docs(changelog): cut v0.41.0 section #126
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## [Unreleased]
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## [Unreleased]
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## [0.41.0] — 2026-07-06
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> Consolidates everything shipped since v0.39.0, including the v0.40.0–v0.40.3
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> patch tags (which were cut from this section without renaming it at the time).
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### Added
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### Added
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- **Rules decision record: unlimited stock recycling.** Documented in
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- **Rules decision record: unlimited stock recycling.** Documented in
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### Changed
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### Changed
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- **Engine plugin modules restructured.** The five oversized plugin files
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(card, hud, settings, game, input) are now module directories with their
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test suites in sibling `tests.rs` files — no behaviour change; first phase
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of the module-split plan (#118).
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- **Core type ownership.** Routed all klondike/card imports through
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- **Core type ownership.** Routed all klondike/card imports through
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`solitaire_core` and unified local `Suit` / `Rank` with upstream `card_game`
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`solitaire_core` and unified local `Suit` / `Rank` with upstream `card_game`
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types.
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types.
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### Fixed
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### Fixed
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- **Safe-area insets now re-polled after app resume.** The inset poller settled
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permanently once insets first resolved, so inset changes while backgrounded
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(fold/unfold, rotation, gesture ↔ 3-button nav switch) kept stale layout until
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the app was killed. Each resume now re-arms a fresh poll window; the cached
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value is rewritten only when it actually changed, so unchanged resumes still
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cause no relayout flash. (#116)
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- **Tableau fill on foldables / tall screens.** The tableau fan now spreads from
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- **Tableau fill on foldables / tall screens.** The tableau fan now spreads from
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each column's total depth (face-down cards included) and refills on the
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each column's total depth (face-down cards included) and refills on the
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cold-start deal, every move, and on resize (incl. the Android safe-area-inset
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cold-start deal, every move, and on resize (incl. the Android safe-area-inset
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