chore(pkg): add Arch Linux PKGBUILDs for game client and sync server
- pkg/solitaire-quest/PKGBUILD: builds solitaire_app binary, depends on alsa-lib, libxkbcommon, systemd-libs (Bevy Linux requirements); check() runs only non-Bevy crates (solitaire_core, solitaire_sync) since Bevy integration tests require a GPU/display unavailable in chroot - pkg/solitaire-quest-server/PKGBUILD: builds solitaire_server binary, installs systemd service unit and hardened environment file template - pkg/solitaire-quest-server/solitaire-quest-server.service: systemd unit with ProtectSystem=strict, NoNewPrivileges, dedicated service user - pkg/solitaire-quest-server/server.env: documented env template installed to /etc/solitaire-quest-server/server.env (mode 0640, listed in backup=) - LICENSE: add MIT license - Cargo.toml: add license = "MIT" to [workspace.package] - All member crates: add license.workspace = true Both PKGBUILDs follow the Arch Rust package guidelines: prepare() uses --locked + cargo fetch build() uses --frozen --release -p <crate> RUSTUP_TOOLCHAIN=stable and CARGO_TARGET_DIR=target set in each stage Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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# Solitaire Quest Server — environment configuration
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# This file is installed to /etc/solitaire-quest-server/server.env (mode 0640).
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# Edit these values before starting the service.
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# Path to the SQLite database file.
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# The directory must be writable by the solitaire-quest service user.
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DATABASE_URL=sqlite:///var/lib/solitaire-quest-server/solitaire.db
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# HS256 signing secret for JWT tokens.
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# Generate a strong secret with: openssl rand -hex 32
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# REQUIRED — server will refuse to start if unset.
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JWT_SECRET=changeme_generate_with_openssl_rand_hex_32
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# TCP port the server listens on.
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SERVER_PORT=8080
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