fix(engine): resolve all clippy warnings introduced by PNG asset pipeline
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- Collapse nested-if patterns into let-chains across 13 plugins (42 instances)
- Add #[allow(clippy::too_many_arguments)] to 5 Bevy systems in card_plugin
  and input_plugin where ECS parameter count exceeds the lint threshold
- Gate Theme import in table_plugin under #[cfg(test)] — only used by
  test-only colour helpers; removing the unconditional import silences the
  unused-import lint without breaking the test suite
- Wrap ButtonInput<MouseButton> in Option<> in update_input_platform so that
  tests using MinimalPlugins (no InputPlugin) no longer panic on startup

All 789 tests pass; cargo clippy --workspace -- -D warnings is clean.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
funman300
2026-04-29 03:35:41 +00:00
parent 2b04718f33
commit 7cda2a9f1a
17 changed files with 89 additions and 124 deletions
+7 -11
View File
@@ -234,9 +234,9 @@ fn handle_selection_keys(
// 2. Tableau stack move — count = full face-up run length from the source.
let activate =
keys.just_pressed(KeyCode::Enter) || keys.just_pressed(KeyCode::Space);
if activate {
if let Some(ref pile) = selection.selected_pile.clone() {
if let Some(card) = game
if activate
&& let Some(ref pile) = selection.selected_pile.clone()
&& let Some(card) = game
.0
.piles
.get(pile)
@@ -266,8 +266,8 @@ fn handle_selection_keys(
let start = p.cards.len().saturating_sub(run_len);
p.cards.get(start)
});
if let Some(bottom) = bottom_card {
if let Some((dest, count)) =
if let Some(bottom) = bottom_card
&& let Some((dest, count)) =
best_tableau_destination_for_stack(bottom, pile, &game.0, run_len)
{
moves.write(MoveRequestEvent {
@@ -278,7 +278,6 @@ fn handle_selection_keys(
selection.selected_pile = None;
return;
}
}
// --- Fallback: single-card move to any destination ---
// Covers non-tableau sources (Waste, Foundation) that have no
@@ -292,8 +291,6 @@ fn handle_selection_keys(
selection.selected_pile = None;
}
}
}
}
}
// ---------------------------------------------------------------------------
@@ -330,11 +327,10 @@ fn try_foundation_dest(
use solitaire_core::rules::can_place_on_foundation;
for suit in [Suit::Clubs, Suit::Diamonds, Suit::Hearts, Suit::Spades] {
let dest = PileType::Foundation(suit);
if let Some(pile) = game.piles.get(&dest) {
if can_place_on_foundation(card, pile, suit) {
if let Some(pile) = game.piles.get(&dest)
&& can_place_on_foundation(card, pile, suit) {
return Some(dest);
}
}
}
None
}