fix: July 7 code-review remediation (M1–M3, L1–L3) #153
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-2
@@ -592,11 +592,15 @@ pub struct Session<G> { /* replayable instruction log + derived stats */ }
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// From `klondike` (upstream — never edit):
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pub enum KlondikePile {
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Stock,
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Waste,
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Stock, // NB: no Waste variant — see below
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Foundation(Foundation), // 4 slots, any suit may claim any slot
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Tableau(Tableau), // 7 columns
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}
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// Pile-coordinate convention: upstream has no `Waste` variant. In
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// pile-coordinate space `KlondikePile::Stock` denotes the face-up
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// *waste* pile (the only stock-side pile cards move out of); use
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// `GameState::stock_cards()` / `waste_cards()` when the face-down
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// draw stack must be distinguished. Documented on `GameState::pile`.
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pub enum DrawStockConfig { DrawOne, DrawThree }
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pub enum KlondikeInstruction { /* RotateStock, DstFoundation, ... — the
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serialized move format (schema v4+) */ }
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