fix+refactor+docs: P0–P3 todo list items
P0 fixes: - Register WinSummaryPlugin, SelectionPlugin, CardAnimationPlugin in main.rs (all three were exported but never wired — features silently did nothing) - game_state::draw(): increment move_count on waste→stock recycle, not just on normal draws; add move_count_increments_on_recycle regression test P1 fixes: - solitaire_server/Cargo.toml: remove duplicate dev-dependencies (solitaire_sync, uuid, chrono, jsonwebtoken were in both sections) P2 — input_plugin refactor: - Split 198-line handle_keyboard() into three focused systems under 110 lines each: handle_keyboard_core (U/N/Z/D/Space), handle_keyboard_hint (H), handle_keyboard_forfeit (G) - Introduce KeyboardConfirmState resource to share countdown timers across systems - Add three new unit tests: all_hints_suggests_draw_*, all_hints_is_empty_when_truly_stuck, new_game_confirm_window_is_positive P2 — achievement predicate tests (solitaire_core): - Add 10 direct unit tests for speed_demon, lightning, no_undo, high_scorer, on_a_roll, comeback predicates (previously only covered via check_achievements()) - 141 core tests now passing P2 — server tests: - solitaire_server/src/sync.rs: 4 unit tests for merge logic (no DB required) - solitaire_server/src/leaderboard.rs: 2 unit tests for entry shape and sort order P3 — documentation: - Add struct-level /// to 12 Plugin structs (ChallengePlugin, CursorPlugin, AnimationPlugin, HelpPlugin, PausePlugin, AudioPlugin, DailyChallengePlugin, HudPlugin, LeaderboardPlugin, OnboardingPlugin, TimeAttackPlugin, WeeklyGoalsPlugin) - Add field-level /// to Card, Pile, Deck, GameState, AchievementContext, AchievementDef - Add /// to WeeklyGoalKind, WeeklyGoalDef, WeeklyGoalContext, StatsExt::update_on_win card_animation module (new files from previous session): - chain.rs, diagnostics.rs, tuning.rs, updated interaction.rs/animation.rs/mod.rs/lib.rs - Remove unused HOVER_SCALE_DEFAULT / DRAG_LIFT_SCALE_DEFAULT / HOVER_LERP_SPEED_DEFAULT constants - Add handle_touch_stock_tap so touch users can draw from the stock pile Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -1,11 +1,11 @@
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use bevy::prelude::*;
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use solitaire_data::{load_settings_from, provider_for_backend, settings_file_path, Settings};
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use solitaire_engine::{
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AchievementPlugin, AnimationPlugin, AudioPlugin, AutoCompletePlugin, CardPlugin,
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ChallengePlugin, CursorPlugin, DailyChallengePlugin, FeedbackAnimPlugin, GamePlugin,
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HelpPlugin, HomePlugin, HudPlugin, InputPlugin, LeaderboardPlugin, OnboardingPlugin,
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PausePlugin, ProfilePlugin, ProgressPlugin, SettingsPlugin, StatsPlugin, SyncPlugin,
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TablePlugin, TimeAttackPlugin, WeeklyGoalsPlugin,
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AchievementPlugin, AnimationPlugin, AudioPlugin, AutoCompletePlugin, CardAnimationPlugin,
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CardPlugin, ChallengePlugin, CursorPlugin, DailyChallengePlugin, FeedbackAnimPlugin,
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GamePlugin, HelpPlugin, HomePlugin, HudPlugin, InputPlugin, LeaderboardPlugin,
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OnboardingPlugin, PausePlugin, ProfilePlugin, ProgressPlugin, SelectionPlugin, SettingsPlugin,
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StatsPlugin, SyncPlugin, TablePlugin, TimeAttackPlugin, WeeklyGoalsPlugin, WinSummaryPlugin,
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};
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fn main() {
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@@ -32,8 +32,10 @@ fn main() {
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.add_plugins(CardPlugin)
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.add_plugins(CursorPlugin)
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.add_plugins(InputPlugin)
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.add_plugins(SelectionPlugin)
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.add_plugins(AnimationPlugin)
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.add_plugins(FeedbackAnimPlugin)
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.add_plugins(CardAnimationPlugin)
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.add_plugins(AutoCompletePlugin)
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.add_plugins(StatsPlugin::default())
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.add_plugins(ProgressPlugin::default())
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@@ -52,5 +54,6 @@ fn main() {
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.add_plugins(OnboardingPlugin)
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.add_plugins(SyncPlugin::new(sync_provider))
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.add_plugins(LeaderboardPlugin)
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.add_plugins(WinSummaryPlugin)
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.run();
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}
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