chore: rename app from Solitaire Quest to Ferrous Solitaire

Replace all display-name occurrences across web pages, Rust source,
docs, and Cargo metadata. Update localStorage token key from sq_token
to fs_token. Tagline "Klondike Solitaire" retained as genre descriptor.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
funman300
2026-05-13 17:04:45 -07:00
parent ea58f5dd64
commit 8325bf6cf7
39 changed files with 56 additions and 56 deletions
@@ -1,4 +1,4 @@
# Solitaire Quest — Phase 1 + 2: Workspace & Core Game Engine
# Ferrous Solitaire — Phase 1 + 2: Workspace & Core Game Engine
> **For agentic workers:** REQUIRED SUB-SKILL: Use superpowers:subagent-driven-development (recommended) or superpowers:executing-plans to implement this plan task-by-task. Steps use checkbox (`- [ ]`) syntax for tracking.
@@ -555,7 +555,7 @@ fn main() {
.add_plugins(
DefaultPlugins.set(WindowPlugin {
primary_window: Some(Window {
title: "Solitaire Quest".into(),
title: "Ferrous Solitaire".into(),
resolution: (1280.0, 800.0).into(),
..default()
}),
@@ -571,7 +571,7 @@ fn main() {
```bash
cargo run -p solitaire_app --features bevy/dynamic_linking
```
Expected: A blank Bevy window titled "Solitaire Quest" opens. Press Escape or close the window to exit. No panics or errors in the terminal.
Expected: A blank Bevy window titled "Ferrous Solitaire" opens. Press Escape or close the window to exit. No panics or errors in the terminal.
---
@@ -1210,7 +1210,7 @@ fn main() {
.add_plugins(
DefaultPlugins.set(WindowPlugin {
primary_window: Some(Window {
title: "Solitaire Quest".into(),
title: "Ferrous Solitaire".into(),
resolution: (1280.0, 800.0).into(),
..default()
}),