fix(android): A2/A3/A4 — APK build doc, dead refs, modal hit targets
A2: docs/ANDROID.md — remove stale "permanent fix to come" note;
clarify --lib is the canonical command; root-cause the upstream
cargo-apk bug. SESSION_HANDOFF.md closes the open item.
A3: Remove dead CARD_PLAN.md references from four source module
doc comments (theme/importer.rs, theme/plugin.rs, assets/mod.rs,
assets/svg_loader.rs). Also fix stale "future picker UI" language
in plugin.rs (picker shipped in Phase 7).
A4: ui_modal.rs spawn_modal_button — add min_height: Val::Px(48.0)
so every modal action button meets Material's 48 dp touch target
minimum. Modal button height was 42 px (2×SPACE_3 + TYPE_BODY_LG);
now clamped to 48 px minimum. Cards at 40 dp on 360 dp phones are
layout-constrained (7 columns) and cannot be widened.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -3,10 +3,8 @@
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//! with the currently-loaded theme so existing card-rendering systems
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//! pick up the new artwork on the next state-changed tick.
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//!
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//! Phase 4 of `CARD_PLAN.md`. The plugin's `set_theme` helper is the
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//! public API that the future picker UI (Phase 6) calls; for now it's
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//! exposed for tests and for any embedder that wants to load an
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//! alternative theme manually.
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//! The plugin's `set_theme` helper is the public API used by the
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//! Settings appearance picker and exposed for tests.
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use std::collections::HashMap;
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