docs(handoff): drop GPGS from punch list and resume prompt
GPGS integration will not be implemented. Removed from Phase Android open items and from the Phase 8 (sync) description. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -83,9 +83,6 @@ Open next-step menu:
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- **Android Keystore for credentials.** `keyring` is target-gated
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- **Android Keystore for credentials.** `keyring` is target-gated
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to a stub returning `KeychainUnavailable`; replace with Android
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to a stub returning `KeychainUnavailable`; replace with Android
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Keystore via JNI when sync auth ships on mobile.
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Keystore via JNI when sync auth ships on mobile.
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- **Google Play Games (gpgs) integration.** Listed as a
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Phase-Android target since Phase 1; now unblocked by the build
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target.
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- **Cosmetic `cargo apk build --lib` workaround.** Post-sign
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- **Cosmetic `cargo apk build --lib` workaround.** Post-sign
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panic doesn't affect the APK on disk but produces noisy stderr.
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panic doesn't affect the APK on disk but produces noisy stderr.
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Either upstream a cargo-apk fix or document `--lib` as
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Either upstream a cargo-apk fix or document `--lib` as
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@@ -290,12 +287,11 @@ READ FIRST (in order, before doing anything):
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DECISION TO ASK THE PLAYER FIRST:
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DECISION TO ASK THE PLAYER FIRST:
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A. Android follow-ups — JNI ClipboardManager bridge (arboard
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A. Android follow-ups — JNI ClipboardManager bridge (arboard
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has no Android backend), Android Keystore (blocked on Phase 8),
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has no Android backend), Android Keystore (blocked on Phase 8).
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GPGS integration. Launch verification + double-tap are closed.
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Launch verification + double-tap are closed.
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B. Phase 8 (sync) — local storage scaffolding, self-hosted
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B. Phase 8 (sync) — local storage scaffolding, self-hosted
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Axum server, `SolitaireServerClient` impl, GPGS stub
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Axum server, `SolitaireServerClient` impl. The biggest open
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wired into Settings. The biggest open arc by scope; rolls
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arc by scope; rolls up Android dependencies (Keystore,
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up several Phase Android dependencies (Keystore,
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ClipboardManager).
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ClipboardManager).
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C. Play-by-Seed polish — the dialog is functional but has no
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C. Play-by-Seed polish — the dialog is functional but has no
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visual preview of the solver verdict in the UI yet; the
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visual preview of the solver verdict in the UI yet; the
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