fix(android): P3 icon density buckets + P4 B0004 investigation

P3 — App-icon density buckets:
- Created solitaire_app/res/mipmap-{mdpi,hdpi,xhdpi,xxhdpi,xxxhdpi}/
  ic_launcher.png from assets/icon/ (48→mdpi, 64→hdpi, 128→xhdpi,
  256→xxhdpi+xxxhdpi). aapt downscales oversized buckets; no quality loss.
- Added resources = "res" to [package.metadata.android] so cargo-apk/aapt
  packages the mipmap tree into the APK.
- Added icon = "@mipmap/ic_launcher" to [package.metadata.android.application]
  so the launcher references the density-bucketed icon instead of the
  default grey system icon.

P3 — Density-aware card scaling: investigated, no code change required.
  WindowResized fires with logical pixels; 256×384 card textures are
  downscaled on all current phone targets (40dp logical → 120px physical
  at 3× DPI). Upscaling only occurs on tablets wider than ~765dp at 3× DPI.

P4 — B0004 hierarchy warnings: investigated, no fix required.
  .despawn() is recursive in Bevy 0.18; warnings are startup timing
  artifacts (UI components propagating before parent initialises), not
  gameplay bugs. No crashes or defects in 2+ min AVD runtime.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
funman300
2026-05-11 13:53:38 -07:00
parent 016fb7214d
commit ae7c6c97f1
7 changed files with 44 additions and 10 deletions
+11
View File
@@ -60,6 +60,15 @@ package = "com.solitairequest.app"
apk_name = "solitaire-quest"
build_targets = ["aarch64-linux-android", "armv7-linux-androideabi", "x86_64-linux-android"]
assets = "../assets"
# Density-bucketed launcher icons. `aapt` processes `res/mipmap-*/` and
# packages them into the APK; the launcher selects the best-fit bucket
# for the device screen density. Sizes used:
# mdpi (1×, 48 dp) → 48 px (exact)
# hdpi (1.5×, 72 dp) → 64 px (88 %, aapt scales up slightly)
# xhdpi (2×, 96 dp) → 128 px (133 %, aapt scales down)
# xxhdpi (3×, 144 dp) → 256 px (178 %, aapt scales down)
# xxxhdpi (4×, 192 dp) → 256 px (133 %, aapt scales down)
resources = "res"
# No `runtime_libs` — we don't ship any precompiled .so files,
# the entire app is pure Rust + Bevy. cargo-apk would try to
# resolve `runtime_libs/<arch>/` if set, and fail on a non-existent
@@ -79,6 +88,8 @@ name = "android.permission.INTERNET"
[package.metadata.android.application]
label = "Solitaire Quest"
# Launcher icon — references the density-bucketed mipmap resource above.
icon = "@mipmap/ic_launcher"
# `debuggable` defaults to false on release builds; cargo-apk flips it
# automatically for debug profiles. Leaving the field unset keeps the
# default behaviour.
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