docs(ui): land the Terminal design system + 24-mockup library
Adds the spec the recent visual-identity port pass referenced: - design-system.md — base16-eighties palette, type scale, spacing scale, motion budget, component library, accessibility notes (color-blind toggle, high-contrast mode, glyph differentiation), and the canonical "Terminal" card-back theme. - 24 Stitch-rendered mockups (HTML + PNG): 12 redesigned existing screens, 1 desktop home variant, 2 onboarding steps, and 9 missing-plugin screens (splash, challenge, time-attack, weekly-goals, leaderboard, sync, level-up, replay, radial-menu). These mockups are the source the engine plugins were ported against in commits0d477acthrough9891ae4(token system, modal scaffold, gameplay-feedback layer, toasts, table chrome, card chrome, splash cursor, hint highlight). Future plugin work should diff against the matching mockup before touching pixels. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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