feat(server): add --reset-password admin subcommand

Self-hosters can now run:
  ./solitaire_server --reset-password <username>
to update a player's password and invalidate all their refresh tokens
(forcing re-login on every device). Password is read from stdin so it
can be piped from scripts or a password manager without appearing in
shell history.

Implementation:
- reset_password() in auth.rs: validates length, bcrypt-hashes new
  password, updates users.password_hash, deletes all refresh_tokens
  rows for the user.
- main.rs: --reset-password dispatch before HTTP server startup;
  JWT_SECRET not required for this path.
- 4 integration tests covering: login works after reset, old password
  rejected, refresh tokens invalidated, unknown user → NotFound,
  short password → BadRequest.
- README_SERVER.md: admin password-reset section with examples.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
funman300
2026-05-12 14:10:13 -07:00
parent 566b112d9e
commit 75146847f6
7 changed files with 305 additions and 4 deletions
+58 -2
View File
@@ -63,7 +63,7 @@ struct UserRow {
// ---------------------------------------------------------------------------
/// bcrypt work factor. Cost 12 ≈ 300 ms on modern hardware — balances security against registration latency.
const BCRYPT_COST: u32 = 12;
pub const BCRYPT_COST: u32 = 12;
// ---------------------------------------------------------------------------
// Token generation helpers
@@ -128,7 +128,7 @@ async fn store_refresh_jti(
const USERNAME_MIN: usize = 3;
const USERNAME_MAX: usize = 32;
/// Minimum password length.
const PASSWORD_MIN: usize = 8;
pub const PASSWORD_MIN: usize = 8;
/// Returns `true` if every character in `s` is ASCII alphanumeric or `_`.
fn username_chars_ok(s: &str) -> bool {
@@ -302,6 +302,62 @@ pub async fn delete_account(
Ok(Json(serde_json::json!({ "ok": true })))
}
// ---------------------------------------------------------------------------
// Admin helpers (CLI use only — not exposed via HTTP)
// ---------------------------------------------------------------------------
/// Reset the password for `username` to `new_password`.
///
/// On success:
/// - The `password_hash` column in `users` is overwritten with a fresh bcrypt
/// hash of `new_password`.
/// - **All** active refresh tokens for the user are deleted, forcing every
/// existing session to re-authenticate before it can issue new access tokens.
///
/// Returns `AppError::NotFound` when no account with `username` exists.
/// Returns `AppError::BadRequest` when `new_password` is shorter than
/// [`PASSWORD_MIN`].
pub async fn reset_password(
pool: &sqlx::SqlitePool,
username: &str,
new_password: &str,
) -> Result<(), AppError> {
if new_password.len() < PASSWORD_MIN {
return Err(AppError::BadRequest(format!(
"password must be at least {PASSWORD_MIN} characters"
)));
}
let user_id: Option<String> = sqlx::query_scalar!(
"SELECT id FROM users WHERE username = ?",
username
)
.fetch_optional(pool)
.await?
.flatten();
let user_id =
user_id.ok_or_else(|| AppError::NotFound(format!("user '{username}' not found")))?;
let new_hash = hash(new_password, BCRYPT_COST)?;
sqlx::query!(
"UPDATE users SET password_hash = ? WHERE id = ?",
new_hash,
user_id
)
.execute(pool)
.await?;
// Invalidate all active sessions — the user must log in again with the
// new password before refresh tokens work.
sqlx::query!("DELETE FROM refresh_tokens WHERE user_id = ?", user_id)
.execute(pool)
.await?;
Ok(())
}
#[cfg(test)]
mod tests {
use super::*;