refactor(core): card_game redundancy cleanup + derive scoring from upstream stats #88

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funman300 merged 16 commits from refactor/strip-card_game-redundancies into master 2026-06-22 18:44:38 +00:00
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@@ -969,7 +969,7 @@ impl GameState {
/// Returns `true` when all four foundation slots each contain a complete A→K sequence. /// Returns `true` when all four foundation slots each contain a complete A→K sequence.
pub fn check_win(&self) -> bool { pub fn check_win(&self) -> bool {
self.session.state().state().is_win() self.session.is_win()
} }
/// Returns `true` when the game can be completed without further player input /// Returns `true` when the game can be completed without further player input