feat(engine,assetgen): synthesized SFX + kira AudioPlugin

- New solitaire_assetgen crate with gen_sfx binary: synthesizes
  five 44.1kHz mono 16-bit PCM WAVs (flip/place/deal/invalid/fanfare)
  from an LCG noise source + sine/square synths. Output committed
  under assets/audio/.
- AudioPlugin (engine): embeds the WAVs via include_bytes!, decodes
  once with kira::StaticSoundData, plays on Draw / Move / NewGame /
  GameWon events. card_invalid is loaded but unused — wiring it
  needs a MoveRejectedEvent.
- AudioManager kept on the main thread (NonSend) since cpal is !Send
  on some platforms; degrades gracefully if no audio device present.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
funman300
2026-04-25 22:48:58 -07:00
parent 7dfbff45d1
commit adacdf533c
13 changed files with 421 additions and 8 deletions
+12
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[package]
name = "solitaire_assetgen"
version.workspace = true
edition.workspace = true
publish = false
# Dev-only utility: synthesizes placeholder SFX WAV files into `assets/audio/`.
# Not depended on by any other workspace crate.
[[bin]]
name = "gen_sfx"
path = "src/bin/gen_sfx.rs"