fix(engine): silence Android-target dead-code and unused-import warnings
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All 10 warnings were caused by hotkey/keyboard UI code behind #[cfg(not(target_os = "android"))] call sites whose definitions lacked the matching gate. Fixes: - help_plugin: gate keyboard-chip imports and font_kbd; #[allow(dead_code)] on ControlRow (keys field is data, not dead) - hud_plugin/ui_modal: replace cfg shadow pattern with cfg!() expression so the hotkey parameter is read on every platform - home_plugin: gate fn hotkey behind not(android) - onboarding_plugin: gate HotkeyRow, HOTKEYS, spawn_slide_hotkeys and their exclusive imports behind not(android) - replay_overlay: gate keybind_footer_hint_text behind not(android) Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -799,8 +799,7 @@ fn spawn_action_button<M: Component>(
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// visibly clutter the narrow-viewport action row. Force the hint
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// off on Android; the chevrons on Menu/Modes remain because they
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// indicate dropdown behaviour and still apply on touch.
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#[cfg(target_os = "android")]
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let hotkey: Option<&'static str> = None;
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let hotkey = if cfg!(target_os = "android") { None } else { hotkey };
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let hotkey_font = TextFont {
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font: font.font.clone(),
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