feat(import): identity import API + FIFA17 real-profile dry-run importer
openfut-identity: - insert_existing_mapping(game,kind,core_id,external_id): preserve an existing external wire id instead of minting; idempotent for an identical mapping, rejects conflicting forward/reverse with IdError::Conflict, persists atomically. - persisted per-scope allocator watermark (set_watermark/watermark_for) so a future mint continues past the source high-water even across burned-id gaps; next id = max(base_floor, live_max+1, watermark). Backward-compatible on-disk format (legacy bare [Row] still loads). +4 tests (10 total). openfut-import-fifa17 (new): read-only dry-run analysis of a real FIFA17 Python profile for a faithful Core import. Enforces disjoint item-class balance; proposes profile-derived CardDefinitions keyed fifa17_<resourceId> (base vs versioned never collapse) with a resourceId-group consistency gate (hard-fail on disagreement, never pick a winner) and honest buildability (roster name + version formula + metadata, never fabricated); plans owned-instance identity (preserve Python wire ids, preserve nextItemId watermark); checks active-squad coverage. --apply/--emit-content refuse to write in this phase. 11 tests. Real profile (33068179/CAGE) dry-run: 1982 items balance (1962 players + 17 consumables + 3 staff); 1681 supported defs (155 base + 1535 versioned), 9 NoName unsupported, 1 hard conflict (resourceId 169193: one of 4 copies has a divergent nation/team/league); 1949 importable player instances, watermark 100004617 -> first new alloc 100004617; active squad f433 fully supported. fmt + clippy -D warnings clean.
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@@ -3213,6 +3213,15 @@ dependencies = [
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"tempfile",
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]
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[[package]]
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name = "openfut-import-fifa17"
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version = "0.1.0"
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dependencies = [
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"anyhow",
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"serde",
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"serde_json",
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]
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[[package]]
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name = "openfut-launcher"
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version = "0.1.0"
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