463b7465ed
The U / Esc / F1 / N caption chips next to the HUD action buttons are meaningless on a touch device and visibly clutter the narrow-viewport action row (visible as "Esc A [] N" in the v0.22.3 screenshot). `spawn_action_button` now rebinds `hotkey` to `None` under `#[cfg(target_os = "android")]` so the chip-spawn branch is skipped on touch builds. Menu / Modes chevrons are unaffected — they indicate dropdown behaviour and still apply on touch. Other hint surfaces (onboarding, pause modal Esc hint, mode-card chips, replay footer, modal toggle chips, help screen) live behind navigation and are tracked as a P3 sweep in PLAYABILITY_TODO.md. Closes P1 #1 of docs/android/PLAYABILITY_TODO.md. 855 engine tests pass; clippy clean. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>