Commit Graph

4 Commits

Author SHA1 Message Date
funman300 18ac5adef5 feat(engine): art pass — PNG assets, custom font, and keyring v4 upgrade
Art pass (Phase 4):
- Generate placeholder PNG assets: face.png, back_0–4.png, bg_0–4.png via
  solitaire_assetgen gen_art binary (16×16 RGBA, embedded via include_bytes!)
- Add FiraMono-Medium font (assets/fonts/main.ttf) embedded at compile time
- Add FontPlugin: loads font at startup, exposes FontResource; gracefully
  falls back to default handle when Assets<Font> absent (MinimalPlugins tests)
- Wire CardImageSet into card_plugin: face/back PNGs replace solid-colour
  sprites when available; tests continue using colour fallback via MinimalPlugins
- Wire BackgroundImageSet into table_plugin: bg PNGs replace solid-colour
  background; empty set inserted when Assets<Image> absent in tests
- Fix hint highlight system (input_plugin): tint sprite.color directly instead
  of replacing the whole Sprite (which would discard the image handle)
- Export FontPlugin, FontResource, CardImageSet from solitaire_engine::lib
- Register FontPlugin in solitaire_app before other plugins

Dependency upgrades (latest releases):
- keyring "2" → keyring "4" + keyring-core "1" (v4 split architecture into
  separate core library crate)
- auth_tokens.rs: Entry::new now returns Result; delete_password →
  delete_credential; NoDefaultStore error variant handled
- solitaire_app: add keyring::use_native_store(true) at startup for Linux
  Secret Service / macOS Keychain / Windows Credential Store selection

ARCHITECTURE.md: fix Edition 2025→2021, update asset pipeline section,
add FontPlugin/CardImageSet/BackgroundImageSet to plugin and resource tables,
update Section 14 to reflect actual include_bytes!() rendering approach,
add Decision Log entries for embedded PNG and font decisions

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-29 00:30:55 +00:00
funman300 41d75b50de feat/fix/perf(engine,data,assetgen): ambient audio, sync bug fixes, hot-path cleanup
**ambient_loop.wav (task 5)**
- solitaire_assetgen: add ambient_loop() synthesizer — 5 s seamless loop,
  55 Hz drone with 2nd/3rd harmonics, 0.2 Hz LFO breath, 16-bit mono 44100 Hz
- audio_plugin: load ambient_loop.wav via include_bytes!() replacing the
  card_flip.wav placeholder; decouple start_ambient_loop() from SoundLibrary

**sync bug fixes (task 11)**
- sync_plugin: LocalOnlyProvider returning UnsupportedPlatform now sets
  SyncStatus::Idle instead of displaying a misleading "Sync not configured" error
- sync_client: extract_pull_body / extract_push_body now return SyncError::Auth
  only for HTTP 401/403; all other non-2xx statuses return SyncError::Network
- sync_plugin: push_on_exit now logs a warn! on failure instead of silently
  discarding the result

**hot-path performance (task 12)**
- card_plugin: card_positions() now returns &Card references (lifetime-bound to
  GameState) instead of owned Card clones — eliminates 52 Card clones per
  sync_cards() call (runs every animation frame)
- input_plugin: card_position() takes &PileType instead of PileType, eliminating
  PileType copies at every drag hit-test call site
- animation_plugin: eliminate intermediate AnimSpeed clone in handle_win_cascade()

**docs (tasks 11, 13)**
- docs/sync_test_runbook.md: manual test runbook for cross-machine sync
- docs/android_investigation.md: cargo-mobile2 port investigation and effort estimate

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-28 23:51:58 +00:00
funman300 adacdf533c feat(engine,assetgen): synthesized SFX + kira AudioPlugin
- New solitaire_assetgen crate with gen_sfx binary: synthesizes
  five 44.1kHz mono 16-bit PCM WAVs (flip/place/deal/invalid/fanfare)
  from an LCG noise source + sine/square synths. Output committed
  under assets/audio/.
- AudioPlugin (engine): embeds the WAVs via include_bytes!, decodes
  once with kira::StaticSoundData, plays on Draw / Move / NewGame /
  GameWon events. card_invalid is loaded but unused — wiring it
  needs a MoveRejectedEvent.
- AudioManager kept on the main thread (NonSend) since cpal is !Send
  on some platforms; degrades gracefully if no audio device present.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-25 22:48:58 -07:00
Solitaire Quest 684f07746d feat(workspace): initialize all seven crates with stubs and blank Bevy window
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-23 11:00:42 -07:00