3 Commits

Author SHA1 Message Date
funman300 66c88fb48e fix(cli): route tracing diagnostics to stderr
Machine output (the import/seed-dev subcommands' JSON result) now owns stdout;
tracing logs go to stderr. Lets a caller parse the import outcome without
log-line contamination on stdout. No behavioral change to the server beyond
where its logs are written.
2026-08-12 20:36:12 +00:00
funman300 9f3c545c46 feat(import): generic transactional profile-import service + CLI
Core performs a GAME-AGNOSTIC transactional profile import; all FIFA17 semantics
(manifest parse, wire ids, resourceId/nextItemId, squad extension v1,
CardDefinitionId/OwnedItemId choice) stay in openfut-import-fifa17. Core sees
only opaque ids and opaque extension bytes.

services::import::apply_profile_import(pool, card_db, ProfileImportRequest):
- ONE SQLite transaction installs profile + club + all owned cards + canonical
  squad + one opaque game extension; commits together or not at all.
- Definition preflight (pre-tx): every owned card_id MUST resolve in loaded
  production content, so ownership never points at absent content.
- Squad all-or-nothing (pre-tx): every active-squad OwnedItemId MUST be in the
  imported ownership set.
- OwnedItemId uniqueness + generic extension bounds enforced pre-tx.
- Core computes the canonical squad fingerprint itself (never adapter-supplied)
  and persists the extension atomically, exactly as the live squad-write path.

Rerun identity via profiles.import_fingerprint (migration 0018, nullable):
- identical source_fingerprint on an already-imported game -> idempotent no-op;
- differing token -> fail (needs explicit update mode);
- pre-existing non-imported profile -> never clobbered.
So a crash after identity-seeding re-runs cleanly with no cleanup/reminting.

CLI: 'openfut-core import <request.json>' loads production content packs, parses
a generic request, applies. squad_fingerprint made pub(crate) for reuse.

8 import-service tests (happy path, idempotent rerun, fingerprint mismatch,
missing-definition no-write, squad-not-owned, dup OwnedItemId, non-imported
clobber guard, empty-owned). clippy -D warnings clean; full suite 159 green.
2026-08-12 20:01:27 +00:00
funman300 352ad11bc4 feat(content): production content-pack loader + referenced-definition preflight
Production real-profile content is loaded via an explicit path, NOT the dev-only
OPENFUT_DEV_CONTENT_GAMES gate:
- Config.content_packs from env OPENFUT_CONTENT_PACKS (comma-sep file paths).
- CardDb::load_pack(path): merge an explicit CardDefinition[] production pack.
- app::build loads dev packs then production packs.

Preflight (app::build, always on): every owned_cards.card_id MUST resolve to a
loaded CardDefinition. A real profile with owned players but even ONE missing
definition fails LOUDLY instead of silently serving an empty /collection; an
empty owned_cards table (fresh DB / tests) passes.

2 preflight integration tests (missing def fails, loaded def passes). clippy
-D warnings clean; full suite 151 tests green.
2026-08-12 19:49:14 +00:00
11 changed files with 818 additions and 14 deletions
@@ -0,0 +1,10 @@
-- Generic provenance/rerun-identity token for a transactionally imported profile.
--
-- Set by the generic profile-import path (services::import). A NULL value means
-- the profile was created by normal gameplay / dev seeding, not an import, and
-- MUST NOT be silently clobbered by an import targeting the same game. A
-- matching token on a re-run is an idempotent no-op; a differing token against
-- an already-imported game fails until an explicit update mode exists.
--
-- Core never interprets the token's structure; the importer adapter chooses it.
ALTER TABLE profiles ADD COLUMN import_fingerprint TEXT;
+63 -9
View File
@@ -46,7 +46,34 @@ pub async fn build(pool: Pool, cfg: Config) -> Result<Router> {
for game in &cfg.dev_content_games {
card_db.load_game_dev(&cfg.data_dir, game)?;
}
for pack in &cfg.content_packs {
card_db.load_pack(pack)?;
}
let card_db = Arc::new(card_db);
// Content preflight: every owned card MUST reference a loaded CardDefinition.
// A real profile with owned players but missing definitions fails LOUDLY here
// rather than silently serving an empty /collection. Empty owned_cards (fresh
// DB, tests) passes. A SINGLE missing definition is caught, not only the
// zero-loaded case.
{
let referenced: Vec<String> =
sqlx::query_scalar("SELECT DISTINCT card_id FROM owned_cards")
.fetch_all(&pool)
.await?;
let missing: Vec<String> = referenced
.into_iter()
.filter(|id| card_db.get(id).is_none())
.collect();
if !missing.is_empty() {
let sample: Vec<&String> = missing.iter().take(5).collect();
anyhow::bail!(
"content preflight failed: {} owned card(s) reference CardDefinitionId(s) not loaded (e.g. {:?}). Load the production content pack via OPENFUT_CONTENT_PACKS.",
missing.len(),
sample
);
}
}
let pack_defs = Arc::new(load_pack_definitions(&cfg.data_dir)?);
let obj_defs = Arc::new(load_objective_definitions(&cfg.data_dir)?);
let sbc_defs = Arc::new(load_sbc_definitions(&cfg.data_dir)?);
@@ -178,7 +205,10 @@ pub async fn build(pool: Pool, cfg: Config) -> Result<Router> {
.route("/squads/:squad_id", get(routes::squad::get_squad_by_id))
.route("/squads/:squad_id", delete(routes::squad::delete_squad))
.route("/objectives", get(routes::objectives::get_objectives))
.route("/objectives/:objective_id", get(routes::objectives::get_objective))
.route(
"/objectives/:objective_id",
get(routes::objectives::get_objective),
)
.route(
"/objectives/claim",
post(routes::objectives::post_claim_objective),
@@ -196,7 +226,10 @@ pub async fn build(pool: Pool, cfg: Config) -> Result<Router> {
.route("/market", get(routes::market::get_market))
.route("/market/buy", post(routes::market::post_market_buy))
.route("/market/sell", post(routes::market::post_market_sell))
.route("/market/trade-history", get(routes::market::get_trade_history))
.route(
"/market/trade-history",
get(routes::market::get_trade_history),
)
.route("/market/refresh", post(routes::market::post_market_refresh))
.route("/market/my-listings", get(routes::market::get_my_listings))
.route(
@@ -211,15 +244,36 @@ pub async fn build(pool: Pool, cfg: Config) -> Result<Router> {
.route("/settings", get(routes::settings::get_settings))
.route("/settings", put(routes::settings::put_settings))
.route("/division", get(routes::division::get_division))
.route("/division/history", get(routes::division::get_division_history))
.route("/division/leaderboard", get(routes::division::get_division_leaderboard))
.route(
"/division/history",
get(routes::division::get_division_history),
)
.route(
"/division/leaderboard",
get(routes::division::get_division_leaderboard),
)
.route("/achievements", get(routes::achievements::get_achievements))
.route("/notifications", get(routes::notifications::get_notifications))
.route("/notifications/read-all", post(routes::notifications::mark_all_notifications_read))
.route("/notifications/:id/read", patch(routes::notifications::mark_notification_read))
.route(
"/notifications",
get(routes::notifications::get_notifications),
)
.route(
"/notifications/read-all",
post(routes::notifications::mark_all_notifications_read),
)
.route(
"/notifications/:id/read",
patch(routes::notifications::mark_notification_read),
)
.route("/fut-champs", get(routes::fut_champs::get_fut_champs))
.route("/fut-champs/start", post(routes::fut_champs::post_start_fut_champs))
.route("/fut-champs/history", get(routes::fut_champs::get_champs_history))
.route(
"/fut-champs/start",
post(routes::fut_champs::post_start_fut_champs),
)
.route(
"/fut-champs/history",
get(routes::fut_champs::get_champs_history),
)
.route(
"/fut-champs/:session_id/result",
post(routes::fut_champs::post_champs_result),
+16
View File
@@ -1,4 +1,5 @@
use anyhow::Result;
use std::path::PathBuf;
#[derive(Debug, Clone)]
pub struct Config {
@@ -10,6 +11,11 @@ pub struct Config {
/// loaded IN ADDITION to the default `data/cards` catalog. Empty by default —
/// default/test content is never affected unless a game is named here.
pub dev_content_games: Vec<String>,
/// Explicit PRODUCTION content pack file paths (each a `CardDefinition[]`
/// JSON), loaded IN ADDITION to `data/cards` and any dev pack. This is the
/// production real-profile content path — deliberately NOT gated behind the
/// dev-only `dev_content_games`.
pub content_packs: Vec<PathBuf>,
}
impl Config {
@@ -33,6 +39,16 @@ impl Config {
.collect()
})
.unwrap_or_default(),
content_packs: std::env::var("OPENFUT_CONTENT_PACKS")
.ok()
.map(|v| {
v.split(',')
.map(str::trim)
.filter(|s| !s.is_empty())
.map(PathBuf::from)
.collect()
})
.unwrap_or_default(),
})
}
}
+1
View File
@@ -22,6 +22,7 @@ pub async fn build_app(pool: db::Pool, data_dir: &str) -> Result<Router> {
data_dir: data_dir.to_string(),
max_connections: 1,
dev_content_games: Vec::new(),
content_packs: Vec::new(),
};
app::build(pool, cfg).await
}
+29 -2
View File
@@ -1,4 +1,4 @@
use anyhow::Result;
use anyhow::{Context, Result};
use openfut_core::{config, db, seed};
use tracing::info;
use tracing_subscriber::{layer::SubscriberExt, util::SubscriberInitExt, EnvFilter};
@@ -12,7 +12,9 @@ async fn main() -> Result<()> {
EnvFilter::try_from_default_env()
.unwrap_or_else(|_| "openfut_core=debug,tower_http=debug".into()),
)
.with(tracing_subscriber::fmt::layer())
// Diagnostics on stderr so stdout carries only machine output (the
// `import`/`seed-dev` subcommands print a clean JSON result there).
.with(tracing_subscriber::fmt::layer().with_writer(std::io::stderr))
.init();
let cfg = config::Config::from_env()?;
@@ -30,6 +32,31 @@ async fn main() -> Result<()> {
return Ok(());
}
// Opt-in generic import subcommand: `openfut-core import <request.json>`.
// Reads a GAME-AGNOSTIC ProfileImportRequest (the importer adapter translates
// FIFA17 source data into it), loads production content packs, runs preflight,
// and applies one all-or-nothing transaction. FIFA17 semantics live entirely
// in the adapter; Core only sees opaque ids + opaque extension bytes.
if std::env::args().nth(1).as_deref() == Some("import") {
let path = std::env::args()
.nth(2)
.context("usage: openfut-core import <request.json>")?;
let pool = db::init_pool(&cfg.database_url, cfg.max_connections).await?;
db::run_migrations(&pool).await?;
let mut card_db = openfut_core::services::card_db::CardDb::load(&cfg.data_dir)?;
for pack in &cfg.content_packs {
card_db.load_pack(pack)?;
}
let raw = std::fs::read_to_string(&path)
.with_context(|| format!("read import request {path}"))?;
let req: openfut_core::services::import::ProfileImportRequest =
serde_json::from_str(&raw).context("parse import request JSON")?;
let outcome =
openfut_core::services::import::apply_profile_import(&pool, &card_db, &req).await?;
println!("{}", serde_json::to_string_pretty(&outcome)?);
return Ok(());
}
info!("OpenFUT Core starting on {}", cfg.listen_addr);
let pool = db::init_pool(&cfg.database_url, cfg.max_connections).await?;
+17
View File
@@ -62,6 +62,23 @@ impl CardDb {
Ok(n)
}
/// Merge an explicit PRODUCTION content pack file (a single
/// `CardDefinition[]`). Unlike [`CardDb::load_game_dev`] this takes a direct
/// path (the real-profile import emits one) and is the production content
/// path — not gated behind dev content. Returns the number merged.
pub fn load_pack(&mut self, path: &Path) -> Result<usize> {
let content = std::fs::read_to_string(path)
.with_context(|| format!("reading content pack {path:?}"))?;
let batch: Vec<CardDefinition> =
serde_json::from_str(&content).with_context(|| format!("parsing {path:?}"))?;
let n = batch.len();
for card in batch {
self.cards.insert(card.id.clone(), card);
}
tracing::info!("Loaded {} production card definitions from {:?}", n, path);
Ok(n)
}
pub fn get(&self, id: &str) -> Option<&CardDefinition> {
self.cards.get(id)
}
+318
View File
@@ -0,0 +1,318 @@
//! Generic, game-agnostic transactional profile import.
//!
//! Core installs a profile + club + owned cards + canonical squad + one opaque
//! game extension in a SINGLE all-or-nothing SQLite transaction, stamped with a
//! generic `source_fingerprint` provenance token. Core NEVER interprets FIFA17
//! wire ids, resourceIds, `nextItemId`, or the extension payload — the
//! `openfut-import-fifa17` adapter reads the Python profile, chooses every
//! `CardDefinitionId` and every opaque `OwnedItemId`, builds the squad
//! extension bytes, and hands Core this generic request.
//!
//! Invariants enforced here:
//! - Definition preflight: every incoming `card_id` MUST already resolve in the
//! loaded production content, so the transaction never creates ownership
//! pointing at absent content.
//! - Squad all-or-nothing: every active-squad `owned_item_id` MUST be among the
//! imported ownership set before the transaction begins.
//! - Rerun identity: identical `source_fingerprint` against an already-imported
//! game is an idempotent no-op; a differing token fails; a pre-existing
//! non-imported profile is never clobbered.
//! - The whole thing commits together or not at all.
use crate::db::Pool;
use crate::models::game_ext::{MAX_EXT_NAMESPACE_LEN, MAX_EXT_PAYLOAD_BYTES};
use crate::services::card_db::CardDb;
use crate::services::squad::squad_fingerprint;
use anyhow::{bail, Context, Result};
use chrono::Utc;
use serde::{Deserialize, Serialize};
use std::collections::HashSet;
use uuid::Uuid;
#[derive(Debug, Deserialize)]
pub struct ImportProfile {
pub username: String,
pub game_id: String,
}
#[derive(Debug, Deserialize)]
pub struct ImportClub {
pub name: String,
#[serde(default)]
pub coins: i64,
}
#[derive(Debug, Deserialize)]
pub struct ImportOwnedCard {
/// Opaque, stable Core OwnedItemId chosen by the adapter. Core never parses
/// why it is stable — it is a primary key, nothing more.
pub owned_item_id: String,
/// CardDefinitionId that MUST resolve in loaded production content.
pub card_id: String,
}
#[derive(Debug, Deserialize)]
pub struct ImportSlot {
pub owned_item_id: String,
pub position_index: i64,
#[serde(default)]
pub is_captain: bool,
#[serde(default)]
pub is_on_bench: bool,
}
#[derive(Debug, Deserialize)]
pub struct ImportExtension {
/// Opaque adapter key, e.g. "fifa17.squad.v1".
pub namespace: String,
/// Adapter payload version (distinct from DB storage schema).
pub schema_version: i64,
/// Uninterpreted bytes-as-text. Core enforces only generic size bounds.
pub payload: String,
}
#[derive(Debug, Deserialize)]
pub struct ImportSquad {
pub formation: String,
#[serde(default = "default_squad_name")]
pub name: String,
pub slots: Vec<ImportSlot>,
pub extension: ImportExtension,
}
fn default_squad_name() -> String {
"My Squad".to_string()
}
#[derive(Debug, Deserialize)]
pub struct ProfileImportRequest {
/// Generic provenance/rerun-identity token. Core stores it verbatim.
pub source_fingerprint: String,
pub profile: ImportProfile,
pub club: ImportClub,
pub owned: Vec<ImportOwnedCard>,
#[serde(default)]
pub squad: Option<ImportSquad>,
}
#[derive(Debug, Serialize, PartialEq, Eq)]
#[serde(tag = "outcome", rename_all = "snake_case")]
pub enum ImportOutcome {
/// A fresh import committed.
Imported { owned: usize, squad_slots: usize },
/// The same fingerprint was already imported for this game — no-op.
AlreadyImported,
}
/// Apply a generic transactional profile import. See module docs for invariants.
pub async fn apply_profile_import(
pool: &Pool,
card_db: &CardDb,
req: &ProfileImportRequest,
) -> Result<ImportOutcome> {
// ── 0. generic input validation (no writes) ──
if req.source_fingerprint.trim().is_empty() {
bail!("source_fingerprint must be non-empty");
}
if req.owned.is_empty() {
bail!("import request has zero owned cards; refusing to import an empty profile");
}
// ── 1. rerun identity / single-profile-per-game ──
let existing: Option<(String, Option<String>)> = sqlx::query_as(
"SELECT id, import_fingerprint FROM profiles \
WHERE game_id = ? ORDER BY created_at ASC LIMIT 1",
)
.bind(&req.profile.game_id)
.fetch_optional(pool)
.await?;
if let Some((_id, fp)) = existing {
match fp {
Some(fp) if fp == req.source_fingerprint => return Ok(ImportOutcome::AlreadyImported),
Some(fp) => bail!(
"game '{}' already imported from a different source (stored fingerprint {fp}, \
incoming {}); refusing to overwrite without an explicit update mode",
req.profile.game_id,
req.source_fingerprint
),
None => bail!(
"game '{}' already has a non-imported profile; refusing to clobber it",
req.profile.game_id
),
}
}
// ── 2. definition preflight: every card_id MUST resolve in loaded content ──
let mut missing: Vec<&str> = req
.owned
.iter()
.filter(|o| card_db.get(&o.card_id).is_none())
.map(|o| o.card_id.as_str())
.collect();
if !missing.is_empty() {
missing.sort_unstable();
missing.dedup();
let sample = &missing[..missing.len().min(5)];
bail!(
"definition preflight failed: {} owned card(s) reference CardDefinitionId(s) not in \
loaded content (e.g. {sample:?}); refusing to create ownership pointing at absent content",
missing.len()
);
}
// ── 3. owned-item-id uniqueness ──
let mut owned_ids: HashSet<&str> = HashSet::with_capacity(req.owned.len());
for o in &req.owned {
if !owned_ids.insert(o.owned_item_id.as_str()) {
bail!(
"duplicate OwnedItemId in import request: {}",
o.owned_item_id
);
}
}
// ── 4. squad all-or-nothing + generic extension bounds (no writes) ──
if let Some(sq) = &req.squad {
let ns_len = sq.extension.namespace.len();
if ns_len == 0 || ns_len > MAX_EXT_NAMESPACE_LEN {
bail!(
"extension namespace length {ns_len} out of bounds (1..={MAX_EXT_NAMESPACE_LEN})"
);
}
if sq.extension.payload.len() > MAX_EXT_PAYLOAD_BYTES {
bail!(
"extension payload {} bytes exceeds MAX_EXT_PAYLOAD_BYTES ({MAX_EXT_PAYLOAD_BYTES})",
sq.extension.payload.len()
);
}
for slot in &sq.slots {
if !owned_ids.contains(slot.owned_item_id.as_str()) {
bail!(
"active squad references OwnedItemId {} not present in imported ownership set; \
squad import is all-or-nothing",
slot.owned_item_id
);
}
}
}
// ── 5. single transaction: everything commits together or not at all ──
let now = Utc::now().to_rfc3339();
let profile_id = Uuid::new_v4().to_string();
let club_id = Uuid::new_v4().to_string();
let mut tx = pool.begin().await?;
sqlx::query(
"INSERT INTO profiles (id, username, level, xp, game_id, created_at, updated_at, import_fingerprint) \
VALUES (?, ?, 1, 0, ?, ?, ?, ?)",
)
.bind(&profile_id)
.bind(&req.profile.username)
.bind(&req.profile.game_id)
.bind(&now)
.bind(&now)
.bind(&req.source_fingerprint)
.execute(&mut *tx)
.await
.context("insert profile")?;
sqlx::query(
"INSERT INTO clubs (id, profile_id, name, coins, level, created_at, updated_at) \
VALUES (?, ?, ?, ?, 1, ?, ?)",
)
.bind(&club_id)
.bind(&profile_id)
.bind(&req.club.name)
.bind(req.club.coins)
.bind(&now)
.bind(&now)
.execute(&mut *tx)
.await
.context("insert club")?;
for o in &req.owned {
sqlx::query(
"INSERT INTO owned_cards (id, club_id, card_id, is_loan, loan_matches_remaining, acquired_at) \
VALUES (?, ?, ?, 0, NULL, ?)",
)
.bind(&o.owned_item_id)
.bind(&club_id)
.bind(&o.card_id)
.bind(&now)
.execute(&mut *tx)
.await
.with_context(|| format!("insert owned_card {}", o.owned_item_id))?;
}
let mut squad_slots = 0usize;
if let Some(sq) = &req.squad {
let squad_id = Uuid::new_v4().to_string();
sqlx::query(
"INSERT INTO squads (id, club_id, name, formation, created_at, updated_at) \
VALUES (?, ?, ?, ?, ?, ?)",
)
.bind(&squad_id)
.bind(&club_id)
.bind(&sq.name)
.bind(&sq.formation)
.bind(&now)
.bind(&now)
.execute(&mut *tx)
.await
.context("insert squad")?;
for slot in &sq.slots {
sqlx::query(
"INSERT INTO squad_players (id, squad_id, owned_card_id, position_index, is_captain, is_on_bench) \
VALUES (?, ?, ?, ?, ?, ?)",
)
.bind(Uuid::new_v4().to_string())
.bind(&squad_id)
.bind(&slot.owned_item_id)
.bind(slot.position_index)
.bind(slot.is_captain)
.bind(slot.is_on_bench)
.execute(&mut *tx)
.await
.context("insert squad_player")?;
}
squad_slots = sq.slots.len();
// Core computes the canonical fingerprint over the COMMITTED squad — never
// an adapter-supplied value — and persists the opaque extension atomically
// in the same tx, exactly as the live squad-write path does.
let canonical_fingerprint = squad_fingerprint(
&squad_id,
&sq.formation,
sq.slots.iter().map(|s| {
(
s.position_index,
s.owned_item_id.as_str(),
s.is_captain,
s.is_on_bench,
)
}),
);
sqlx::query(
"INSERT OR REPLACE INTO game_entity_ext \
(game_id, entity_kind, entity_id, namespace, schema_version, canonical_fingerprint, payload, updated_at) \
VALUES (?, 'squad', ?, ?, ?, ?, ?, ?)",
)
.bind(&req.profile.game_id)
.bind(&squad_id)
.bind(&sq.extension.namespace)
.bind(sq.extension.schema_version)
.bind(&canonical_fingerprint)
.bind(&sq.extension.payload)
.bind(&now)
.execute(&mut *tx)
.await
.context("insert game_entity_ext")?;
}
tx.commit().await?;
Ok(ImportOutcome::Imported {
owned: req.owned.len(),
squad_slots,
})
}
+3 -2
View File
@@ -2,19 +2,20 @@ pub mod achievement;
pub mod card_db;
pub mod checkin;
pub mod club;
pub mod notification;
pub mod draft;
pub mod event;
pub mod fut_champs;
pub mod game_ext;
pub mod import;
pub mod inventory;
pub mod season;
pub mod market;
pub mod match_service;
pub mod notification;
pub mod objective;
pub mod pack;
pub mod profile;
pub mod sbc;
pub mod season;
pub mod settings;
pub mod squad;
pub mod squad_rules;
+1 -1
View File
@@ -497,7 +497,7 @@ pub async fn replace_squad_with_extension(
/// computed; non-cryptographic (FNV-1a-64) — a stale-extension guard, not a
/// security boundary. The encoding is sorted + delimited so it never depends on
/// row/iteration order.
fn squad_fingerprint<'a>(
pub(crate) fn squad_fingerprint<'a>(
squad_id: &str,
formation: &str,
slots: impl Iterator<Item = (i64, &'a str, bool, bool)>,
+104
View File
@@ -0,0 +1,104 @@
//! Content preflight: a real profile with owned players but a missing
//! CardDefinition must fail startup LOUDLY, never serve a silent empty club.
use axum::{
body::Body,
http::{Request, StatusCode},
};
use openfut_core::services::card_db::CardDb;
use tower::ServiceExt;
async fn fresh_pool() -> sqlx::SqlitePool {
let p = sqlx::sqlite::SqlitePoolOptions::new()
.max_connections(1)
.connect("sqlite::memory:")
.await
.expect("in-memory sqlite");
sqlx::migrate!("./migrations")
.run(&p)
.await
.expect("migrations");
p
}
async fn create_profile(app: &axum::Router) {
let resp = app
.clone()
.oneshot(
Request::builder()
.method("POST")
.uri("/auth/local")
.header("content-type", "application/json")
.body(Body::from(r#"{"username":"CAGE"}"#))
.unwrap(),
)
.await
.unwrap();
assert_eq!(
resp.status(),
StatusCode::OK,
"auth/local should create a profile+club"
);
}
async fn insert_owned(pool: &sqlx::SqlitePool, id: &str, club_id: &str, card_id: &str) {
sqlx::query(
"INSERT INTO owned_cards (id, club_id, card_id, is_loan, loan_matches_remaining, acquired_at) \
VALUES (?, ?, ?, 0, NULL, ?)",
)
.bind(id)
.bind(club_id)
.bind(card_id)
.bind("2026-01-01T00:00:00Z")
.execute(pool)
.await
.unwrap();
}
#[tokio::test]
async fn preflight_fails_on_owned_card_missing_definition() {
let pool = fresh_pool().await;
// first build is fine: no owned cards yet.
let app = openfut_core::build_app(pool.clone(), "data").await.unwrap();
create_profile(&app).await;
let club: String = sqlx::query_scalar("SELECT id FROM clubs LIMIT 1")
.fetch_one(&pool)
.await
.unwrap();
insert_owned(&pool, "oc-bogus", &club, "fifa17_definitely_missing_999999").await;
// second build must now fail preflight: one owned card references a def that
// is not loaded — must not silently serve an empty collection.
let err = openfut_core::build_app(pool.clone(), "data")
.await
.expect_err("preflight must fail on a missing definition");
let msg = format!("{err:#}");
assert!(
msg.contains("content preflight failed"),
"unexpected error: {msg}"
);
}
#[tokio::test]
async fn preflight_passes_when_owned_card_definition_is_loaded() {
let pool = fresh_pool().await;
// pick a definition that IS in the default data/cards catalog.
let valid_id = CardDb::load("data")
.unwrap()
.all()
.first()
.map(|c| c.id.clone())
.expect("data/cards must be non-empty");
let app = openfut_core::build_app(pool.clone(), "data").await.unwrap();
create_profile(&app).await;
let club: String = sqlx::query_scalar("SELECT id FROM clubs LIMIT 1")
.fetch_one(&pool)
.await
.unwrap();
insert_owned(&pool, "oc-valid", &club, &valid_id).await;
let _app = openfut_core::build_app(pool.clone(), "data")
.await
.expect("preflight passes when the owned card's definition is loaded");
}
+256
View File
@@ -0,0 +1,256 @@
//! Generic transactional profile import (services::import). These also serve as
//! the Core-level half of the migration mutation battery: each hostile input is
//! rejected BEFORE any partial write, and re-runs converge instead of duplicating.
use openfut_core::services::card_db::CardDb;
use openfut_core::services::import::{
apply_profile_import, ImportClub, ImportExtension, ImportOwnedCard, ImportProfile, ImportSlot,
ImportSquad, ProfileImportRequest,
};
async fn fresh_pool() -> sqlx::SqlitePool {
let p = sqlx::sqlite::SqlitePoolOptions::new()
.max_connections(1)
.connect("sqlite::memory:")
.await
.expect("in-memory sqlite");
sqlx::migrate!("./migrations")
.run(&p)
.await
.expect("migrations");
p
}
fn valid_ids(n: usize) -> Vec<String> {
let db = CardDb::load("data").expect("load data catalog");
let ids: Vec<String> = db.all().iter().take(n).map(|c| c.id.clone()).collect();
assert!(ids.len() >= n, "data catalog too small for test");
ids
}
fn owned(ids: &[String]) -> Vec<ImportOwnedCard> {
ids.iter()
.enumerate()
.map(|(i, id)| ImportOwnedCard {
owned_item_id: format!("oc-{i}"),
card_id: id.clone(),
})
.collect()
}
fn squad_over(owned: &[ImportOwnedCard]) -> ImportSquad {
ImportSquad {
formation: "f433".into(),
name: "OpenFUT".into(),
slots: owned
.iter()
.take(3)
.enumerate()
.map(|(i, o)| ImportSlot {
owned_item_id: o.owned_item_id.clone(),
position_index: i as i64,
is_captain: i == 0,
is_on_bench: false,
})
.collect(),
extension: ImportExtension {
namespace: "fifa17.squad.v1".into(),
schema_version: 1,
payload: r#"{"custom":[]}"#.into(),
},
}
}
fn request(
game: &str,
fp: &str,
owned: Vec<ImportOwnedCard>,
squad: Option<ImportSquad>,
) -> ProfileImportRequest {
ProfileImportRequest {
source_fingerprint: fp.into(),
profile: ImportProfile {
username: format!("CAGE-{game}"),
game_id: game.into(),
},
club: ImportClub {
name: "OpenFUT".into(),
coins: 28_112_944,
},
owned,
squad,
}
}
async fn count(pool: &sqlx::SqlitePool, table: &str) -> i64 {
sqlx::query_scalar(&format!("SELECT COUNT(*) FROM {table}"))
.fetch_one(pool)
.await
.unwrap()
}
#[tokio::test]
async fn imports_profile_club_owned_and_squad_in_one_shot() {
let pool = fresh_pool().await;
let db = CardDb::load("data").unwrap();
let ids = valid_ids(5);
let ow = owned(&ids);
let sq = squad_over(&ow);
let req = request("g_happy", "fp-happy", ow, Some(sq));
let out = apply_profile_import(&pool, &db, &req)
.await
.expect("import");
assert!(matches!(
out,
openfut_core::services::import::ImportOutcome::Imported {
owned: 5,
squad_slots: 3
}
));
assert_eq!(count(&pool, "profiles").await, 1);
assert_eq!(count(&pool, "clubs").await, 1);
assert_eq!(count(&pool, "owned_cards").await, 5);
assert_eq!(count(&pool, "squad_players").await, 3);
// opaque extension persisted with a Core-computed fingerprint.
let fp: String =
sqlx::query_scalar("SELECT canonical_fingerprint FROM game_entity_ext LIMIT 1")
.fetch_one(&pool)
.await
.unwrap();
assert_eq!(fp.len(), 16, "16-hex FNV fingerprint");
let stored_import_fp: String =
sqlx::query_scalar("SELECT import_fingerprint FROM profiles LIMIT 1")
.fetch_one(&pool)
.await
.unwrap();
assert_eq!(stored_import_fp, "fp-happy");
}
#[tokio::test]
async fn rerun_same_fingerprint_is_idempotent_noop() {
let pool = fresh_pool().await;
let db = CardDb::load("data").unwrap();
let ids = valid_ids(4);
let mk = || {
request(
"g_rerun",
"fp-x",
owned(&ids),
Some(squad_over(&owned(&ids))),
)
};
apply_profile_import(&pool, &db, &mk())
.await
.expect("first");
let out = apply_profile_import(&pool, &db, &mk())
.await
.expect("second");
assert_eq!(
out,
openfut_core::services::import::ImportOutcome::AlreadyImported
);
// no duplication.
assert_eq!(count(&pool, "profiles").await, 1);
assert_eq!(count(&pool, "owned_cards").await, 4);
}
#[tokio::test]
async fn different_fingerprint_on_imported_game_fails() {
let pool = fresh_pool().await;
let db = CardDb::load("data").unwrap();
let ids = valid_ids(3);
apply_profile_import(&pool, &db, &request("g_diff", "fp-a", owned(&ids), None))
.await
.expect("first");
let err = apply_profile_import(&pool, &db, &request("g_diff", "fp-b", owned(&ids), None))
.await
.expect_err("second, different fingerprint");
assert!(format!("{err:#}").contains("different source"), "{err:#}");
assert_eq!(count(&pool, "profiles").await, 1);
}
#[tokio::test]
async fn missing_definition_fails_preflight_with_no_writes() {
let pool = fresh_pool().await;
let db = CardDb::load("data").unwrap();
let mut ow = owned(&valid_ids(2));
ow.push(ImportOwnedCard {
owned_item_id: "oc-bad".into(),
card_id: "fifa17_definitely_absent_999999".into(),
});
let err = apply_profile_import(&pool, &db, &request("g_miss", "fp", ow, None))
.await
.expect_err("missing definition must fail");
assert!(
format!("{err:#}").contains("definition preflight failed"),
"{err:#}"
);
// preflight is before the tx: nothing was written.
assert_eq!(count(&pool, "profiles").await, 0);
assert_eq!(count(&pool, "owned_cards").await, 0);
}
#[tokio::test]
async fn squad_slot_not_in_ownership_fails() {
let pool = fresh_pool().await;
let db = CardDb::load("data").unwrap();
let ids = valid_ids(3);
let ow = owned(&ids);
let mut sq = squad_over(&ow);
sq.slots[1].owned_item_id = "oc-not-owned".into();
let err = apply_profile_import(&pool, &db, &request("g_sq", "fp", ow, Some(sq)))
.await
.expect_err("squad slot not owned must fail");
assert!(format!("{err:#}").contains("all-or-nothing"), "{err:#}");
assert_eq!(count(&pool, "profiles").await, 0);
}
#[tokio::test]
async fn duplicate_owned_item_id_fails() {
let pool = fresh_pool().await;
let db = CardDb::load("data").unwrap();
let ids = valid_ids(2);
let mut ow = owned(&ids);
ow[1].owned_item_id = ow[0].owned_item_id.clone();
let err = apply_profile_import(&pool, &db, &request("g_dup", "fp", ow, None))
.await
.expect_err("duplicate OwnedItemId must fail");
assert!(
format!("{err:#}").contains("duplicate OwnedItemId"),
"{err:#}"
);
assert_eq!(count(&pool, "profiles").await, 0);
}
#[tokio::test]
async fn non_imported_profile_is_not_clobbered() {
let pool = fresh_pool().await;
let db = CardDb::load("data").unwrap();
// simulate a gameplay/dev profile with NO import_fingerprint for this game.
sqlx::query(
"INSERT INTO profiles (id, username, level, xp, game_id, created_at, updated_at) \
VALUES ('p0','someone',1,0,'g_clobber','2026-01-01T00:00:00Z','2026-01-01T00:00:00Z')",
)
.execute(&pool)
.await
.unwrap();
let ids = valid_ids(2);
let err = apply_profile_import(&pool, &db, &request("g_clobber", "fp", owned(&ids), None))
.await
.expect_err("must refuse to clobber a non-imported profile");
assert!(format!("{err:#}").contains("non-imported"), "{err:#}");
assert_eq!(count(&pool, "owned_cards").await, 0);
}
#[tokio::test]
async fn empty_owned_fails() {
let pool = fresh_pool().await;
let db = CardDb::load("data").unwrap();
let err = apply_profile_import(&pool, &db, &request("g_empty", "fp", vec![], None))
.await
.expect_err("empty owned must fail");
assert!(format!("{err:#}").contains("zero owned cards"), "{err:#}");
}