Commit Graph

3 Commits

Author SHA1 Message Date
funman300 ffed6b27e9 perf(engine): share Tokio runtime across all network tasks (M-16)
Replace per-call new_current_thread() runtimes with a single
TokioRuntimeResource(Arc<Runtime>) built once at startup using
new_multi_thread(worker_threads(2)). The Arc is cloned cheaply into
each AsyncComputeTaskPool closure, eliminating repeated OS thread
allocation on every sync pull/push, auth, avatar fetch, and analytics
flush. Using a multi-threaded runtime ensures concurrent block_on calls
from different worker threads are safe.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-17 20:58:51 -07:00
funman300 539779d78b feat(analytics): replace custom pipeline with Matomo
Removes the hand-rolled analytics endpoint and SQLite event table in favour
of Matomo — a self-hosted, full-featured analytics platform.

k8s:
- Deploy MariaDB 11 + Bitnami Matomo 5 in the solitaire namespace
- Route analytics.aleshym.co ingress to the Matomo service
- Remove Datasette sidecar and its BasicAuth middleware/secret
- Remove the analytics port from the solitaire-server Service

Rust:
- Replace AnalyticsClient (custom HTTP endpoint) with MatomoClient (Matomo
  HTTP Tracking API bulk endpoint); maps game events to Matomo categories
- Add matomo_url + matomo_site_id fields to Settings (serde default → None/1)
- Privacy toggle in Settings now activates when matomo_url is set (not tied
  to SyncBackend::SolitaireServer)
- Remove POST /api/analytics route from solitaire_server

Web:
- Add Matomo JS tracking snippet to game.html (/play page)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-13 21:10:15 -07:00
funman300 0dcb783e94 feat(analytics): opt-in usage analytics with server ingest and settings toggle
- Server: POST /api/analytics endpoint with per-IP rate limit (5/min),
  batch validation (≤50 events, event_type regex, UUID dedup, clock check),
  INSERT OR IGNORE for idempotency, and migration 004_analytics.sql
- Client (solitaire_data): AnalyticsClient with in-memory Mutex buffer,
  UUID session_id per launch, async flush via background task
- Engine: AnalyticsPlugin records game_won, game_forfeit, game_start,
  achievement_unlocked; flushes immediately on game-end, every 60 s otherwise
- Settings UI: Privacy section with ON/OFF toggle, hidden in local-only mode
- Default: analytics_enabled = false (explicit opt-in required)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-13 20:06:34 -07:00