560470b86b
Test / test (pull_request) Failing after 10s
Restructures the Home overlay per docs/ui-redesign-2026-07.md Phase B: - Continue card (mode / elapsed / score) when a game is in progress; clicking returns to the table - Hero New Game replays the persisted Settings::last_mode (new field, serde-default Classic) with one tap; locked modes fall back to Classic - Deal options (draw 1/3, winnable-only, difficulty tiers) move into a disclosure under the hero — off the Home top level (decision 2) - Compact symmetric 2x3 mode grid; descriptions on wide viewports only - Stats strip moves to the bottom (right pane on wide) - Two-pane body on wide viewports (>= 1000 logical px) via new ui_modal::spawn_modal_sized (default card stays 720 px) - Cancel becomes "Back to table" and only renders while a live (un-won) game exists 10 new home_plugin tests; all 936 engine tests + clippy green. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>