Files
Ferrous-Solitaire/solitaire_server/e2e/tests/gameplay_review.spec.js
T
funman300 fd98f46267
Test / test (pull_request) Successful in 37m24s
test(e2e): update replay payload specs to schema v4
PR #170 changed the web replay payload (moves list -> embedded session
recording) but missed these Playwright specs, which only run on master
pushes and so failed post-merge. Assertions now match the v4 shape:
schema_version 4, recording.initial_state present, moves at
recording.instructions.

Verified locally against a real server with freshly built wasm bundles:
full suite 18/18 green, including the five play_canvas specs.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-10 11:07:08 -07:00

94 lines
3.6 KiB
JavaScript

const { test, expect } = require("@playwright/test");
async function gotoReadyGame(page, seed = 42) {
await page.goto(`/play-classic?seed=${seed}`);
const resumeOverlay = page.locator("#resume-overlay:not(.hidden)");
if (await resumeOverlay.isVisible().catch(() => false)) {
await page.evaluate(() => localStorage.removeItem("fs_game_save"));
await page.reload();
}
await page.waitForFunction(
() =>
typeof window.__FERROUS_DEBUG__ === "object" &&
window.__FERROUS_DEBUG__.seed() !== null
);
}
test("hud and core controls render for gameplay", async ({ page }) => {
await gotoReadyGame(page, 42);
await expect(page.locator("#hud-score")).toHaveText(/Score:\s*\d+/);
await expect(page.locator("#hud-moves")).toHaveText(/Moves:\s*\d+/);
await expect(page.locator("#hud-timer")).toHaveText(/\d+:\d{2}/);
await expect(page.locator("#hud-stock")).toHaveText(/Stock:\s*\d+/);
await expect(page.locator("#btn-undo")).toBeVisible();
await expect(page.locator("#btn-new")).toBeVisible();
await expect(page.locator("#chk-draw3")).toBeVisible();
await expect(page.locator("#btn-theme")).toBeVisible();
await expect(page.locator("#board")).toBeVisible();
await expect(page.locator("#card-area .slot[data-pile='stock']")).toBeVisible();
});
test("stock click + undo button behaves like player flow", async ({ page }) => {
await gotoReadyGame(page, 42);
const baselineHistoryLen = await page.evaluate(
() => window.__FERROUS_DEBUG__.moveHistory().length
);
const stockBox = await page.locator("#card-area .slot[data-pile='stock']").boundingBox();
expect(stockBox).not.toBeNull();
await page.mouse.click(
stockBox.x + stockBox.width / 2,
stockBox.y + stockBox.height / 2
);
await expect
.poll(async () => await page.evaluate(() => window.__FERROUS_DEBUG__.moveHistory().length))
.toBe(baselineHistoryLen + 1);
await page.locator("#btn-undo").click();
await expect
.poll(async () => await page.evaluate(() => window.__FERROUS_DEBUG__.moveHistory().length))
.toBe(baselineHistoryLen);
});
test("draw-mode toggle affects replay payload draw_mode", async ({ page }) => {
await gotoReadyGame(page, 123);
await page.locator("#chk-draw3").check();
await expect(page.locator("#chk-draw3")).toBeChecked();
const applyResult = await page.evaluate(() =>
window.__FERROUS_DEBUG__.applyMove({ kind: "stock_click" })
);
expect(applyResult?.ok).toBeTruthy();
await expect
.poll(async () => await page.evaluate(() => window.__FERROUS_DEBUG__.replayPayload() !== null))
.toBe(true);
const payload = await page.evaluate(() => window.__FERROUS_DEBUG__.replayPayload());
expect(payload.draw_mode).toBe("DrawThree");
expect(payload.schema_version).toBe(4);
expect(Array.isArray(payload.recording?.instructions)).toBeTruthy();
expect(payload.recording.instructions.length).toBeGreaterThan(0);
});
test("autonomous play keeps invariants stable across seed batch", async ({ page }) => {
test.setTimeout(120_000);
const seeds = [0, 1, 2, 3, 4, 5, 7, 11, 13, 17, 23, 29, 31, 42, 77, 99];
for (const seed of seeds) {
await gotoReadyGame(page, seed);
const run = await page.evaluate(() =>
window.__FERROUS_DEBUG__.runAutoplay({
maxSteps: 220,
maxVisitsPerState: 2,
policy: "loop_aware",
})
);
expect(run.ok, `seed ${seed} failed: ${JSON.stringify(run)}`).toBeTruthy();
}
});