chore(deps): migrate to Bevy 0.16, axum 0.8, and other package updates

- Bump bevy 0.15 → 0.16; fixes all breaking API changes:
  ChildBuilder → ChildSpawnerCommands, Parent → ChildOf,
  despawn_descendants → despawn_related::<Children>(),
  despawn_recursive → despawn (now recursive by default),
  EventWriter::send → write, Query::{get_single,get_single_mut}
  → {single,single_mut}, ChildOf::get → parent()
- Bump axum 0.7 → 0.8; remove axum::async_trait from FromRequestParts
- Bump tower_governor 0.4 → 0.8; fix GovernorLayer::new() API
- Bump jsonwebtoken 9 → 10 with rust_crypto feature only
- Bump thiserror 1 → 2, dirs 5 → 6, bcrypt 0.15 → 0.19,
  reqwest 0.12 → 0.13 (rustls feature rename)
- Regenerate .sqlx offline cache for sqlx compile-time query checks

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
funman300
2026-04-28 12:31:12 -07:00
parent eedddb979e
commit c8553dc8c5
28 changed files with 1098 additions and 692 deletions
+4 -4
View File
@@ -60,7 +60,7 @@ fn handle_start_time_attack_request(
return;
}
if progress.0.level < CHALLENGE_UNLOCK_LEVEL {
info_toast.send(InfoToastEvent(format!(
info_toast.write(InfoToastEvent(format!(
"Time Attack unlocks at level {CHALLENGE_UNLOCK_LEVEL}"
)));
return;
@@ -70,7 +70,7 @@ fn handle_start_time_attack_request(
remaining_secs: TIME_ATTACK_DURATION_SECS,
wins: 0,
};
new_game.send(NewGameRequestEvent {
new_game.write(NewGameRequestEvent {
seed: None,
mode: Some(GameMode::TimeAttack),
});
@@ -93,7 +93,7 @@ fn advance_time_attack(
let wins = session.wins;
session.active = false;
session.remaining_secs = 0.0;
ended.send(TimeAttackEndedEvent { wins });
ended.write(TimeAttackEndedEvent { wins });
}
}
@@ -108,7 +108,7 @@ fn auto_deal_on_time_attack_win(
continue;
}
session.wins = session.wins.saturating_add(1);
new_game.send(NewGameRequestEvent {
new_game.write(NewGameRequestEvent {
seed: None,
mode: Some(GameMode::TimeAttack),
});