feat(engine): switch asset loading to AssetServer with xCards artwork
Replace compile-time include_bytes!() embedding for card faces, backgrounds, and font with runtime AssetServer::load() calls. Swap in 52 xCards @2x PNGs (LGPL-3.0) as card face assets and xCards bicycle_blue as back_0. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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