feat(engine): in-game HUD — score, move count, elapsed time, mode badge
Adds HudPlugin with a persistent top-left overlay that shows score, move count, and elapsed time during every game. A mode badge highlights DAILY, CHALLENGE, ZEN, or TIME ATTACK when the game is not in Classic mode. HUD updates whenever GameStateResource changes (moves and per-second time ticks) without a separate polling system. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -2,9 +2,9 @@ use bevy::prelude::*;
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use solitaire_data::{load_settings_from, provider_for_backend, settings_file_path, Settings};
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use solitaire_engine::{
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AchievementPlugin, AnimationPlugin, AudioPlugin, AutoCompletePlugin, CardPlugin,
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ChallengePlugin, DailyChallengePlugin, GamePlugin, HelpPlugin, InputPlugin, LeaderboardPlugin,
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OnboardingPlugin, PausePlugin, ProgressPlugin, SettingsPlugin, StatsPlugin, SyncPlugin,
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TablePlugin, TimeAttackPlugin, WeeklyGoalsPlugin,
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ChallengePlugin, DailyChallengePlugin, GamePlugin, HelpPlugin, HudPlugin, InputPlugin,
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LeaderboardPlugin, OnboardingPlugin, PausePlugin, ProgressPlugin, SettingsPlugin, StatsPlugin,
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SyncPlugin, TablePlugin, TimeAttackPlugin, WeeklyGoalsPlugin,
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};
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fn main() {
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@@ -39,6 +39,7 @@ fn main() {
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.add_plugins(WeeklyGoalsPlugin)
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.add_plugins(ChallengePlugin)
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.add_plugins(TimeAttackPlugin)
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.add_plugins(HudPlugin)
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.add_plugins(HelpPlugin)
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.add_plugins(PausePlugin)
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.add_plugins(SettingsPlugin::default())
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