feat(engine): card visual improvements — flip animation, foundation/tableau placeholders, drag shadow
Task #34: CardFlipAnim component + start_flip_anim/tick_flip_anim systems animate revealed cards by squashing scale.x to 0 then expanding back to 1 (2×0.08 s). Skipped at Instant speed. Task #35: spawn_pile_markers now adds a Text2d child (S/H/D/C, 45% alpha) on Foundation markers so the suit is visible while the pile is empty. Task #43: Tableau pile markers get a "K" Text2d child (35% alpha) indicating only Kings land on empty columns. Task #38: update_drag_shadow system maintains a single ShadowEntity while dragging — a card_w+8 × card_h+8 dark semi-transparent sprite at z−1 behind the top dragged card. Also fixed pre-existing clippy/compiler errors in hud_plugin, pause_plugin, stats_plugin, cursor_plugin, and settings_plugin (missing imports, too-many-arguments, doc formatting). Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -11,6 +11,7 @@
|
||||
|
||||
use std::path::PathBuf;
|
||||
|
||||
use bevy::input::mouse::{MouseScrollUnit, MouseWheel};
|
||||
use bevy::prelude::*;
|
||||
use solitaire_core::game_state::DrawMode;
|
||||
use solitaire_data::{load_settings_from, save_settings_to, settings_file_path, settings::Theme, AnimSpeed, Settings};
|
||||
@@ -74,6 +75,14 @@ struct AnimSpeedText;
|
||||
#[derive(Component, Debug)]
|
||||
struct BackgroundText;
|
||||
|
||||
/// Marks the `Text` node showing the current color-blind mode state.
|
||||
#[derive(Component, Debug)]
|
||||
struct ColorBlindText;
|
||||
|
||||
/// Marks the scrollable inner card so the mouse-wheel system can target it.
|
||||
#[derive(Component, Debug)]
|
||||
struct SettingsPanelScrollable;
|
||||
|
||||
/// Tags interactive buttons inside the Settings panel.
|
||||
#[derive(Component, Debug)]
|
||||
enum SettingsButton {
|
||||
@@ -86,6 +95,7 @@ enum SettingsButton {
|
||||
ToggleTheme,
|
||||
CycleCardBack,
|
||||
CycleBackground,
|
||||
ToggleColorBlind,
|
||||
SyncNow,
|
||||
Done,
|
||||
}
|
||||
@@ -129,7 +139,8 @@ impl Plugin for SettingsPlugin {
|
||||
.init_resource::<SettingsScreen>()
|
||||
.add_event::<SettingsChangedEvent>()
|
||||
.add_event::<ManualSyncRequestEvent>()
|
||||
.add_systems(Update, (handle_volume_keys, toggle_settings_screen));
|
||||
.add_event::<bevy::input::mouse::MouseWheel>()
|
||||
.add_systems(Update, (handle_volume_keys, toggle_settings_screen, scroll_settings_panel));
|
||||
|
||||
if self.ui_enabled {
|
||||
app.add_systems(
|
||||
@@ -141,6 +152,7 @@ impl Plugin for SettingsPlugin {
|
||||
update_card_back_text,
|
||||
update_background_text,
|
||||
update_anim_speed_text,
|
||||
update_color_blind_text,
|
||||
),
|
||||
);
|
||||
}
|
||||
@@ -301,6 +313,18 @@ fn update_anim_speed_text(
|
||||
}
|
||||
}
|
||||
|
||||
fn update_color_blind_text(
|
||||
settings: Res<SettingsResource>,
|
||||
mut text_nodes: Query<&mut Text, With<ColorBlindText>>,
|
||||
) {
|
||||
if !settings.is_changed() {
|
||||
return;
|
||||
}
|
||||
for mut text in &mut text_nodes {
|
||||
**text = color_blind_label(settings.0.color_blind_mode);
|
||||
}
|
||||
}
|
||||
|
||||
fn card_back_label(idx: usize) -> String {
|
||||
if idx == 0 {
|
||||
"Default".to_string()
|
||||
@@ -346,11 +370,12 @@ fn handle_settings_buttons(
|
||||
mut changed: EventWriter<SettingsChangedEvent>,
|
||||
mut manual_sync: EventWriter<ManualSyncRequestEvent>,
|
||||
progress: Option<Res<ProgressResource>>,
|
||||
mut sfx_text: Query<&mut Text, (With<SfxVolumeText>, Without<MusicVolumeText>, Without<DrawModeText>, Without<ThemeText>, Without<AnimSpeedText>)>,
|
||||
mut music_text: Query<&mut Text, (With<MusicVolumeText>, Without<SfxVolumeText>, Without<DrawModeText>, Without<ThemeText>, Without<AnimSpeedText>)>,
|
||||
mut draw_text: Query<&mut Text, (With<DrawModeText>, Without<SfxVolumeText>, Without<MusicVolumeText>, Without<ThemeText>, Without<AnimSpeedText>)>,
|
||||
mut theme_text: Query<&mut Text, (With<ThemeText>, Without<SfxVolumeText>, Without<MusicVolumeText>, Without<DrawModeText>, Without<AnimSpeedText>)>,
|
||||
mut anim_speed_text: Query<&mut Text, (With<AnimSpeedText>, Without<SfxVolumeText>, Without<MusicVolumeText>, Without<DrawModeText>, Without<ThemeText>)>,
|
||||
mut sfx_text: Query<&mut Text, (With<SfxVolumeText>, Without<MusicVolumeText>, Without<DrawModeText>, Without<ThemeText>, Without<AnimSpeedText>, Without<ColorBlindText>)>,
|
||||
mut music_text: Query<&mut Text, (With<MusicVolumeText>, Without<SfxVolumeText>, Without<DrawModeText>, Without<ThemeText>, Without<AnimSpeedText>, Without<ColorBlindText>)>,
|
||||
mut draw_text: Query<&mut Text, (With<DrawModeText>, Without<SfxVolumeText>, Without<MusicVolumeText>, Without<ThemeText>, Without<AnimSpeedText>, Without<ColorBlindText>)>,
|
||||
mut theme_text: Query<&mut Text, (With<ThemeText>, Without<SfxVolumeText>, Without<MusicVolumeText>, Without<DrawModeText>, Without<AnimSpeedText>, Without<ColorBlindText>)>,
|
||||
mut anim_speed_text: Query<&mut Text, (With<AnimSpeedText>, Without<SfxVolumeText>, Without<MusicVolumeText>, Without<DrawModeText>, Without<ThemeText>, Without<ColorBlindText>)>,
|
||||
mut color_blind_text: Query<&mut Text, (With<ColorBlindText>, Without<SfxVolumeText>, Without<MusicVolumeText>, Without<DrawModeText>, Without<ThemeText>, Without<AnimSpeedText>)>,
|
||||
) {
|
||||
for (interaction, button) in &interaction_query {
|
||||
if *interaction != Interaction::Pressed {
|
||||
@@ -456,6 +481,14 @@ fn handle_settings_buttons(
|
||||
persist(&path, &settings.0);
|
||||
changed.send(SettingsChangedEvent(settings.0.clone()));
|
||||
}
|
||||
SettingsButton::ToggleColorBlind => {
|
||||
settings.0.color_blind_mode = !settings.0.color_blind_mode;
|
||||
persist(&path, &settings.0);
|
||||
changed.send(SettingsChangedEvent(settings.0.clone()));
|
||||
if let Ok(mut t) = color_blind_text.get_single_mut() {
|
||||
**t = color_blind_label(settings.0.color_blind_mode);
|
||||
}
|
||||
}
|
||||
SettingsButton::SyncNow => {
|
||||
manual_sync.send(ManualSyncRequestEvent);
|
||||
}
|
||||
@@ -489,6 +522,39 @@ fn theme_label(theme: &Theme) -> String {
|
||||
}
|
||||
}
|
||||
|
||||
fn color_blind_label(enabled: bool) -> String {
|
||||
if enabled { "ON".into() } else { "OFF".into() }
|
||||
}
|
||||
|
||||
/// Scrolls the settings panel inner card in response to mouse-wheel events.
|
||||
///
|
||||
/// `offset_y` increases downward (0 = top of content). Scrolling down (ev.y < 0)
|
||||
/// adds to the offset; scrolling up subtracts. Clamped to >= 0 so it never
|
||||
/// scrolls past the top.
|
||||
fn scroll_settings_panel(
|
||||
mut scroll_evr: EventReader<MouseWheel>,
|
||||
screen: Res<SettingsScreen>,
|
||||
mut scrollables: Query<&mut ScrollPosition, With<SettingsPanelScrollable>>,
|
||||
) {
|
||||
if !screen.0 {
|
||||
scroll_evr.clear();
|
||||
return;
|
||||
}
|
||||
let delta_y: f32 = scroll_evr
|
||||
.read()
|
||||
.map(|ev| match ev.unit {
|
||||
MouseScrollUnit::Line => ev.y * 50.0,
|
||||
MouseScrollUnit::Pixel => ev.y,
|
||||
})
|
||||
.sum();
|
||||
if delta_y == 0.0 {
|
||||
return;
|
||||
}
|
||||
for mut sp in scrollables.iter_mut() {
|
||||
sp.offset_y = (sp.offset_y - delta_y).max(0.0);
|
||||
}
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// UI construction
|
||||
// ---------------------------------------------------------------------------
|
||||
@@ -518,15 +584,18 @@ fn spawn_settings_panel(
|
||||
ZIndex(200),
|
||||
))
|
||||
.with_children(|root| {
|
||||
// Inner card — max_height + clip_y keeps it on-screen on small windows.
|
||||
// Inner card — max_height + scroll_y lets the player reach all rows
|
||||
// on small windows by scrolling with the mouse wheel.
|
||||
root.spawn((
|
||||
SettingsPanelScrollable,
|
||||
ScrollPosition::default(),
|
||||
Node {
|
||||
flex_direction: FlexDirection::Column,
|
||||
padding: UiRect::all(Val::Px(28.0)),
|
||||
row_gap: Val::Px(14.0),
|
||||
min_width: Val::Px(340.0),
|
||||
max_height: Val::Percent(88.0),
|
||||
overflow: Overflow::clip_y(),
|
||||
overflow: Overflow::scroll_y(),
|
||||
..default()
|
||||
},
|
||||
BackgroundColor(Color::srgb(0.11, 0.11, 0.14)),
|
||||
@@ -626,6 +695,28 @@ fn spawn_settings_panel(
|
||||
icon_button(row, "⇄", SettingsButton::ToggleTheme);
|
||||
});
|
||||
|
||||
// Color-blind mode row
|
||||
card.spawn(Node {
|
||||
flex_direction: FlexDirection::Row,
|
||||
align_items: AlignItems::Center,
|
||||
column_gap: Val::Px(8.0),
|
||||
..default()
|
||||
})
|
||||
.with_children(|row| {
|
||||
row.spawn((
|
||||
Text::new("Color-blind Mode"),
|
||||
TextFont { font_size: 18.0, ..default() },
|
||||
TextColor(Color::srgb(0.85, 0.85, 0.80)),
|
||||
));
|
||||
row.spawn((
|
||||
ColorBlindText,
|
||||
Text::new(color_blind_label(settings.color_blind_mode)),
|
||||
TextFont { font_size: 18.0, ..default() },
|
||||
TextColor(Color::WHITE),
|
||||
));
|
||||
icon_button(row, "⇄", SettingsButton::ToggleColorBlind);
|
||||
});
|
||||
|
||||
// Card back row — only shown when the player has unlocked more than one.
|
||||
if unlocked_card_backs.len() > 1 {
|
||||
card.spawn(Node {
|
||||
@@ -942,4 +1033,92 @@ mod tests {
|
||||
fn cycle_unlocked_empty_returns_zero() {
|
||||
assert_eq!(cycle_unlocked(&[], 0), 0);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn scroll_is_noop_when_settings_panel_closed() {
|
||||
use bevy::input::mouse::{MouseScrollUnit, MouseWheel};
|
||||
let mut app = headless_app();
|
||||
// Panel starts closed (SettingsScreen(false)); spawn a scrollable entity.
|
||||
let entity = app
|
||||
.world_mut()
|
||||
.spawn((SettingsPanelScrollable, ScrollPosition::default()))
|
||||
.id();
|
||||
// Send a downward scroll event while the panel is closed.
|
||||
app.world_mut().send_event(MouseWheel {
|
||||
unit: MouseScrollUnit::Line,
|
||||
x: 0.0,
|
||||
y: -3.0,
|
||||
window: bevy::ecs::entity::Entity::PLACEHOLDER,
|
||||
});
|
||||
app.update();
|
||||
// ScrollPosition must remain at 0.0 — panel was closed.
|
||||
let offset = app
|
||||
.world()
|
||||
.entity(entity)
|
||||
.get::<ScrollPosition>()
|
||||
.unwrap()
|
||||
.offset_y;
|
||||
assert_eq!(offset, 0.0, "scroll must not move when panel is closed");
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn scroll_moves_offset_when_panel_open() {
|
||||
use bevy::input::mouse::{MouseScrollUnit, MouseWheel};
|
||||
let mut app = headless_app();
|
||||
// Open the panel.
|
||||
app.world_mut().resource_mut::<SettingsScreen>().0 = true;
|
||||
// Spawn a scrollable entity with an existing offset so we can distinguish clamping.
|
||||
let entity = app
|
||||
.world_mut()
|
||||
.spawn((
|
||||
SettingsPanelScrollable,
|
||||
ScrollPosition { offset_y: 100.0, ..default() },
|
||||
))
|
||||
.id();
|
||||
// Scroll down by 2 lines (50 px/line → +100 px added to offset_y).
|
||||
app.world_mut().send_event(MouseWheel {
|
||||
unit: MouseScrollUnit::Line,
|
||||
x: 0.0,
|
||||
y: -2.0,
|
||||
window: bevy::ecs::entity::Entity::PLACEHOLDER,
|
||||
});
|
||||
app.update();
|
||||
let offset = app
|
||||
.world()
|
||||
.entity(entity)
|
||||
.get::<ScrollPosition>()
|
||||
.unwrap()
|
||||
.offset_y;
|
||||
assert!((offset - 200.0).abs() < 1e-3, "scrolling down should increase offset_y; got {offset}");
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn scroll_clamps_offset_to_zero_at_top() {
|
||||
use bevy::input::mouse::{MouseScrollUnit, MouseWheel};
|
||||
let mut app = headless_app();
|
||||
app.world_mut().resource_mut::<SettingsScreen>().0 = true;
|
||||
// Entity starts at 10 px offset.
|
||||
let entity = app
|
||||
.world_mut()
|
||||
.spawn((
|
||||
SettingsPanelScrollable,
|
||||
ScrollPosition { offset_y: 10.0, ..default() },
|
||||
))
|
||||
.id();
|
||||
// Scroll up by 5 lines → would subtract 250 px, but must clamp to 0.
|
||||
app.world_mut().send_event(MouseWheel {
|
||||
unit: MouseScrollUnit::Line,
|
||||
x: 0.0,
|
||||
y: 5.0,
|
||||
window: bevy::ecs::entity::Entity::PLACEHOLDER,
|
||||
});
|
||||
app.update();
|
||||
let offset = app
|
||||
.world()
|
||||
.entity(entity)
|
||||
.get::<ScrollPosition>()
|
||||
.unwrap()
|
||||
.offset_y;
|
||||
assert_eq!(offset, 0.0, "scrolling past top must clamp to 0, got {offset}");
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user