M1: gate is upstream + two-gate (state+token) finding; add callers mode
Read-only M1 investigation results appended to connection-gate-findings.md: - Confirmed ProtoSSLConnect is never reached on the "connecting" abort (gate is upstream/in-process) via the existing connect/DNS hooks. - Mapped the surface: redirector host table (gosredirector.* per env), the redirector request config (X-BLAZE-ERRORCODE, Authorization:, <errorCode>), and the enum-name serialization tables (ONLINE_ACCESS, ONLINE_STATUS_EVENT). - Key answer: the online-connect path requires a Nucleus auth token (the redirector request carries an Authorization header) => TWO gates (state + token), not a single boolean flip. - The exact connection-state function is behind C++ vtable indirection; pinning it needs Ghidra. protossl-scan stays the live-process bridge. protossl-scan: add `callers` mode (find call/jmp sites to a function) and restrict xref/callers scans to the app modules (FIFA23.exe/anadius64.dll) for speed. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -63,3 +63,63 @@ This deletes the "reverse-engineer anadius's entitlement logic" problem.
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proceeds to `ProtoSSLConnect`.
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- `TODO/CONFIRM`: whether out-hooking the getter is sufficient, or secondary
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checks (auth-token presence) also gate the attempt.
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---
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## M1 results (read-only investigation)
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Method: `protossl-scan` (xref / disasm / callers, app-module-restricted) against
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the live client, plus the existing `connect`/DNS/LSX hooks. Observed behaviour
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only — no EA source.
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### Point 1 — is `ProtoSSLConnect` reached on the "connecting" abort? **NO — gate is upstream. CONFIRMED.**
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- The existing `connect` / `GetAddrInfoW` / `getaddrinfo` hooks show the client
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makes **zero** network attempts during the "connecting to the EA Servers"
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abort: no DNS for any `gosredirector.*` host, no `connect` to any external
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address.
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- The DirtySDK/ProtoSSL transport is therefore never reached — the abort is
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entirely upstream and in-process.
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- `ProtoSSLConnect` has no debug string and sits behind the DirtySDK API, so an
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explicit hook on it isn't needed to prove this; the behavioural evidence is
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conclusive. `TODO/CONFIRM`: locate `ProtoSSLConnect` by signature later, as a
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positive M2 trip-wire (it should fire once we flip the gate).
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### Surface mapped (clean-room)
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- **Redirector host table** (`FIFA23.exe` .rdata, pointer table @ `+0x83FC858`):
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`spring18.gosredirector.{sdev,stest,scert}.ea.com` + production
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`spring18.gosredirector.ea.com`.
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- **Redirector request/response config** (same region): `X-BLAZE-ERRORCODE`,
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**`Authorization:`**, `<errorCode>` — the redirector request carries an
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**Authorization header (a Nucleus token)**.
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- **Enum-name tables** (serialization only, NOT decision code): `ONLINE_ACCESS`
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(`Blaze::Nucleus::EntitlementType` = 1), `ONLINE_STATUS_EVENT`, … These are
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reflection tables keyed by enum *value*; string-xref of them is a dead end for
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the decision (the decision compares values, not strings).
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### Point 2 — name the connection-state function: **PARTIAL.**
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- The exact connection-state decision is behind heavy C++ vtable indirection
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(the redirector config's two code pointers resolved to a virtual-dispatch
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thunk @ `FIFA23.exe+0x27BD4C0` and a `ret 0` stub @ `+0x4F3CBC0`). The
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memory-scan toolkit (string / pattern / xref / callers) cannot efficiently
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navigate this.
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- **Pinning the exact function needs a static disassembler with decompilation
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(Ghidra / IDA) on `FIFA23.exe`.** `protossl-scan` remains the bridge to the
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live process (mapping static addresses to the ASLR'd runtime, confirming hits,
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installing hooks).
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- `TODO/CONFIRM`: name the connection-state getter by module+offset via Ghidra.
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### Point 3 — gate count: **TWO gates (state + token). Evidence-backed.**
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- The online-connect path **reads/requires an auth (Nucleus) token**: the
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redirector request carries an `Authorization:` header, and the SDK surface has
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`GetAuthCode` / `FakeAuth` / `<GameToken>`. So it is **not** a single
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connection-state boolean flip — even with the state forced "online", the client
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needs a valid token to build the redirector request.
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- **Conclusion for M2: plan for two gates** — (a) the connection-state decision,
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and (b) supplying an auth token the client accepts.
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- `TODO/CONFIRM` the exact abort point (no-token vs state-says-offline vs both) —
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needs Ghidra-level control-flow tracing.
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### Recommendation
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Load `FIFA23.exe` into **Ghidra** to (a) name the connection-state getter
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precisely and (b) confirm the gate mechanism, then return to `protossl-scan` +
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the hook to map those addresses onto the live process and install the M2 hook.
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@@ -100,11 +100,28 @@ fn main() {
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let process = open_for_read(pid);
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let modules = enumerate_modules(pid);
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let addrs = find_string_addresses(process, text.as_bytes());
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if addrs.is_empty() {
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let all = find_string_addresses(process, text.as_bytes());
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// Only xref hits inside the app modules (FIFA23.exe / anadius64.dll).
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// Hits in system DLLs are noise and each one would trigger a slow
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// full-memory scan, so we skip them.
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let addrs: Vec<usize> = all
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.iter()
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.copied()
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.filter(|a| in_app_module(*a, &modules))
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.collect();
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if all.is_empty() {
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println!("String \"{text}\" not found in PID {pid}. Did you reach the menu?");
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} else if addrs.is_empty() {
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println!(
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"Found \"{text}\" at {} location(s), but none in FIFA23.exe/anadius64.dll.",
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all.len()
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);
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} else {
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println!("Found \"{text}\" at {} location(s):", addrs.len());
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println!(
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"Found \"{text}\" at {} location(s) ({} in app modules):",
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all.len(),
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addrs.len()
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);
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for a in addrs {
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println!();
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// Show the surrounding bytes and find the TRUE start of the
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@@ -119,6 +136,33 @@ fn main() {
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let _ = CloseHandle(process);
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}
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}
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// callers <hex-addr | module+0xoffset> [pid|name]
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// Find direct call/jmp sites that target an address — walks up the call
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// graph (e.g. from a connect helper to the code that gates it).
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Some("callers") => {
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let arg = match args.get(1) {
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Some(a) => a.clone(),
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None => {
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eprintln!("Usage: protossl-scan callers <hex-addr | module+0xoffset> [pid|name]");
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eprintln!("Example: protossl-scan callers anadius64.dll+0x2BB90");
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std::process::exit(1);
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}
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};
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let pid = resolve_pid(args.get(2).map(|s| s.as_str()));
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let process = open_for_read(pid);
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let modules = enumerate_modules(pid);
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let target = match resolve_target(&arg, &modules) {
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Some(t) => t,
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None => {
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eprintln!("Could not resolve '{arg}' (unknown module or bad address)");
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std::process::exit(1);
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}
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};
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run_callers(process, &modules, target);
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unsafe {
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let _ = CloseHandle(process);
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}
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}
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// disasm <hex-addr> [pid|name]
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// Disassemble the function enclosing an address, annotating string
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// loads and call targets. Use this on a code anchor (e.g. the lea that
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@@ -194,7 +238,7 @@ fn find_string_addresses(process: HANDLE, text: &[u8]) -> Vec<usize> {
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let mut hits: HashSet<usize> = HashSet::new();
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let overlap = text.len().saturating_sub(1);
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let finder = memmem::Finder::new(text);
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walk_regions(process, false, overlap, |chunk_base, bytes| {
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walk_regions(process, false, overlap, None, |chunk_base, bytes| {
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for off in finder.find_iter(bytes) {
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hits.insert(chunk_base + off);
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}
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@@ -220,7 +264,7 @@ fn run_marker_scan(process: HANDLE, modules: &[ModuleInfo]) {
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// Build one SIMD finder per marker, reused across every chunk.
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let finders: Vec<memmem::Finder> = MARKERS.iter().map(|m| memmem::Finder::new(m)).collect();
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walk_regions(process, false, overlap, |chunk_base, bytes| {
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walk_regions(process, false, overlap, None, |chunk_base, bytes| {
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for (i, finder) in finders.iter().enumerate() {
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for off in finder.find_iter(bytes) {
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hits[i].insert(chunk_base + off);
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@@ -273,13 +317,18 @@ fn run_xref(process: HANDLE, modules: &[ModuleInfo], target: usize) {
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println!("== protossl-scan : xref of 0x{target:X} ==");
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println!("({})", describe(target, modules));
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// Restrict the (expensive) scans to the app modules; the code/tables that
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// reference our target live in FIFA23.exe or anadius64.dll, not system DLLs.
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let app = app_module_ranges(modules);
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let allow = Some(app.as_slice());
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// (a) Absolute 8-byte pointers to `target`. These usually live in a
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// read-only data table. If the table pairs names with functions, a
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// neighbouring slot will hold the function pointer we actually want.
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let needle = (target as u64).to_le_bytes();
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let ptr_finder = memmem::Finder::new(&needle);
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let mut ptr_hits: HashSet<usize> = HashSet::new();
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walk_regions(process, false, needle.len() - 1, |chunk_base, bytes| {
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walk_regions(process, false, needle.len() - 1, allow, |chunk_base, bytes| {
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for off in ptr_finder.find_iter(bytes) {
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ptr_hits.insert(chunk_base + off);
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}
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@@ -310,7 +359,7 @@ fn run_xref(process: HANDLE, modules: &[ModuleInfo], target: usize) {
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// at address P are `disp`, the referenced target is `P + 4 + disp`.
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// We scan executable pages for any P where that equals our target.
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let mut code_hits: HashSet<usize> = HashSet::new();
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walk_regions(process, true, 3, |chunk_base, bytes| {
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walk_regions(process, true, 3, allow, |chunk_base, bytes| {
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if bytes.len() < 4 {
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return;
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}
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@@ -371,6 +420,58 @@ fn dump_neighbours(process: HANDLE, at: usize, modules: &[ModuleInfo]) {
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}
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}
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// ---------------------------------------------------------------------------
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// Mode 2b: find callers (who calls/jmps to a function)
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// ---------------------------------------------------------------------------
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/// Scan app-module executable memory for near `call`/`jmp` (E8/E9 + rel32)
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/// instructions whose target is `target`. This walks UP the call graph — e.g.
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/// from a connect helper to the code that decides whether to call it.
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fn run_callers(process: HANDLE, modules: &[ModuleInfo], target: usize) {
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println!("== protossl-scan : callers of 0x{target:X} ==");
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println!("({})\n", describe(target, modules));
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let app = app_module_ranges(modules);
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let allow = Some(app.as_slice());
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let mut hits: Vec<(usize, u8)> = Vec::new();
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walk_regions(process, true, 4, allow, |chunk_base, bytes| {
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if bytes.len() < 5 {
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return;
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}
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for i in 0..=bytes.len() - 5 {
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let op = bytes[i];
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if op != 0xE8 && op != 0xE9 {
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continue;
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}
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let rel = i32::from_le_bytes([bytes[i + 1], bytes[i + 2], bytes[i + 3], bytes[i + 4]]);
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let after = chunk_base + i + 5; // address just past the rel32
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let tgt = after.wrapping_add(rel as i64 as usize);
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if tgt == target {
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hits.push((chunk_base + i, op));
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}
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}
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});
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hits.sort_unstable();
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hits.dedup();
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if hits.is_empty() {
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println!(" no direct call/jmp sites found (may be called indirectly via a pointer)");
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} else {
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println!("-- {} call/jmp site(s) --", hits.len());
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for (at, op) in hits.iter().take(40) {
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let kind = if *op == 0xE8 { "call" } else { "jmp " };
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println!(" {kind} from {}", describe(*at, modules));
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}
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if hits.len() > 40 {
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println!(" ... and {} more", hits.len() - 40);
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}
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println!("\n-- Next --");
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println!("`disasm <one of the call sites>` to read the calling function and find");
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println!("the branch/condition that gates the call.");
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}
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}
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// ---------------------------------------------------------------------------
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// Mode 3: disassemble the enclosing function
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// ---------------------------------------------------------------------------
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@@ -539,6 +640,31 @@ fn parse_hex(s: &str) -> Option<usize> {
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usize::from_str_radix(trimmed, 16).ok()
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}
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/// Is this address inside one of the app modules we care about
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/// (FIFA23.exe or anadius64.dll)? Used to skip noisy system-DLL hits.
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fn in_app_module(addr: usize, modules: &[ModuleInfo]) -> bool {
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for m in modules {
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if addr >= m.base && addr < m.base + m.size {
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let n = m.name.to_ascii_lowercase();
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return n.starts_with("fifa23") || n.starts_with("anadius64");
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}
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}
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false
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}
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/// `[base, base+size)` ranges for the app modules (FIFA23.exe / anadius64.dll),
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/// used to restrict expensive scans to the code we care about.
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fn app_module_ranges(modules: &[ModuleInfo]) -> Vec<(usize, usize)> {
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modules
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.iter()
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.filter(|m| {
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let n = m.name.to_ascii_lowercase();
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n.starts_with("fifa23") || n.starts_with("anadius64")
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})
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.map(|m| (m.base, m.base + m.size))
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.collect()
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}
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/// Resolve a target that is either a raw hex address or a `module+0xoffset`
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/// form (e.g. `anadius64.dll+0x2BB90`). The module form is ASLR-robust: it adds
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/// the offset to the module's CURRENT base in the running process.
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@@ -669,6 +795,7 @@ fn walk_regions<F: FnMut(usize, &[u8])>(
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process: HANDLE,
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exec_only: bool,
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overlap: usize,
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allow: Option<&[(usize, usize)]>,
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mut f: F,
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) {
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let mut buf = vec![0u8; CHUNK];
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@@ -696,7 +823,15 @@ fn walk_regions<F: FnMut(usize, &[u8])>(
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} else {
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is_readable(mbi.Protect.0)
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};
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if mbi.State == MEM_COMMIT && wanted {
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// If an allow-list of ranges is given, only scan regions that overlap
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// one of them (e.g. restrict to the FIFA23.exe / anadius64.dll images).
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let in_allow = match allow {
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None => true,
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Some(ranges) => ranges
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.iter()
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.any(|&(b, e)| region_base < e && region_base + region_size > b),
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};
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if mbi.State == MEM_COMMIT && wanted && in_allow {
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// Read this region in overlapping chunks.
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let end = region_base.saturating_add(region_size);
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let mut pos = region_base;
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