Commit Graph

4 Commits

Author SHA1 Message Date
funman300 c4a3847c6a Stop calling DNA a Pair enabler
DNA only fires on the round's first hand and only for a single played
card (dump/card.lua:3956) - sacrificing a full hand to enable the
easiest hand in the game is not a synergy. Its trips/quads enabling
stays; that is what the one-copy-per-round loop actually builds toward.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-15 18:36:30 -07:00
funman300 ff71a8ef12 Split rank-limited retriggers so Hack stops courting face payoffs
Business Card claimed a synergy with Hack, but Hack only retriggers
2s-5s and Business Card only pays on faces. The single retrig_scoring
tag lumped every retriggerer with every retrigger payoff.

retrig_scoring now means rank-agnostic (Dusk, Seltzer, Hanging Chad,
Splash). Hack gives retrig_low; Sock and Buskin gives retrig_faces.
Payoffs want only the scopes their ranks can reach: low-rank payoffs
(Even Steven, Odd Todd, Walkie Talkie, Fibonacci, Wee) add retrig_low,
face payoffs (Scary Face, Business, Photograph, Triboulet) add
retrig_faces, rank-agnostic ones (Hiker, the suit gems, The Idol) add
both. Scholar keeps only retrig_scoring - no retriggerer targets Aces.

This also kills Hack+Scholar, Hack+Scary Face, Hack+Photograph,
Hack+Triboulet, and Sock and Buskin vs every low-rank payoff.

Both new tags are full themes (catalog page, label, teaching line) so
Hack and Sock and Buskin stay visible in the Engine tab.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-14 13:30:20 -07:00
funman300 8ce5619273 Chase the audit's leads: verify, implement, or reject
Every lead in AUDIT.md, traced to the running source and then settled.

Ceremonial Dagger DESTROYS the joker to its right at blind select
(card.lua:2945) and skips Eternals. The card says so; what it cannot say
is WHICH of your jokers is about to die. JCA.dagger_victim names it in
the tooltip -- "WILL DESTROY Baron at the next blind" -- while there is
still time to reorder, and stays quiet when the neighbour is Eternal.

Four jokers that scored 0 against all 150 now have partners, all verified
in card.lua rather than recalled:
* Burglar + Ramen: Ramen decays per discarded card and is DESTROYED at x1
  (SMODS.destroy_cards). Burglar zeroes discards, so it never decays and
  never dies. Same for Burglar + Green Joker, which is only punished by
  discarding.
* Trading Card + Erosion: Erosion pays per card MISSING from the deck,
  and Trading Card permanently destroys the card it discards.
* Chaos the Clown + Flash Card: a free reroll every shop, and a joker
  that grows per reroll. Both were inert.

Erosion is the mirror of card_gen, so it now clashes with every joker
that permanently adds a card: DNA, Marble, Certificate.

Rejected, with the reasoning recorded so nobody "fixes" it later:
Card Sharp and Supernova reward replaying a hand and Obelisk punishes it,
but neither destroys the other's precondition -- the player's hand choice
does. That is an opposed incentive, not an opposed effect. The clash list
only earns trust while every entry is mechanical.

The audit's own silent-check was wrong: it flagged Square Joker, which
has been paired with Four Fingers all along, and I duplicated that pair
before the suite caught it. Silence now means no tags AND no famous pair.

711 pass locally, 10 in-game.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-14 12:36:01 -07:00
funman300 96a00d0d0c Add audit.lua: the map that test.lua is not
test.lua is the gate -- it fails on what is broken. This is the map: it
reports what is merely suspicious, and (the actual point) it REMEMBERS.

32 jokers score ~0 against all 150: they give nothing but engine roles
and want nothing, so the advisor has nothing to say about them. For most
that is the correct answer, but I have now worked that question out from
scratch twice, and the reasoning evaporated both times. VERDICTS records
the conclusion for each one, so an audit only surfaces what is new.

It preserves the traps: Steel Joker and Glass Joker look exactly like
Blue Joker and Abstract Joker did, but they want Steel/Glass cards
specifically, and the only enhance_gen givers make Gold and Stone -- so
"fixing" them would invent a synergy that does not exist. That is written
down now instead of being rediscovered.

It also preserves the leads not yet chased (Ceremonial Dagger's
positional destroy, Erosion vs the card-adders, Burglar + Ramen and Green
Joker, Chaos + Flash Card), marked candidate because they are unverified.

A newly-silent joker lands in "never looked at" and fails the audit until
someone decides. AUDIT.md is committed so the map is readable without
running anything.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-14 12:28:46 -07:00