Files
funman300 8325bf6cf7 chore: rename app from Solitaire Quest to Ferrous Solitaire
Replace all display-name occurrences across web pages, Rust source,
docs, and Cargo metadata. Update localStorage token key from sq_token
to fs_token. Tagline "Klondike Solitaire" retained as genre descriptor.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-13 17:04:45 -07:00

186 lines
4.4 KiB
CSS

/* Ferrous Solitaire replay viewer — Terminal (base16-eighties) palette,
matching the Bevy desktop/Android app's ui_theme.rs tokens exactly. */
:root {
--bg: #151515;
--felt: #0f5232;
--panel: #202020;
--panel-hi: #2a2a2a;
--text: #d0d0d0;
--text-muted: #a0a0a0;
--accent: #a54242;
--accent-hi: #c25e5e;
--red: #fb9fb1;
--black: #151515;
--success: #acc267;
--warning: #ddb26f;
--card-bg: #f8f5f0;
--card-border: #c8b8a0;
--card-w: 80px;
--card-h: 112px;
--gap: 12px;
}
* { box-sizing: border-box; }
body {
margin: 0;
font-family: -apple-system, BlinkMacSystemFont, "Segoe UI", Helvetica, Arial, sans-serif;
background: var(--bg);
color: var(--text);
min-height: 100vh;
display: flex;
flex-direction: column;
}
header {
padding: 16px 24px;
border-bottom: 1px solid rgba(255, 255, 255, 0.05);
display: flex;
flex-direction: column;
gap: 4px;
}
h1 {
margin: 0;
font-size: 20px;
font-weight: 600;
}
.muted { color: var(--text-muted); }
main {
flex: 1;
display: flex;
flex-direction: column;
gap: 16px;
padding: 24px;
align-items: center;
}
/* Board: a positioning context for both the dashed empty-pile slots
and the absolutely-positioned card sprites. Width matches the
7-column grid (7*card-w + 6 inter-column gaps), height covers the
top row plus a worst-case 13-card tableau fan. Cards live as
siblings of the slot placeholders so they can move between piles
without ever changing parent — the transform-based `transition`
then animates the flight. */
#board {
position: relative;
background: var(--felt);
border-radius: 12px;
padding: 24px;
width: calc(7 * var(--card-w) + 6 * var(--gap));
/* Top row + a generous fan budget (12 fan steps + the card's
own height) so a king-down-to-ace column never overflows. */
height: calc(var(--card-h) + 32px + var(--card-h) + 12 * 28px);
}
/* Empty-pile slot placeholders are absolutely positioned at the same
coordinates the renderer uses for cards, so they line up perfectly
when the pile is empty. */
.slot {
position: absolute;
width: var(--card-w);
height: var(--card-h);
border: 2px dashed rgba(255, 255, 255, 0.15);
border-radius: 8px;
}
.card {
position: absolute;
/* `top: 0; left: 0` plus a per-card `transform: translate(...)`
gives us a single transformed property to animate. Using
`transform` (rather than `top` / `left`) lets the browser run
the animation on the compositor — smooth even on the
low-spec laptops the player tests on. */
top: 0;
left: 0;
width: var(--card-w);
height: var(--card-h);
background: var(--card-bg);
border: 1px solid var(--card-border);
border-radius: 6px;
box-shadow: 0 2px 4px rgba(0, 0, 0, 0.3);
padding: 4px 6px;
font-family: "Helvetica Neue", Arial, sans-serif;
font-weight: 600;
line-height: 1;
user-select: none;
transition: transform 280ms cubic-bezier(0.22, 1, 0.36, 1),
opacity 200ms ease;
will-change: transform;
}
.card.face-down {
background:
repeating-linear-gradient(
45deg,
#2a2a2a 0,
#2a2a2a 6px,
#202020 6px,
#202020 12px
);
color: transparent;
border-color: #353535;
}
.card .corner {
position: absolute;
font-size: 14px;
line-height: 1.1;
text-align: center;
}
.card .corner.top { top: 4px; left: 6px; }
.card .corner.bottom { bottom: 4px; right: 6px; transform: rotate(180deg); }
.card.red { color: var(--red); }
.card.black { color: var(--black); }
.card .center {
position: absolute;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
font-size: 28px;
}
#controls {
display: flex;
gap: 12px;
align-items: center;
}
#controls button {
background: var(--panel-hi);
color: var(--text);
border: 1px solid rgba(255, 255, 255, 0.1);
border-radius: 6px;
padding: 8px 16px;
cursor: pointer;
font-size: 14px;
font-family: inherit;
}
#controls button:hover:not(:disabled) {
background: var(--accent-hi);
color: var(--text);
}
#controls button:disabled {
opacity: 0.5;
cursor: default;
}
#status {
display: flex;
gap: 24px;
font-size: 14px;
}
#status #result.win {
color: var(--success);
font-weight: 600;
}