perf(engine): gate frame-hot ECS systems on resource changes
- find_draggable_at: break instead of return None on non-top non-tableau hit so remaining pile searches are not abandoned early (M-9) - update_stock_count_badge: run only when GameStateResource changes (M-5) - update_drop_highlights: run only when DragState changes (M-6) - update_high_contrast_borders/backgrounds: run only when SettingsResource changes (M-7) - update_selection_hud: run only when SelectionState or GameStateResource changes; uses resource_exists_and_changed to avoid panic in tests where SelectionState is not registered (M-8) - Volume toast threshold: f32::EPSILON → 0.001 to avoid spurious toasts from float rounding noise in settings events (M-10) - check_no_moves: collapse read().next().is_some() + clear() into a single read().count() > 0 drain (M-11) Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -401,8 +401,10 @@ impl Plugin for SettingsPlugin {
|
||||
update_anim_speed_text,
|
||||
update_color_blind_text,
|
||||
update_high_contrast_text,
|
||||
update_high_contrast_borders,
|
||||
update_high_contrast_backgrounds,
|
||||
update_high_contrast_borders
|
||||
.run_if(resource_changed::<SettingsResource>),
|
||||
update_high_contrast_backgrounds
|
||||
.run_if(resource_changed::<SettingsResource>),
|
||||
update_reduce_motion_text,
|
||||
update_tooltip_delay_text,
|
||||
update_time_bonus_multiplier_text,
|
||||
|
||||
Reference in New Issue
Block a user