feat(workspace): initialize all seven crates with stubs and blank Bevy window
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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// TODO (Phase: Android) — implement JNI bindings here.
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//
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// Steps:
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// 1. Add `jni` dependency under [target.'cfg(target_os = "android")'.dependencies]
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// 2. Implement GpgsClient using cargo-mobile2 JNI bridge
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// 3. pull(): call PlayGames.getSnapshotsClient().open("solitaire_quest_sync")
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// -> deserialize JSON blob into SyncPayload
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// 4. push(): serialize SyncPayload to JSON -> write to Saved Game slot
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// 5. mirror_achievement(id): call PlayGames.getAchievementsClient().unlock(map_id(id))
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// 6. Maintain a static ID mapping: our &str IDs -> GPGS achievement IDs (from Play Console)
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// 7. On GameWonEvent, submit score to GPGS leaderboard
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// 8. Add Google Sign-In button to Settings screen (Android build only, #[cfg] gated)
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