feat(engine): theme-store preview thumbnails (Phase H part 2) #179

Merged
funman300 merged 2 commits from feat/theme-store-previews into master 2026-07-14 00:46:46 +00:00
3 changed files with 604 additions and 27 deletions
+40
View File
@@ -19,6 +19,10 @@ use thiserror::Error;
/// so downloading it is pure waste.
pub const MAX_THEME_DOWNLOAD_BYTES: u64 = 20 * 1024 * 1024;
/// Hard cap on a preview PNG download — previews are small decorative
/// thumbnails; anything past this is a misconfigured server.
pub const MAX_PREVIEW_BYTES: u64 = 512 * 1024;
/// Errors surfaced by [`ThemeStoreClient`].
#[derive(Debug, Error)]
pub enum ThemeStoreError {
@@ -110,6 +114,42 @@ impl ThemeStoreClient {
verify_archive(&bytes, entry)?;
Ok(bytes.to_vec())
}
/// Fetch the preview PNG the catalog advertises for `entry`.
///
/// Returns `Http(404)` when the entry carries no `preview_url` —
/// the same shape the server answers with when the file is absent,
/// so callers only handle one "no preview" case. Previews are
/// decorative; unlike archives they carry no checksum, only the
/// [`MAX_PREVIEW_BYTES`] size cap.
pub async fn fetch_preview(
&self,
entry: &ThemeCatalogEntry,
) -> Result<Vec<u8>, ThemeStoreError> {
let Some(path) = entry.preview_url.as_deref() else {
return Err(ThemeStoreError::Http(404));
};
let resp = self
.client
.get(format!("{}{}", self.base_url, path))
.send()
.await
.map_err(|e| ThemeStoreError::Network(e.to_string()))?;
if !resp.status().is_success() {
return Err(ThemeStoreError::Http(resp.status().as_u16()));
}
let bytes = resp
.bytes()
.await
.map_err(|e| ThemeStoreError::Network(e.to_string()))?;
if bytes.len() as u64 > MAX_PREVIEW_BYTES {
return Err(ThemeStoreError::Oversized {
expected: MAX_PREVIEW_BYTES,
got: bytes.len() as u64,
});
}
Ok(bytes.to_vec())
}
}
/// Checks downloaded `bytes` against the catalog `entry`'s declared
+304 -3
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@@ -49,10 +49,11 @@ use solitaire_core::klondike_adapter::foundation_from_slot;
use solitaire_data::AnimSpeed;
use crate::animation_plugin::CardAnim;
use crate::card_plugin::CardEntity;
use crate::card_animation::{MotionCurve, sample_curve};
use crate::card_plugin::{CardEntity, CardEntityIndex};
use crate::events::{
DrawRequestEvent, FoundationCompletedEvent, MoveRejectedEvent, MoveRequestEvent,
NewGameRequestEvent,
DrawRequestEvent, FoundationCompletedEvent, HintVisualEvent, MoveRejectedEvent,
MoveRequestEvent, NewGameRequestEvent, StateChangedEvent,
};
use crate::game_plugin::GameMutation;
use crate::layout::LayoutResource;
@@ -207,6 +208,8 @@ impl Plugin for FeedbackAnimPlugin {
.add_message::<MoveRejectedEvent>()
.add_message::<NewGameRequestEvent>()
.add_message::<FoundationCompletedEvent>()
.add_message::<HintVisualEvent>()
.add_message::<StateChangedEvent>()
.add_message::<RequestRedraw>()
.add_systems(
Update,
@@ -224,6 +227,20 @@ impl Plugin for FeedbackAnimPlugin {
start_deal_anim.after(GameMutation),
start_foundation_flourish.after(GameMutation),
),
)
// Hint ghost (Phase H): the spawn reads card Transform/Sprite,
// so it orders after the board painters; the tick only touches
// ghost entities (Without<CardEntity>) and stays conflict-free.
.add_systems(
Update,
(
spawn_hint_ghost
.after(GameMutation)
.after(crate::card_plugin::BoardVisuals),
tick_hint_ghosts,
despawn_hint_ghosts_on_state_change.after(GameMutation),
)
.chain(),
);
}
}
@@ -664,6 +681,147 @@ fn pile_cards(
}
}
// ---------------------------------------------------------------------------
// Phase H — hint ghost-motion preview
// ---------------------------------------------------------------------------
/// Duration of one ghost glide from the hinted card to its destination.
const HINT_GHOST_PASS_SECS: f32 = 0.7;
/// How many glides one hint plays before the ghost despawns. Two reads
/// as "this move, over there" without outstaying the 2 s static
/// highlight it accompanies.
const HINT_GHOST_PASSES: f32 = 2.0;
/// Ghost translucency — clearly a projection, never mistakable for the
/// real card.
const HINT_GHOST_ALPHA: f32 = 0.45;
/// Ghost render depth: above every settled pile (~1.04 max) and the
/// in-flight `CardAnim` lift (50), below a dragged card (500).
const HINT_GHOST_Z: f32 = 400.0;
/// A translucent copy of the hinted card gliding to the suggested
/// destination (Phase H). Purely decorative — despawned by timer, by a
/// newer hint, or by any state change.
#[derive(Component, Debug)]
pub struct HintGhost {
start: Vec3,
target: Vec3,
elapsed: f32,
}
/// Normalised progress of the current glide pass, restarting from the
/// source each pass. Pure for unit testing.
fn hint_ghost_pass_t(elapsed: f32) -> f32 {
(elapsed % HINT_GHOST_PASS_SECS) / HINT_GHOST_PASS_SECS
}
/// Ghost alpha at `pass_t` — full strength for most of the glide, then
/// fading over the last 20 % so the loop restart reads as a repeat
/// rather than a teleport. Pure for unit testing.
fn hint_ghost_alpha(pass_t: f32) -> f32 {
let fade_in_tail = ((pass_t - 0.8) / 0.2).clamp(0.0, 1.0);
HINT_GHOST_ALPHA * (1.0 - fade_in_tail)
}
/// Spawns the ghost when a hint fires. The static highlights (source
/// card + gold destination pile) still spawn regardless; under
/// reduce-motion they are the whole story and no ghost appears
/// (`design-system.md` §Accessibility).
#[allow(clippy::too_many_arguments)]
fn spawn_hint_ghost(
mut events: MessageReader<HintVisualEvent>,
settings: Option<Res<SettingsResource>>,
index: Option<Res<CardEntityIndex>>,
layout: Option<Res<LayoutResource>>,
cards: Query<(&Transform, &Sprite), With<CardEntity>>,
existing: Query<Entity, With<HintGhost>>,
mut commands: Commands,
) {
if events.is_empty() {
return;
}
if settings.is_some_and(|s| s.0.reduce_motion_mode) {
events.clear();
return;
}
let (Some(index), Some(layout)) = (index, layout) else {
events.clear();
return;
};
for ev in events.read() {
// A fresh hint replaces any ghost still in flight.
for entity in &existing {
commands.entity(entity).despawn();
}
let Some(card_entity) = index.get(&ev.source_card) else {
continue;
};
let Ok((transform, sprite)) = cards.get(card_entity) else {
continue;
};
let Some(&dest) = layout.0.pile_positions.get(&ev.dest_pile) else {
continue;
};
let start = transform.translation.truncate().extend(HINT_GHOST_Z);
let mut ghost_sprite = sprite.clone();
ghost_sprite.color = ghost_sprite.color.with_alpha(HINT_GHOST_ALPHA);
commands.spawn((
HintGhost {
start,
target: dest.extend(HINT_GHOST_Z),
elapsed: 0.0,
},
ghost_sprite,
Transform::from_translation(start),
));
}
}
/// Advances every ghost: eased glide per pass, tail fade, despawn after
/// [`HINT_GHOST_PASSES`]. Frozen while paused, like every other
/// decorative animation.
#[allow(clippy::type_complexity)]
fn tick_hint_ghosts(
time: Res<Time>,
paused: Option<Res<PausedResource>>,
mut ghosts: Query<
(Entity, &mut HintGhost, &mut Transform, &mut Sprite),
(Without<CardEntity>, Without<PileMarker>),
>,
mut commands: Commands,
) {
if paused.is_some_and(|p| p.0) {
return;
}
let dt = time.delta_secs();
for (entity, mut ghost, mut transform, mut sprite) in ghosts.iter_mut() {
ghost.elapsed += dt;
if ghost.elapsed >= HINT_GHOST_PASS_SECS * HINT_GHOST_PASSES {
commands.entity(entity).despawn();
continue;
}
let pass_t = hint_ghost_pass_t(ghost.elapsed);
let eased = sample_curve(MotionCurve::SmoothSnap, pass_t);
transform.translation = ghost.start.lerp(ghost.target, eased);
sprite.color = sprite.color.with_alpha(hint_ghost_alpha(pass_t));
}
}
/// A ghost previews a move against the *current* board; the moment the
/// board changes (move, undo, draw, new game) it is stale and vanishes.
fn despawn_hint_ghosts_on_state_change(
mut events: MessageReader<StateChangedEvent>,
ghosts: Query<Entity, With<HintGhost>>,
mut commands: Commands,
) {
if events.is_empty() {
return;
}
events.clear();
for entity in &ghosts {
commands.entity(entity).despawn();
}
}
// ---------------------------------------------------------------------------
// Unit tests (pure functions only — no Bevy world required)
// ---------------------------------------------------------------------------
@@ -955,4 +1113,147 @@ mod tests {
"FoundationFlourish must not be inserted under reduce-motion"
);
}
// -----------------------------------------------------------------------
// Phase H — hint ghost-motion preview
// -----------------------------------------------------------------------
#[test]
fn hint_ghost_pass_t_restarts_each_pass() {
assert_eq!(hint_ghost_pass_t(0.0), 0.0);
// Just past one full pass, progress wraps back near zero.
assert!(hint_ghost_pass_t(HINT_GHOST_PASS_SECS + 0.01) < 0.1);
}
#[test]
fn hint_ghost_alpha_fades_only_in_the_tail() {
assert_eq!(hint_ghost_alpha(0.0), HINT_GHOST_ALPHA);
assert_eq!(hint_ghost_alpha(0.79), HINT_GHOST_ALPHA);
assert!(hint_ghost_alpha(0.9) < HINT_GHOST_ALPHA);
assert!(hint_ghost_alpha(1.0).abs() < 1e-6);
}
/// App with one indexed card entity and a real layout, ready to
/// receive `HintVisualEvent`s.
fn ghost_app(reduce_motion: bool) -> (App, Card) {
use solitaire_core::{Deck, Rank, Suit};
let mut app = App::new();
app.add_plugins(MinimalPlugins)
.add_plugins(FeedbackAnimPlugin);
// Sibling systems in the plugin take GameStateResource
// non-optionally; give them a fresh deal.
app.insert_resource(GameStateResource(
solitaire_core::game_state::GameState::new(1, solitaire_core::DrawStockConfig::DrawOne),
));
app.insert_resource(SettingsResource(solitaire_data::Settings {
reduce_motion_mode: reduce_motion,
..Default::default()
}));
let card = Card::new(Deck::Deck1, Suit::Spades, Rank::Ace);
let entity = app
.world_mut()
.spawn((
CardEntity { card: card.clone() },
Sprite::default(),
Transform::from_xyz(-100.0, 40.0, 1.0),
))
.id();
let mut index = CardEntityIndex::default();
index.0.insert(card.clone(), entity);
app.insert_resource(index);
app.insert_resource(LayoutResource(crate::layout::compute_layout(
Vec2::new(1280.0, 720.0),
0.0,
0.0,
true,
)));
app.update();
(app, card)
}
fn fire_hint(app: &mut App, card: Card) {
use solitaire_core::Tableau;
app.world_mut().write_message(HintVisualEvent {
source_card: card,
dest_pile: KlondikePile::Tableau(Tableau::Tableau2),
});
app.update();
}
fn ghost_count(app: &mut App) -> usize {
app.world_mut()
.query::<&HintGhost>()
.iter(app.world())
.count()
}
#[test]
fn hint_event_spawns_one_ghost_at_the_source_card() {
let (mut app, card) = ghost_app(false);
fire_hint(&mut app, card);
assert_eq!(ghost_count(&mut app), 1, "hint must spawn one ghost");
let transform = app
.world_mut()
.query_filtered::<&Transform, With<HintGhost>>()
.single(app.world())
.expect("ghost transform");
// The tick system may have advanced the ghost by one real-time
// frame already; assert it is still essentially at the source.
assert!(
transform
.translation
.truncate()
.distance(Vec2::new(-100.0, 40.0))
< 5.0,
"ghost must start at the hinted card, got {:?}",
transform.translation
);
assert_eq!(transform.translation.z, HINT_GHOST_Z);
}
#[test]
fn hint_ghost_suppressed_under_reduce_motion() {
let (mut app, card) = ghost_app(true);
fire_hint(&mut app, card);
assert_eq!(
ghost_count(&mut app),
0,
"no ghost may spawn under reduce-motion; the static highlight is the whole story"
);
}
#[test]
fn state_change_despawns_the_ghost() {
let (mut app, card) = ghost_app(false);
fire_hint(&mut app, card);
assert_eq!(ghost_count(&mut app), 1);
app.world_mut().write_message(StateChangedEvent);
app.update();
app.update();
assert_eq!(
ghost_count(&mut app),
0,
"a board change makes the previewed move stale — the ghost must vanish"
);
}
#[test]
fn second_hint_replaces_the_first_ghost() {
let (mut app, card) = ghost_app(false);
fire_hint(&mut app, card.clone());
fire_hint(&mut app, card);
app.update();
assert_eq!(
ghost_count(&mut app),
1,
"re-hinting must replace the in-flight ghost, not stack a second"
);
}
}
+243 -7
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@@ -14,6 +14,9 @@
//! filesystem-based; the plugin is gated out on wasm32 alongside
//! `SyncPlugin`.
use std::collections::HashMap;
use bevy::asset::RenderAssetUsages;
use bevy::prelude::*;
use bevy::tasks::{AsyncComputeTaskPool, Task, futures_lite::future};
use thiserror::Error;
@@ -105,6 +108,21 @@ struct InstallTask(Option<(String, Task<InstallResult>)>);
#[derive(Resource, Default)]
struct StoreBaseUrl(Option<String>);
/// Decoded preview thumbnails by theme id (Phase H). Session-lifetime:
/// previews survive closing and reopening the store, so a revisit
/// renders instantly without refetching.
#[derive(Resource, Default)]
struct PreviewCache(HashMap<String, Handle<Image>>);
/// One in-flight preview download: raw PNG bytes or the fetch error.
type PreviewFetch = Task<Result<Vec<u8>, ThemeStoreError>>;
/// In-flight preview downloads, one per catalog entry that advertises
/// a `preview_url` not already in [`PreviewCache`]. `String` is the
/// theme id the bytes belong to.
#[derive(Resource, Default)]
struct PreviewTasks(Vec<(String, PreviewFetch)>);
// ---------------------------------------------------------------------------
// Plugin
// ---------------------------------------------------------------------------
@@ -118,6 +136,8 @@ impl Plugin for ThemeStorePlugin {
.init_resource::<CatalogTask>()
.init_resource::<InstallTask>()
.init_resource::<StoreBaseUrl>()
.init_resource::<PreviewCache>()
.init_resource::<PreviewTasks>()
// Esc-close reads keyboard input; register defensively so
// the plugin works under MinimalPlugins in tests.
.init_resource::<ButtonInput<KeyCode>>()
@@ -129,6 +149,7 @@ impl Plugin for ThemeStorePlugin {
(
handle_open_request,
poll_catalog_task,
poll_preview_tasks,
handle_install_buttons,
poll_install_task,
handle_close_button,
@@ -176,6 +197,7 @@ fn handle_open_request(
mut catalog_task: ResMut<CatalogTask>,
mut store_base: ResMut<StoreBaseUrl>,
mut warning_toast: MessageWriter<WarningToastEvent>,
previews: Res<PreviewCache>,
mut commands: Commands,
font_res: Option<Res<FontResource>>,
) {
@@ -207,16 +229,28 @@ fn handle_open_request(
rt.block_on(async { ThemeStoreClient::new(base_url).fetch_catalog().await })
}));
spawn_store_modal(&mut commands, &catalog_state, None, font_res.as_deref());
spawn_store_modal(
&mut commands,
&catalog_state,
None,
&previews,
font_res.as_deref(),
);
}
/// Polls the catalog fetch; on completion updates [`CatalogState`] and
/// Polls the catalog fetch; on completion updates [`CatalogState`],
/// kicks off preview downloads for entries not yet in the cache, and
/// rebuilds the modal if it is still open.
#[allow(clippy::too_many_arguments)]
fn poll_catalog_task(
mut catalog_task: ResMut<CatalogTask>,
mut catalog_state: ResMut<CatalogState>,
screens: Query<Entity, With<ThemeStoreScreen>>,
registry: Option<Res<ThemeRegistry>>,
rt: Option<Res<TokioRuntimeResource>>,
store_base: Res<StoreBaseUrl>,
previews: Res<PreviewCache>,
mut preview_tasks: ResMut<PreviewTasks>,
mut commands: Commands,
font_res: Option<Res<FontResource>>,
) {
@@ -229,7 +263,29 @@ fn poll_catalog_task(
catalog_task.0 = None;
*catalog_state = match result {
Ok(entries) => CatalogState::Loaded(entries),
Ok(entries) => {
// Fetch previews for anything new. Decorative — failures
// just leave the row text-only, so errors only log.
if let (Some(rt), Some(base_url)) = (rt.as_ref(), store_base.0.as_deref()) {
for entry in entries
.iter()
.filter(|e| e.preview_url.is_some() && !previews.0.contains_key(&e.id))
{
let rt = rt.0.clone();
let base_url = base_url.to_owned();
let entry = entry.clone();
preview_tasks.0.push((
entry.id.clone(),
AsyncComputeTaskPool::get().spawn(async move {
rt.block_on(async {
ThemeStoreClient::new(base_url).fetch_preview(&entry).await
})
}),
));
}
}
CatalogState::Loaded(entries)
}
Err(e) => {
warn!("theme store: catalog fetch failed: {e}");
CatalogState::Error(e.to_string())
@@ -241,10 +297,69 @@ fn poll_catalog_task(
&mut commands,
&catalog_state,
registry.as_deref(),
&previews,
font_res.as_deref(),
);
}
/// Polls in-flight preview downloads. Each finished PNG is decoded into
/// an [`Image`] asset and cached by theme id; the open modal rebuilds
/// once per frame that added at least one preview, so thumbnails pop in
/// as they arrive. Failures log and leave the row text-only. Skipped
/// entirely when `Assets<Image>` is absent (`MinimalPlugins` tests).
#[allow(clippy::too_many_arguments)]
fn poll_preview_tasks(
mut preview_tasks: ResMut<PreviewTasks>,
mut previews: ResMut<PreviewCache>,
images: Option<ResMut<Assets<Image>>>,
catalog_state: Res<CatalogState>,
screens: Query<Entity, With<ThemeStoreScreen>>,
registry: Option<Res<ThemeRegistry>>,
mut commands: Commands,
font_res: Option<Res<FontResource>>,
) {
if preview_tasks.0.is_empty() {
return;
}
let Some(mut images) = images else {
return;
};
let mut added = false;
preview_tasks.0.retain_mut(|(id, task)| {
let Some(result) = future::block_on(future::poll_once(task)) else {
return true; // still downloading
};
match result {
Ok(bytes) => match image::load_from_memory(&bytes) {
Ok(dyn_img) => {
let handle = images.add(Image::from_dynamic(
dyn_img,
true,
RenderAssetUsages::RENDER_WORLD,
));
previews.0.insert(id.clone(), handle);
added = true;
}
Err(e) => warn!("theme store: preview for '{id}' failed to decode: {e}"),
},
Err(e) => warn!("theme store: preview fetch for '{id}' failed: {e}"),
}
false
});
if added {
rebuild_open_modal(
&screens,
&mut commands,
&catalog_state,
registry.as_deref(),
&previews,
font_res.as_deref(),
);
}
}
/// Starts a download + import task when an Install button is pressed.
/// One install at a time; repeat clicks while busy are ignored.
fn handle_install_buttons(
@@ -308,6 +423,7 @@ fn poll_install_task(
screens: Query<Entity, With<ThemeStoreScreen>>,
mut info_toast: MessageWriter<InfoToastEvent>,
mut warning_toast: MessageWriter<WarningToastEvent>,
previews: Res<PreviewCache>,
mut commands: Commands,
font_res: Option<Res<FontResource>>,
) {
@@ -343,6 +459,7 @@ fn poll_install_task(
&mut commands,
&catalog_state,
registry.as_deref(),
&previews,
font_res.as_deref(),
);
}
@@ -378,11 +495,12 @@ fn rebuild_open_modal(
commands: &mut Commands,
catalog_state: &CatalogState,
registry: Option<&ThemeRegistry>,
previews: &PreviewCache,
font_res: Option<&FontResource>,
) {
for entity in screens {
commands.entity(entity).despawn();
spawn_store_modal(commands, catalog_state, registry, font_res);
spawn_store_modal(commands, catalog_state, registry, previews, font_res);
}
}
@@ -391,6 +509,7 @@ fn spawn_store_modal(
commands: &mut Commands,
catalog_state: &CatalogState,
registry: Option<&ThemeRegistry>,
previews: &PreviewCache,
font_res: Option<&FontResource>,
) {
let body_font = TextFont {
@@ -433,7 +552,15 @@ fn spawn_store_modal(
for entry in entries {
let installed =
registry.is_some_and(|registry| registry.find(&entry.id).is_some());
spawn_store_row(card, entry, installed, &body_font, &caption_font, font_res);
spawn_store_row(
card,
entry,
installed,
previews.0.get(&entry.id),
&body_font,
&caption_font,
font_res,
);
}
}
}
@@ -452,12 +579,20 @@ fn spawn_store_modal(
commands.entity(scrim).insert(ScrimDismissible);
}
/// One catalog row: name + author/size caption on the left, Install
/// button (or "Installed" caption) on the right.
/// Height of a row's preview thumbnail in logical pixels; the width
/// follows the theme's own `card_aspect` so a preview is never
/// stretched.
const PREVIEW_THUMB_HEIGHT_PX: f32 = 72.0;
/// One catalog row: preview thumbnail (when downloaded) + name +
/// author/size caption on the left, Install button (or "Installed"
/// caption) on the right.
#[allow(clippy::too_many_arguments)]
fn spawn_store_row(
parent: &mut ChildSpawnerCommands,
entry: &ThemeCatalogEntry,
installed: bool,
preview: Option<&Handle<Image>>,
body_font: &TextFont,
caption_font: &TextFont,
font_res: Option<&FontResource>,
@@ -477,6 +612,25 @@ fn spawn_store_row(
))
.with_children(|row| {
row.spawn(Node {
flex_direction: FlexDirection::Row,
align_items: AlignItems::Center,
column_gap: VAL_SPACE_3,
..default()
})
.with_children(|left| {
if let Some(handle) = preview {
let (aw, ah) = entry.card_aspect;
let width = PREVIEW_THUMB_HEIGHT_PX * aw.max(1) as f32 / ah.max(1) as f32;
left.spawn((
ImageNode::new(handle.clone()),
Node {
width: Val::Px(width),
height: Val::Px(PREVIEW_THUMB_HEIGHT_PX),
..default()
},
));
}
left.spawn(Node {
flex_direction: FlexDirection::Column,
row_gap: VAL_SPACE_2,
..default()
@@ -497,6 +651,7 @@ fn spawn_store_row(
TextColor(TEXT_SECONDARY),
));
});
});
if installed {
row.spawn((
Text::new("Installed"),
@@ -661,4 +816,85 @@ mod tests {
));
assert_eq!(screen_count(&mut app), 1);
}
// -----------------------------------------------------------------------
// Phase H part 2: preview thumbnails
// -----------------------------------------------------------------------
fn catalog_entry(id: &str, preview: bool) -> ThemeCatalogEntry {
ThemeCatalogEntry {
id: id.into(),
name: id.into(),
author: "Test".into(),
version: "1.0.0".into(),
card_aspect: (2, 3),
size_bytes: 1024,
sha256: "00".into(),
download_url: format!("/api/themes/{id}/download"),
preview_url: preview.then(|| format!("/api/themes/{id}/preview")),
}
}
/// A row whose theme id is in the [`PreviewCache`] renders an
/// `ImageNode` thumbnail; a row without one stays text-only.
#[test]
fn loaded_row_shows_preview_thumbnail_only_when_cached() {
let mut app = headless_app();
let cached = catalog_entry("with-preview", true);
let uncached = catalog_entry("without-preview", false);
let mut cache = PreviewCache::default();
cache
.0
.insert(cached.id.clone(), Handle::<Image>::default());
let state = CatalogState::Loaded(vec![cached, uncached]);
{
let world = app.world_mut();
let mut commands = world.commands();
spawn_store_modal(&mut commands, &state, None, &cache, None);
}
app.update();
let thumbs = app
.world_mut()
.query::<&ImageNode>()
.iter(app.world())
.count();
assert_eq!(
thumbs, 1,
"exactly the cached entry must render a preview thumbnail"
);
}
/// The thumbnail width follows the theme's own card aspect so a
/// preview never renders stretched.
#[test]
fn preview_thumbnail_width_follows_card_aspect() {
let mut app = headless_app();
let mut entry = catalog_entry("wide", true);
entry.card_aspect = (1, 1); // square theme art
let mut cache = PreviewCache::default();
cache.0.insert(entry.id.clone(), Handle::<Image>::default());
let state = CatalogState::Loaded(vec![entry]);
{
let world = app.world_mut();
let mut commands = world.commands();
spawn_store_modal(&mut commands, &state, None, &cache, None);
}
app.update();
let node = app
.world_mut()
.query_filtered::<&Node, With<ImageNode>>()
.single(app.world())
.expect("thumbnail node must exist");
assert_eq!(node.height, Val::Px(PREVIEW_THUMB_HEIGHT_PX));
assert_eq!(
node.width,
Val::Px(PREVIEW_THUMB_HEIGHT_PX),
"a 1:1 aspect must yield a square thumbnail"
);
}
}