fix(replay): store the deal via upstream card_game serializers (schema v4)
Test / test (pull_request) Successful in 36m34s
Test / test (pull_request) Successful in 36m34s
Replays previously persisted only seed + moves and re-dealt the board
from the seed at playback time, so any change to the seed->deal mapping
(RNG bumps, upstream upgrades) silently invalidated every existing
replay. Schema v4 instead embeds a SessionRecording - the upstream
card_game Session serde ({config, initial_state, instructions}) - so
playback rebuilds the exact recorded board; seed/draw_mode/mode remain
caption metadata only.
- core: SessionRecording newtype delegating to Session<Klondike> serde;
GameState::recording() / from_recording(); from_instructions_unchecked
fixture helper; serde_json added to dev-deps (tests only)
- data: Replay v4 (recording replaces moves); v1-v3 files rejected by
the existing version gate
- engine: win-recording and sync upload freeze game.recording();
playback rebuilds from the recording; Playing carries the extracted
move list (+ Box<Replay> for clippy large_enum_variant)
- wasm: replay_export() builds the full v4 upload payload so JS never
hand-assembles it (the old game.js path hardcoded schema_version: 2
and corrupted u64 seeds via Math.round); ReplayPlayer::from_json
enforces schema_version == 4 with a descriptive error
- web: game.js/play.html use replay_export; replay.js surfaces player
construction errors in the caption instead of dying silently
- server: mode validation accepts data-carrying GameMode variants
(Difficulty uploads previously 400'd against the String field)
Both replays on prod are May-era v1 rows with empty move lists - every
shared replay was already unplayable; the viewer now says why.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
@@ -122,12 +122,8 @@ pub(crate) fn format_move_body(instruction: &KlondikeInstruction) -> String {
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/// `▌ MOVE LOG · COMPLETE` in `Completed`.
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pub(crate) fn format_move_log_header(state: &ReplayPlaybackState) -> String {
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match state {
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ReplayPlaybackState::Playing { replay, cursor, .. } => {
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format!(
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"\u{258C} MOVE LOG \u{00B7} {}/{}",
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cursor,
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replay.moves.len()
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)
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ReplayPlaybackState::Playing { moves, cursor, .. } => {
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format!("\u{258C} MOVE LOG \u{00B7} {}/{}", cursor, moves.len())
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}
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ReplayPlaybackState::Completed => "\u{258C} MOVE LOG \u{00B7} COMPLETE".to_string(),
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ReplayPlaybackState::Inactive => String::new(),
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@@ -135,7 +131,7 @@ pub(crate) fn format_move_log_header(state: &ReplayPlaybackState) -> String {
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}
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/// Pure helper — formats the kth-most-recently-applied move's row
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/// text. `k = 1` is the active row (`replay.moves[cursor - 1]`,
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/// text. `k = 1` is the active row (`moves[cursor - 1]`,
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/// displayed as `"{cursor} │ {body}"`). `k = 2` is the row above
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/// that (`moves[cursor - 2]` displayed as `"{cursor - 1} │ {body}"`),
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/// and so on.
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@@ -147,14 +143,14 @@ pub(crate) fn format_move_log_header(state: &ReplayPlaybackState) -> String {
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/// for k=1 and k=2 only, k=3 returns empty).
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/// - The move list is shorter than expected (defensive guard).
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pub(crate) fn format_kth_recent_row(state: &ReplayPlaybackState, k: usize) -> String {
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let ReplayPlaybackState::Playing { replay, cursor, .. } = state else {
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let ReplayPlaybackState::Playing { moves, cursor, .. } = state else {
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return String::new();
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};
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if k == 0 || k > *cursor {
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return String::new();
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}
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let zero_idx = *cursor - k;
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let Some(m) = replay.moves.get(zero_idx) else {
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let Some(m) = moves.get(zero_idx) else {
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return String::new();
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};
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let display_idx = *cursor - k + 1;
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@@ -162,7 +158,7 @@ pub(crate) fn format_kth_recent_row(state: &ReplayPlaybackState, k: usize) -> St
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}
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/// Pure helper — formats the kth-NEXT move's row text. `k = 1`
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/// is the move that will apply next (`replay.moves[cursor]`,
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/// is the move that will apply next (`moves[cursor]`,
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/// displayed as `cursor + 1`); `k = 2` is the move after that,
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/// and so on.
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///
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@@ -174,14 +170,14 @@ pub(crate) fn format_kth_recent_row(state: &ReplayPlaybackState, k: usize) -> St
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/// replay — late in the move list, the trailing next rows
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/// stay empty).
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pub(crate) fn format_kth_next_row(state: &ReplayPlaybackState, k: usize) -> String {
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let ReplayPlaybackState::Playing { replay, cursor, .. } = state else {
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let ReplayPlaybackState::Playing { moves, cursor, .. } = state else {
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return String::new();
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};
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if k == 0 {
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return String::new();
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}
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let zero_idx = *cursor + k - 1;
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let Some(m) = replay.moves.get(zero_idx) else {
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let Some(m) = moves.get(zero_idx) else {
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return String::new();
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};
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let display_idx = *cursor + k;
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