ")
printf "thread=%d ordinal=%d instruction=%p caller_return=%p provider=%p provider_vtable=%p action_id=%#x free_roam=%p free_state=%d free111=%d free112=%d free124=%d selected_index=%d selected=%p selected_vtable=%p selected_mode=%d\\n", $_thread, $action_count, $pc, *(void**)($rsp+0x58), $provider, *(void**)$provider, $eax, $snap_free_roam, $snap_free_state, $snap_free_111, $snap_free_112, $snap_free_124, $snap_listener_index, $snap_selected, $snap_selected_vtable, $snap_selected_mode
end
if $eax == 0x30
bt 16
end
continue
end
hbreak *0x{address['instructions_screen']:x}
condition 2 $edx == 0x30 && *(void**)$rcx == 0x{address['screen_vtable']:x}
commands
silent
set $screen = $rcx
set $screen_owner = *(void**)($screen+0x140)
set $screen_owner_vtable = 0
if $screen_owner != 0
set $screen_owner_vtable = *(void**)$screen_owner
end
snapshot_gameplay
python import time; print("COMMAND128 epoch_ns=%d mono_ns=%d INSTRUCTIONS_SCREEN_EVENT_30" % (time.time_ns(), time.monotonic_ns()), end=" ")
printf "thread=%d handler=%p caller_return=%p screen=%p screen_vtable=%p event=%#x payload=%p allow_advance138=%d owner140=%p owner_vtable=%p free_roam=%p free_state=%d free111=%d free112=%d free124=%d selected_index=%d selected=%p selected_vtable=%p selected_mode=%d\\n", $_thread, $pc, *(void**)$rsp, $screen, *(void**)$screen, $edx, $r8, *(int*)($screen+0x138), $screen_owner, $screen_owner_vtable, $snap_free_roam, $snap_free_state, $snap_free_111, $snap_free_112, $snap_free_124, $snap_listener_index, $snap_selected, $snap_selected_vtable, $snap_selected_mode
bt 16
continue
end
hbreak *0x{address['command_dispatch']:x}
condition 3 $edx == 0x128
commands
silent
set $command_dispatcher = $rcx
set $command_table = *(void**)$command_dispatcher
snapshot_gameplay
python import time; print("COMMAND128 epoch_ns=%d mono_ns=%d GAMEPLAY_COMMAND_128" % (time.time_ns(), time.monotonic_ns()), end=" ")
printf "thread=%d function=%p caller_return=%p dispatcher=%p command=%#x payload=%p arg_r9=%p table=%p free_roam=%p free_state=%d free111=%d free112=%d free124=%d selected_index=%d selected=%p selected_vtable=%p selected_mode=%d\\n", $_thread, $pc, *(void**)$rsp, $command_dispatcher, $edx, $r8, $r9, $command_table, $snap_free_roam, $snap_free_state, $snap_free_111, $snap_free_112, $snap_free_124, $snap_listener_index, $snap_selected, $snap_selected_vtable, $snap_selected_mode
disable 1
disable 2
disable 3
enable 5
continue
end
hbreak *0x{address['free_roam_case']:x}
commands
silent
set $owner = $rbx
snapshot_gameplay
python import time; print("COMMAND128 epoch_ns=%d mono_ns=%d FREE_ROAM_COMMAND_128" % (time.time_ns(), time.monotonic_ns()), end=" ")
printf "thread=%d callsite=%p caller_return=%p owner=%p owner_vtable=%p command=%#x payload=%p state=%d previous=%d free111=%d free112=%d free124=%d manager=%p selected_index=%d selected=%p selected_vtable=%p selected_mode=%d\\n", $_thread, $pc, *(void**)$rsp, $owner, *(void**)$owner, $esi, $rdi, *(int*)($owner+0x30), *(int*)($owner+0x34), *(unsigned char*)($owner+0x111), *(unsigned char*)($owner+0x112), *(int*)($owner+0x124), *(void**)($owner+0x168), $snap_listener_index, $snap_selected, $snap_selected_vtable, $snap_selected_mode
continue
end
hbreak *0x{address['scheduler']:x}
disable 5
commands
silent
set $owner = $rcx
set $manager = *(void**)($owner+0x168)
set $manager_vtable = 0
set $manager_mode = -1
set $child = 0
set $child_vtable = 0
if $manager != 0
set $manager_vtable = *(void**)$manager
set $manager_mode = *(int*)($manager+0x50)
set $child = *(void**)($manager+0x8)
end
if $child != 0
set $child_vtable = *(void**)$child
end
python import time; print("COMMAND128 epoch_ns=%d mono_ns=%d SCENARIO_SCHEDULER" % (time.time_ns(), time.monotonic_ns()), end=" ")
printf "thread=%d function=%p caller_return=%p owner=%p owner_vtable=%p free124=%d command=%#x payload=%p manager=%p manager_vtable=%p manager_mode=%d child=%p child_vtable=%p\\n", $_thread, $pc, *(void**)$rsp, $owner, *(void**)$owner, *(int*)($owner+0x124), $edx, $r8, $manager, $manager_vtable, $manager_mode, $child, $child_vtable
disable 4
disable 5
enable 6
continue
end
hbreak *0x{address['manager_start']:x}
disable 6
commands
silent
set $manager = $rcx
set $child = *(void**)($manager+0x8)
python import time; print("COMMAND128 epoch_ns=%d mono_ns=%d SCENARIO_MANAGER_START" % (time.time_ns(), time.monotonic_ns()), end=" ")
printf "thread=%d function=%p caller_return=%p manager=%p manager_vtable=%p requested_countdown=%d mode=%d child=%p child_vtable=%p\\n", $_thread, $pc, *(void**)$rsp, $manager, *(void**)$manager, $rdx & 0xff, *(int*)($manager+0x50), $child, $child ? *(void**)$child : 0
disable 6
enable 7
continue
end
hbreak *0x{address['scenario_start']:x}
disable 7
commands
silent
set $ctx = $rcx
snapshot_gameplay
python import time; print("COMMAND128 epoch_ns=%d mono_ns=%d MODE_ZERO_SCENARIO_START" % (time.time_ns(), time.monotonic_ns()), end=" ")
printf "thread=%d function=%p caller_return=%p ctx=%p ctx_vtable=%p descriptor=%p scenario_index=%d requested_countdown=%d flag40_before=%d callback_owner78=%p callback_vtable48=%p dispatcher_vtable80=%p free_roam=%p free_state=%d free111=%d free112=%d free124=%d selected_index=%d selected=%p selected_vtable=%p selected_mode=%d\\n", $_thread, $pc, *(void**)$rsp, $ctx, *(void**)$ctx, $rdx, $r8d, $r9 & 0xff, *(unsigned char*)($ctx+0x40), *(void**)($ctx+0x78), *(void**)($ctx+0x48), *(void**)($ctx+0x80), $snap_free_roam, $snap_free_state, $snap_free_111, $snap_free_112, $snap_free_124, $snap_listener_index, $snap_selected, $snap_selected_vtable, $snap_selected_mode
disable 7
continue
end
printf "COMMAND128 ARMED pid={pid} action_id=0x{address['manager_select_action']:x} screen_handler=0x{address['instructions_screen']:x} command_dispatch=0x{address['command_dispatch']:x} free_roam=0x{address['free_roam_case']:x} scheduler=0x{address['scheduler']:x} manager=0x{address['manager_start']:x} scenario=0x{address['scenario_start']:x}\\n"
continue
"""
)
def effective_environment(pid: int) -> dict[str, str]:
values: dict[str, str] = {}
for item in Path(f"/proc/{pid}/environ").read_bytes().split(b"\0"):
if not item.startswith(b"OPENFUT_FIFA17_"):
continue
key, _, value = item.decode("utf-8", errors="replace").partition("=")
values[key] = value
return values
def selftest() -> None:
address = addresses(0x140000000)
script = build_script(1234, 0x140000000, "/tmp/command-128.log")
assert address["manager_select_source"] == 0x14705A620
assert address["manager_select_action"] == 0x147CDC4A6
assert address["instructions_screen"] == 0x147DCA400
assert address["command_dispatch"] == 0x147A8F6C0
assert address["free_roam_case"] == 0x147A92B0F
assert address["scheduler"] == 0x147AC3A40
assert address["manager_start"] == 0x147B1C2B0
assert address["scenario_start"] == 0x147B1C190
assert script.count("hbreak *") == 7
assert "set $action_count = 0" in script
assert "MANAGER_SELECT_ACTION" in script
assert "condition 2 $edx == 0x30" in script
assert "condition 3 $edx == 0x128" in script
assert "disable 4" in script
assert "disable 5" in script and "enable 5" in script
assert "disable 6" in script and "enable 6" in script
assert "disable 7" in script and "enable 7" in script
assert "set *(" not in script
print("command_128_trace selftest: PASS")
def main() -> int:
parser = argparse.ArgumentParser(description=__doc__)
parser.add_argument("pid", nargs="?", type=int)
parser.add_argument("--output")
parser.add_argument("--print-script", action="store_true")
parser.add_argument("--selftest", action="store_true")
args = parser.parse_args()
if args.selftest:
selftest()
return 0
pid = args.pid or transition.find_pid()
if not pid:
print("FIFA17.exe not found", file=sys.stderr)
return 2
try:
fifa_base, fifa_path = advance.module_mapping(pid, advance.FIFA_MODULE)
advance.validate_file(
fifa_path,
advance.PINNED_FIFA_SHA256,
advance.FIFA_MODULE,
)
cards_base = 0
cards_path = "<not-loaded>"
try:
cards_base, cards_path = transition.cards_mapping(pid)
except RuntimeError:
pass
else:
transition.validate_cards(cards_path)
output = args.output or f"/tmp/fifa17-command-128-{pid}.log"
script = build_script(pid, fifa_base, output)
environment = effective_environment(pid)
print(
"COMMAND128 PREPARED "
f"pid={pid} fifa_base={fifa_base:#x} cards_base={cards_base:#x} "
f"cards_path={cards_path} "
f"team_compat={environment.get('OPENFUT_FIFA17_SEASON_TEAM_COMPAT', '<absent>')} "
f"pma_fix={environment.get('OPENFUT_FIFA17_OFFLINE_SEASONS_PMA_FIX', '<absent>')}"
)
except (OSError, RuntimeError, ValueError) as error:
print(error, file=sys.stderr)
return 2
if args.print_script:
print(script, end="")
return 0
if not shutil.which("gdb"):
print("gdb not found", file=sys.stderr)
return 2
script_path = f"/tmp/fifa17-command-128-{pid}.gdb"
Path(script_path).write_text(script, encoding="utf-8")
os.execvp("gdb", ["gdb", "-q", "-nx", "-batch", "-x", script_path])
return 127
if __name__ == "__main__":
raise SystemExit(main())