Task #5: Add RightClickHighlightTimer(1.5 s) so destination highlights auto-despawn after 1.5 s. Existing clear-on-state-change and clear-on-pause logic still fires early when a move is made or the game is paused. Three unit tests cover timer countdown behaviour. Task #6: Add HintVisualEvent emitted on H key. Source card gets HintHighlight + HintHighlightTimer(2 s) for a yellow glow. Destination PileMarker gets HintPileHighlight with a gold tint (Color::srgb(1.0, 0.85, 0.1)) that restores the original colour when the 2 s timer expires. Five unit tests cover timer expiry and colour invariants. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -1,5 +1,6 @@
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//! Bevy integration layer for Solitaire Quest.
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pub mod card_animation;
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pub mod achievement_plugin;
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pub mod animation_plugin;
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pub mod auto_complete_plugin;
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@@ -41,17 +42,27 @@ pub use daily_challenge_plugin::{
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pub use progress_plugin::{LevelUpEvent, ProgressPlugin, ProgressResource, ProgressUpdate};
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pub use weekly_goals_plugin::{WeeklyGoalCompletedEvent, WeeklyGoalsPlugin};
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pub use animation_plugin::{ActiveToast, AnimationPlugin, CardAnim, ToastEntity, ToastQueue};
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pub use card_animation::{
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CardAnimation, CardAnimationPlugin, MotionCurve, WinCascadePlugin,
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retarget_animation, sample_curve, compute_duration, cascade_delay, micro_vary,
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HoverState, InputBuffer, BufferedInput,
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win_scatter_targets, WIN_CASCADE_INTERVAL_SECS, DEAL_INTERVAL_SECS,
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MIN_DURATION_SECS, MAX_DURATION_SECS,
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};
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pub use feedback_anim_plugin::{
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deal_stagger_delay, deal_stagger_secs_for_speed, shake_offset, settle_scale,
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FeedbackAnimPlugin, SettleAnim, ShakeAnim,
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};
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pub use auto_complete_plugin::AutoCompletePlugin;
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pub use audio_plugin::{AudioPlugin, AudioState, SoundLibrary};
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pub use card_plugin::{CardEntity, CardLabel, CardPlugin, HintHighlight, RightClickHighlight};
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pub use card_plugin::{
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CardEntity, CardLabel, CardPlugin, HintHighlight, HintHighlightTimer, RightClickHighlight,
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RightClickHighlightTimer,
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};
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pub use cursor_plugin::CursorPlugin;
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pub use events::{
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AchievementUnlockedEvent, CardFlippedEvent, DrawRequestEvent, ForfeitEvent, GameWonEvent,
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InfoToastEvent, ManualSyncRequestEvent, MoveRejectedEvent, MoveRequestEvent,
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HintVisualEvent, InfoToastEvent, ManualSyncRequestEvent, MoveRejectedEvent, MoveRequestEvent,
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NewGameConfirmEvent, NewGameRequestEvent, StateChangedEvent, UndoRequestEvent, XpAwardedEvent,
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};
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pub use game_plugin::{ConfirmNewGameScreen, GameMutation, GameOverScreen, GamePlugin, GameStatePath};
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@@ -71,7 +82,7 @@ pub use resources::{DragState, GameStateResource, HintCycleIndex, SettingsScroll
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pub use selection_plugin::{SelectionHighlight, SelectionPlugin, SelectionState};
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pub use stats_plugin::{StatsPlugin, StatsResource, StatsScreen, StatsUpdate};
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pub use sync_plugin::{SyncPlugin, SyncProviderResource};
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pub use table_plugin::{PileMarker, TableBackground, TablePlugin};
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pub use table_plugin::{HintPileHighlight, PileMarker, TableBackground, TablePlugin};
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pub use time_attack_plugin::{
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TimeAttackEndedEvent, TimeAttackPlugin, TimeAttackResource, TIME_ATTACK_DURATION_SECS,
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};
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