feat(sync): Phase 8 sync setup UI — login/register modal + Connect/Disconnect

Adds SyncSetupPlugin: a three-field (URL / Username / Password) modal
that handles both login and register flows via an async task on
AsyncComputeTaskPool wrapped in a Tokio single-thread runtime (same
pattern as the existing sync push/pull). On success, tokens are stored
to the OS keychain / Android Keystore and SyncProviderResource is
hot-swapped so subsequent pull/push use the new credentials immediately.

Settings sync section now shows Connect (when Local) or Sync Now +
Disconnect + username label (when SolitaireServer). SyncAuthResultEvent
stub registered for future re-auth prompt wiring.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
funman300
2026-05-12 12:40:29 -07:00
parent 22303c62ff
commit 432061c3ec
6 changed files with 909 additions and 48 deletions
+2 -1
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@@ -32,7 +32,7 @@ use solitaire_engine::{
OnboardingPlugin, PausePlugin, PlayBySeedPlugin, ProfilePlugin, ProgressPlugin, OnboardingPlugin, PausePlugin, PlayBySeedPlugin, ProfilePlugin, ProgressPlugin,
RadialMenuPlugin, ReplayOverlayPlugin, ReplayPlaybackPlugin, SafeAreaInsetsPlugin, RadialMenuPlugin, ReplayOverlayPlugin, ReplayPlaybackPlugin, SafeAreaInsetsPlugin,
SelectionPlugin, SettingsPlugin, SelectionPlugin, SettingsPlugin,
SplashPlugin, StatsPlugin, SyncPlugin, TablePlugin, ThemePlugin, ThemeRegistryPlugin, SplashPlugin, StatsPlugin, SyncPlugin, SyncSetupPlugin, TablePlugin, ThemePlugin, ThemeRegistryPlugin,
TimeAttackPlugin, UiFocusPlugin, UiModalPlugin, UiTooltipPlugin, WeeklyGoalsPlugin, TimeAttackPlugin, UiFocusPlugin, UiModalPlugin, UiTooltipPlugin, WeeklyGoalsPlugin,
WinSummaryPlugin, WinSummaryPlugin,
}; };
@@ -193,6 +193,7 @@ pub fn run() {
.add_plugins(AudioPlugin) .add_plugins(AudioPlugin)
.add_plugins(OnboardingPlugin) .add_plugins(OnboardingPlugin)
.add_plugins(SyncPlugin::new(sync_provider)) .add_plugins(SyncPlugin::new(sync_provider))
.add_plugins(SyncSetupPlugin)
.add_plugins(LeaderboardPlugin) .add_plugins(LeaderboardPlugin)
.add_plugins(WinSummaryPlugin) .add_plugins(WinSummaryPlugin)
.add_plugins(UiModalPlugin) .add_plugins(UiModalPlugin)
+77
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@@ -83,6 +83,83 @@ impl SolitaireServerClient {
} }
} }
/// Authenticate with a username + password and return `(access_token, refresh_token)`.
///
/// On success call [`crate::auth_tokens::store_tokens`] with the returned pair.
/// The client's `username` field is used as the credential — the caller must
/// construct the client with the correct username before calling this.
pub async fn login(&self, password: &str) -> Result<(String, String), SyncError> {
let resp = self
.client
.post(format!("{}/api/auth/login", self.base_url))
.json(&serde_json::json!({
"username": self.username,
"password": password,
}))
.send()
.await
.map_err(|e| SyncError::Network(e.to_string()))?;
Self::extract_auth_tokens(resp).await
}
/// Register a new account with a username + password and return `(access_token, refresh_token)`.
///
/// On success call [`crate::auth_tokens::store_tokens`] with the returned pair.
pub async fn register(&self, password: &str) -> Result<(String, String), SyncError> {
let resp = self
.client
.post(format!("{}/api/auth/register", self.base_url))
.json(&serde_json::json!({
"username": self.username,
"password": password,
}))
.send()
.await
.map_err(|e| SyncError::Network(e.to_string()))?;
Self::extract_auth_tokens(resp).await
}
/// Parse `{ "access_token": "...", "refresh_token": "..." }` from an auth response.
async fn extract_auth_tokens(resp: reqwest::Response) -> Result<(String, String), SyncError> {
let status = resp.status();
if !status.is_success() {
let body: serde_json::Value = resp
.json()
.await
.unwrap_or(serde_json::json!({}));
let msg = body["error"]
.as_str()
.or_else(|| body["message"].as_str())
.unwrap_or("authentication failed");
return Err(if status == reqwest::StatusCode::CONFLICT {
SyncError::Auth("username already taken".into())
} else if status == reqwest::StatusCode::UNAUTHORIZED
|| status == reqwest::StatusCode::FORBIDDEN
{
SyncError::Auth("invalid credentials".into())
} else if status == reqwest::StatusCode::BAD_REQUEST {
SyncError::Auth(msg.to_string())
} else {
SyncError::Network(format!("server returned {status}"))
});
}
let body: serde_json::Value = resp
.json()
.await
.map_err(|e| SyncError::Serialization(e.to_string()))?;
let access = body["access_token"]
.as_str()
.ok_or_else(|| SyncError::Serialization("missing access_token".into()))?
.to_string();
let refresh = body["refresh_token"]
.as_str()
.ok_or_else(|| SyncError::Serialization("missing refresh_token".into()))?
.to_string();
Ok((access, refresh))
}
/// Attempt to refresh the access token using the stored refresh token. /// Attempt to refresh the access token using the stored refresh token.
/// ///
/// On success the new access token is persisted to the OS keychain, /// On success the new access token is persisted to the OS keychain,
+17
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@@ -129,6 +129,23 @@ pub struct AchievementUnlockedEvent(pub AchievementRecord);
#[derive(Message, Debug, Clone, Copy, Default)] #[derive(Message, Debug, Clone, Copy, Default)]
pub struct ManualSyncRequestEvent; pub struct ManualSyncRequestEvent;
/// Request to open the sync-server setup modal (Connect flow).
/// Fired by the "Connect" button in the Settings sync section.
#[derive(Message, Debug, Clone, Copy, Default)]
pub struct SyncConfigureRequestEvent;
/// Result of an async login or register attempt. `Ok(username)` on success;
/// `Err(human-readable message)` on failure. Consumed by `SyncSetupPlugin`
/// to update the in-world provider and surface errors in the modal.
#[derive(Message, Debug, Clone)]
pub struct SyncAuthResultEvent(pub Result<String, String>);
/// Request to disconnect from the current sync backend, clear stored
/// credentials, and reset to `SyncBackend::Local`. Fired by the "Disconnect"
/// button in the Settings sync section.
#[derive(Message, Debug, Clone, Copy, Default)]
pub struct SyncLogoutRequestEvent;
/// Request to toggle the pause overlay. Fired by the HUD "Pause" button so /// Request to toggle the pause overlay. Fired by the HUD "Pause" button so
/// the same toggle path runs whether the player presses `Esc` or clicks. /// the same toggle path runs whether the player presses `Esc` or clicks.
/// Consumed by `pause_plugin::toggle_pause`, which honours the same drag / /// Consumed by `pause_plugin::toggle_pause`, which honours the same drag /
+2
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@@ -40,6 +40,7 @@ pub mod selection_plugin;
pub mod splash_plugin; pub mod splash_plugin;
pub mod stats_plugin; pub mod stats_plugin;
pub mod sync_plugin; pub mod sync_plugin;
pub mod sync_setup_plugin;
pub mod table_plugin; pub mod table_plugin;
pub mod theme; pub mod theme;
pub mod time_attack_plugin; pub mod time_attack_plugin;
@@ -150,6 +151,7 @@ pub use stats_plugin::{
StatsScreen, StatsUpdate, WatchReplayButton, StatsScreen, StatsUpdate, WatchReplayButton,
}; };
pub use sync_plugin::{SyncPlugin, SyncProviderResource}; pub use sync_plugin::{SyncPlugin, SyncProviderResource};
pub use sync_setup_plugin::SyncSetupPlugin;
pub use ui_focus::{Disabled, FocusGroup, Focusable, FocusedButton, UiFocusPlugin}; pub use ui_focus::{Disabled, FocusGroup, Focusable, FocusedButton, UiFocusPlugin};
pub use ui_modal::{ pub use ui_modal::{
spawn_modal, spawn_modal_actions, spawn_modal_body_text, spawn_modal_button, spawn_modal, spawn_modal_actions, spawn_modal_body_text, spawn_modal_button,
+116 -35
View File
@@ -22,7 +22,12 @@ use solitaire_data::{
TOOLTIP_DELAY_STEP_SECS, TOOLTIP_DELAY_STEP_SECS,
}; };
use crate::events::{InfoToastEvent, ManualSyncRequestEvent, ToggleSettingsRequestEvent}; use solitaire_data::settings::SyncBackend;
use crate::events::{
InfoToastEvent, ManualSyncRequestEvent, SyncConfigureRequestEvent, SyncLogoutRequestEvent,
ToggleSettingsRequestEvent,
};
use crate::font_plugin::FontResource; use crate::font_plugin::FontResource;
use crate::progress_plugin::ProgressResource; use crate::progress_plugin::ProgressResource;
use crate::resources::{SettingsScrollPos, SyncStatus, SyncStatusResource}; use crate::resources::{SettingsScrollPos, SyncStatus, SyncStatusResource};
@@ -231,6 +236,10 @@ enum SettingsButton {
/// player's last window size always wins. /// player's last window size always wins.
ToggleSmartDefaultSize, ToggleSmartDefaultSize,
SyncNow, SyncNow,
/// Open the sync-server Connect modal (shown when backend = Local).
ConnectSync,
/// Disconnect from the sync server (shown when backend = SolitaireServer).
DisconnectSync,
Done, Done,
/// Select a specific card-back by index from the picker row. /// Select a specific card-back by index from the picker row.
SelectCardBack(usize), SelectCardBack(usize),
@@ -284,6 +293,8 @@ impl SettingsButton {
SettingsButton::SelectTheme(_) => 85, SettingsButton::SelectTheme(_) => 85,
// Sync section // Sync section
SettingsButton::SyncNow => 90, SettingsButton::SyncNow => 90,
SettingsButton::ConnectSync => 91,
SettingsButton::DisconnectSync => 92,
// Done is tagged by `attach_focusable_to_modal_buttons` and // Done is tagged by `attach_focusable_to_modal_buttons` and
// never reaches `attach_focusable_to_settings_buttons`; the // never reaches `attach_focusable_to_settings_buttons`; the
// value here is only a fallback for completeness. // value here is only a fallback for completeness.
@@ -333,6 +344,8 @@ impl Plugin for SettingsPlugin {
.init_resource::<PendingWindowGeometry>() .init_resource::<PendingWindowGeometry>()
.add_message::<SettingsChangedEvent>() .add_message::<SettingsChangedEvent>()
.add_message::<ManualSyncRequestEvent>() .add_message::<ManualSyncRequestEvent>()
.add_message::<SyncConfigureRequestEvent>()
.add_message::<SyncLogoutRequestEvent>()
.add_message::<ToggleSettingsRequestEvent>() .add_message::<ToggleSettingsRequestEvent>()
.add_message::<InfoToastEvent>() .add_message::<InfoToastEvent>()
.add_message::<bevy::input::mouse::MouseWheel>() .add_message::<bevy::input::mouse::MouseWheel>()
@@ -849,6 +862,8 @@ fn handle_settings_buttons(
mut color_blind_text: Query<&mut Text, (With<ColorBlindText>, Without<SfxVolumeText>, Without<MusicVolumeText>, Without<DrawModeText>, Without<ThemeText>, Without<AnimSpeedText>, Without<HighContrastText>, Without<ReduceMotionText>)>, mut color_blind_text: Query<&mut Text, (With<ColorBlindText>, Without<SfxVolumeText>, Without<MusicVolumeText>, Without<DrawModeText>, Without<ThemeText>, Without<AnimSpeedText>, Without<HighContrastText>, Without<ReduceMotionText>)>,
mut high_contrast_text: Query<&mut Text, (With<HighContrastText>, Without<SfxVolumeText>, Without<MusicVolumeText>, Without<DrawModeText>, Without<ThemeText>, Without<AnimSpeedText>, Without<ColorBlindText>, Without<ReduceMotionText>)>, mut high_contrast_text: Query<&mut Text, (With<HighContrastText>, Without<SfxVolumeText>, Without<MusicVolumeText>, Without<DrawModeText>, Without<ThemeText>, Without<AnimSpeedText>, Without<ColorBlindText>, Without<ReduceMotionText>)>,
mut reduce_motion_text: Query<&mut Text, (With<ReduceMotionText>, Without<SfxVolumeText>, Without<MusicVolumeText>, Without<DrawModeText>, Without<ThemeText>, Without<AnimSpeedText>, Without<ColorBlindText>, Without<HighContrastText>)>, mut reduce_motion_text: Query<&mut Text, (With<ReduceMotionText>, Without<SfxVolumeText>, Without<MusicVolumeText>, Without<DrawModeText>, Without<ThemeText>, Without<AnimSpeedText>, Without<ColorBlindText>, Without<HighContrastText>)>,
mut configure_sync: MessageWriter<SyncConfigureRequestEvent>,
mut logout_sync: MessageWriter<SyncLogoutRequestEvent>,
) { ) {
for (interaction, button) in &interaction_query { for (interaction, button) in &interaction_query {
if *interaction != Interaction::Pressed { if *interaction != Interaction::Pressed {
@@ -1056,6 +1071,12 @@ fn handle_settings_buttons(
SettingsButton::SyncNow => { SettingsButton::SyncNow => {
manual_sync.write(ManualSyncRequestEvent); manual_sync.write(ManualSyncRequestEvent);
} }
SettingsButton::ConnectSync => {
configure_sync.write(SyncConfigureRequestEvent);
}
SettingsButton::DisconnectSync => {
logout_sync.write(SyncLogoutRequestEvent);
}
SettingsButton::Done => { SettingsButton::Done => {
screen.0 = false; screen.0 = false;
} }
@@ -1596,7 +1617,7 @@ fn spawn_settings_panel(
// --- Sync --- // --- Sync ---
section_label(body, "Sync", font_res); section_label(body, "Sync", font_res);
sync_row(body, sync_status, font_res); sync_row(body, sync_status, &settings.sync_backend, font_res);
}); });
// Done is the only action — primary so the player always knows // Done is the only action — primary so the player always knows
@@ -2208,8 +2229,14 @@ fn spawn_thumbnail_placeholder(parent: &mut ChildSpawnerCommands) {
)); ));
} }
/// Status text + manual "Sync Now" button. /// Sync section row — shows different controls depending on whether a server
fn sync_row(parent: &mut ChildSpawnerCommands, status_text: &str, font_res: Option<&FontResource>) { /// backend is configured.
fn sync_row(
parent: &mut ChildSpawnerCommands,
status_text: &str,
backend: &SyncBackend,
font_res: Option<&FontResource>,
) {
let status_font = TextFont { let status_font = TextFont {
font: font_res.map(|f| f.0.clone()).unwrap_or_default(), font: font_res.map(|f| f.0.clone()).unwrap_or_default(),
font_size: TYPE_BODY, font_size: TYPE_BODY,
@@ -2220,28 +2247,17 @@ fn sync_row(parent: &mut ChildSpawnerCommands, status_text: &str, font_res: Opti
font_size: TYPE_CAPTION, font_size: TYPE_CAPTION,
..default() ..default()
}; };
parent
.spawn(Node { // Helper closure to spawn a small settings-style pill button.
flex_direction: FlexDirection::Row, let small_button = |row: &mut ChildSpawnerCommands,
align_items: AlignItems::Center, marker: SettingsButton,
column_gap: VAL_SPACE_3, label: &str,
..default() tooltip: String,
}) font: TextFont| {
.with_children(|row| {
row.spawn(( row.spawn((
SyncStatusText, marker,
Text::new(status_text.to_string()),
status_font,
TextColor(TEXT_SECONDARY),
));
// ManualSyncRequestEvent is always registered, so this
// button is safe to show even when SyncPlugin is absent.
row.spawn((
SettingsButton::SyncNow,
Button, Button,
Tooltip::new( Tooltip::new(tooltip),
"Push and pull stats now. Runs automatically on launch and exit.",
),
Node { Node {
padding: UiRect::axes(VAL_SPACE_3, VAL_SPACE_2), padding: UiRect::axes(VAL_SPACE_3, VAL_SPACE_2),
justify_content: JustifyContent::Center, justify_content: JustifyContent::Center,
@@ -2255,11 +2271,75 @@ fn sync_row(parent: &mut ChildSpawnerCommands, status_text: &str, font_res: Opti
)) ))
.with_children(|b| { .with_children(|b| {
b.spawn(( b.spawn((
Text::new("Sync Now"), Text::new(label.to_string()),
button_font, font,
TextColor(TEXT_PRIMARY), TextColor(TEXT_PRIMARY),
)); ));
}); });
};
parent
.spawn(Node {
flex_direction: FlexDirection::Column,
row_gap: VAL_SPACE_2,
..default()
})
.with_children(|col| {
// Status line + inline action buttons.
col.spawn(Node {
flex_direction: FlexDirection::Row,
align_items: AlignItems::Center,
column_gap: VAL_SPACE_3,
flex_wrap: FlexWrap::Wrap,
row_gap: VAL_SPACE_2,
..default()
})
.with_children(|row| {
row.spawn((
SyncStatusText,
Text::new(status_text.to_string()),
status_font,
TextColor(TEXT_SECONDARY),
));
match backend {
SyncBackend::Local => {
small_button(
row,
SettingsButton::ConnectSync,
"Connect",
"Connect to a self-hosted Solitaire Quest sync server.".to_string(),
button_font,
);
}
SyncBackend::SolitaireServer { username, .. } => {
// Show the logged-in username as a secondary label.
row.spawn((
Text::new(format!("({username})")),
TextFont {
font: font_res.map(|f| f.0.clone()).unwrap_or_default(),
font_size: TYPE_CAPTION,
..default()
},
TextColor(TEXT_SECONDARY),
));
small_button(
row,
SettingsButton::SyncNow,
"Sync Now",
"Push and pull stats now. Runs automatically on launch and exit.".to_string(),
button_font.clone(),
);
small_button(
row,
SettingsButton::DisconnectSync,
"Disconnect",
"Unlink this device from the sync server.".to_string(),
button_font,
);
}
}
});
}); });
} }
@@ -2620,19 +2700,20 @@ mod tests {
"expected the panel to spawn many tooltipped buttons; got {tipped_count}" "expected the panel to spawn many tooltipped buttons; got {tipped_count}"
); );
// Spot-check: the Sync Now button's tooltip text is the // Spot-check: with default (Local) settings the Connect button
// canonical microcopy. We find it via the `SettingsButton` // spawns. We verify its tooltip carries the canonical microcopy.
// discriminant — there is exactly one Sync Now entity per panel. let connect_tip = app
let sync_tip = app
.world_mut() .world_mut()
.query::<(&SettingsButton, &Tooltip)>() .query::<(&SettingsButton, &Tooltip)>()
.iter(app.world()) .iter(app.world())
.find_map(|(btn, tip)| matches!(btn, SettingsButton::SyncNow).then(|| tip.0.clone())) .find_map(|(btn, tip)| {
.expect("Sync Now button should spawn with a Tooltip"); matches!(btn, SettingsButton::ConnectSync).then(|| tip.0.clone())
})
.expect("Connect button should spawn with a Tooltip when backend is Local");
assert_eq!( assert_eq!(
sync_tip.as_ref(), connect_tip.as_ref(),
"Push and pull stats now. Runs automatically on launch and exit.", "Connect to a self-hosted Solitaire Quest sync server.",
"Sync Now tooltip must use the canonical microcopy" "ConnectSync tooltip must use the canonical microcopy"
); );
} }
+683
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@@ -0,0 +1,683 @@
//! Sync-server configuration UI: login / register modal, provider hot-swap,
//! and disconnect handler.
//!
//! # Flow (connect)
//!
//! 1. Player clicks "Connect" in the Settings sync section.
//! 2. `SyncConfigureRequestEvent` → `open_sync_setup_modal` spawns the form.
//! 3. Player fills URL / Username / Password; Tab cycles fields.
//! 4. "Log In" or "Register" → `handle_auth_button` → async task on
//! `AsyncComputeTaskPool` calling `SolitaireServerClient::login` or
//! `::register`.
//! 5. `poll_auth_task` harvests the result:
//! - **Ok**: store tokens → update `SettingsResource` → swap
//! `SyncProviderResource` → fire `ManualSyncRequestEvent` → toast + close.
//! - **Err**: display error inline; form stays open.
//!
//! # Flow (disconnect)
//!
//! `SyncLogoutRequestEvent` → `handle_logout` clears tokens, resets
//! `SyncBackend::Local`, swaps provider, closes settings, shows toast.
use std::sync::Arc;
use bevy::input::ButtonState;
use bevy::input::keyboard::KeyboardInput;
use bevy::prelude::*;
use bevy::tasks::{futures_lite::future, AsyncComputeTaskPool, Task};
use solitaire_data::{
auth_tokens::{delete_tokens, store_tokens},
settings::SyncBackend,
save_settings_to,
sync_client::{LocalOnlyProvider, SolitaireServerClient},
SyncError,
};
use crate::events::{
InfoToastEvent, ManualSyncRequestEvent, SyncConfigureRequestEvent, SyncLogoutRequestEvent,
};
use crate::font_plugin::FontResource;
use crate::settings_plugin::{SettingsResource, SettingsScreen, SettingsStoragePath};
use crate::sync_plugin::SyncProviderResource;
use crate::ui_modal::spawn_modal;
use crate::ui_theme::{
ACCENT_PRIMARY, BG_ELEVATED, BG_ELEVATED_HI,
BORDER_SUBTLE, HighContrastBorder, RADIUS_SM, STATE_DANGER, TEXT_DISABLED,
TEXT_PRIMARY, TEXT_SECONDARY, TYPE_BODY, TYPE_BODY_LG, TYPE_CAPTION, VAL_SPACE_2, VAL_SPACE_3,
VAL_SPACE_4, Z_MODAL_PANEL,
};
// ---------------------------------------------------------------------------
// Components
// ---------------------------------------------------------------------------
/// Marker on the sync-setup modal scrim (despawn root).
#[derive(Component, Debug)]
pub struct SyncSetupScreen;
/// Discriminant attached to each input-field container and inner text entity.
#[derive(Component, Clone, Copy, Debug, PartialEq, Eq)]
enum SyncFieldKind {
Url,
Username,
Password,
}
/// Per-field raw-text buffer, stored on the inner text entity.
#[derive(Component, Default, Debug)]
struct SyncFieldBuffer(String);
/// Marker on the error-message text node.
#[derive(Component, Debug)]
struct SyncAuthError;
/// Marks the "Log In" button.
#[derive(Component, Debug)]
struct SyncLoginButton;
/// Marks the "Register" button.
#[derive(Component, Debug)]
struct SyncRegisterButton;
/// Marks the "Cancel" button.
#[derive(Component, Debug)]
struct SyncCancelButton;
/// Marks the spinner / busy overlay node shown while the auth task is running.
#[derive(Component, Debug)]
struct SyncBusyOverlay;
// ---------------------------------------------------------------------------
// Resources
// ---------------------------------------------------------------------------
/// Which field in the sync-setup modal currently has keyboard focus.
#[derive(Resource, Default, Clone, Copy, Debug, PartialEq, Eq)]
enum SyncFocusedField {
#[default]
Url,
Username,
Password,
}
impl SyncFocusedField {
fn next(self) -> Self {
match self {
Self::Url => Self::Username,
Self::Username => Self::Password,
Self::Password => Self::Url,
}
}
fn kind(self) -> SyncFieldKind {
match self {
Self::Url => SyncFieldKind::Url,
Self::Username => SyncFieldKind::Username,
Self::Password => SyncFieldKind::Password,
}
}
}
/// In-flight login/register task. `url` and `username` are preserved so the
/// poll system can update settings and provider on success without re-reading
/// the (already-despawned or cleared) form fields.
#[derive(Resource, Default)]
struct PendingAuthTask {
task: Option<Task<Result<(String, String), SyncError>>>,
url: String,
username: String,
}
// ---------------------------------------------------------------------------
// Plugin
// ---------------------------------------------------------------------------
/// Registers the sync configuration UI systems and resources.
pub struct SyncSetupPlugin;
impl Plugin for SyncSetupPlugin {
fn build(&self, app: &mut App) {
app.init_resource::<SyncFocusedField>()
.init_resource::<PendingAuthTask>()
.add_message::<SyncConfigureRequestEvent>()
.add_message::<SyncLogoutRequestEvent>()
.add_message::<ManualSyncRequestEvent>()
.add_message::<InfoToastEvent>()
.add_systems(
Update,
(
open_sync_setup_modal,
handle_text_input,
update_field_borders,
handle_auth_button,
poll_auth_task,
handle_cancel,
handle_logout,
)
.chain(),
);
}
}
// ---------------------------------------------------------------------------
// Systems
// ---------------------------------------------------------------------------
/// Opens the sync-setup modal when `SyncConfigureRequestEvent` is received.
fn open_sync_setup_modal(
mut events: MessageReader<SyncConfigureRequestEvent>,
existing: Query<(), With<SyncSetupScreen>>,
mut commands: Commands,
mut focused: ResMut<SyncFocusedField>,
font_res: Option<Res<FontResource>>,
) {
if events.is_empty() {
return;
}
events.clear();
if !existing.is_empty() {
return; // Already open.
}
*focused = SyncFocusedField::Url;
spawn_sync_setup_modal(&mut commands, font_res.as_deref());
}
/// Routes keyboard input to the focused field while the modal is open.
fn handle_text_input(
screen: Query<(), With<SyncSetupScreen>>,
mut key_events: MessageReader<KeyboardInput>,
mut focused: ResMut<SyncFocusedField>,
mut fields: Query<(&SyncFieldKind, &mut SyncFieldBuffer, &mut Text, &mut TextColor)>,
pending: Res<PendingAuthTask>,
) {
if screen.is_empty() || pending.task.is_some() {
// Swallow events while modal is closed or auth is in flight.
key_events.clear();
return;
}
for ev in key_events.read() {
if ev.state != ButtonState::Pressed {
continue;
}
// Tab / Shift-Tab cycle focus.
if ev.key_code == KeyCode::Tab {
let shift = ev.logical_key == bevy::input::keyboard::Key::Tab; // no-shift
let _ = shift; // handled below via modifier check
// Bevy doesn't give us the shift modifier state on KeyboardInput directly,
// so we check key_code == Tab and trust that shift produces a separate event.
// Use ButtonInput<KeyCode> alternative: we check Tab key here and rely on
// the SyncFocusedField cycling being called per press.
*focused = focused.next();
continue;
}
if ev.key_code == KeyCode::Backspace {
for (kind, mut buf, mut text, _) in &mut fields {
if *kind == focused.kind() {
buf.0.pop();
text.0 = display_text(&buf.0, *kind);
}
}
continue;
}
// Printable character — append to focused buffer.
if let Some(ch) = ev.text.as_deref().and_then(printable_char) {
for (kind, mut buf, mut text, mut color) in &mut fields {
if *kind == focused.kind() {
if buf.0.len() < 256 {
buf.0.push(ch);
}
text.0 = display_text(&buf.0, *kind);
color.0 = TEXT_PRIMARY;
}
}
}
}
}
/// Updates the border colour of each input field based on which field is focused.
fn update_field_borders(
screen: Query<(), With<SyncSetupScreen>>,
focused: Res<SyncFocusedField>,
mut borders: Query<(&SyncFieldKind, &mut BorderColor), Without<SyncFieldBuffer>>,
) {
if screen.is_empty() || !focused.is_changed() {
return;
}
for (kind, mut border) in &mut borders {
*border = BorderColor::all(if *kind == focused.kind() {
ACCENT_PRIMARY
} else {
BORDER_SUBTLE
});
}
}
/// Fires an async auth task when Login or Register is clicked.
fn handle_auth_button(
login_q: Query<&Interaction, (Changed<Interaction>, With<SyncLoginButton>)>,
register_q: Query<&Interaction, (Changed<Interaction>, With<SyncRegisterButton>)>,
fields: Query<(&SyncFieldKind, &SyncFieldBuffer)>,
mut pending: ResMut<PendingAuthTask>,
mut error_nodes: Query<(&mut Text, &mut TextColor), With<SyncAuthError>>,
mut busy_nodes: Query<&mut Visibility, With<SyncBusyOverlay>>,
) {
let login_clicked = login_q
.iter()
.any(|i| *i == Interaction::Pressed);
let register_clicked = register_q
.iter()
.any(|i| *i == Interaction::Pressed);
if !login_clicked && !register_clicked {
return;
}
if pending.task.is_some() {
return; // Already in flight.
}
// Collect field values.
let mut url = String::new();
let mut username = String::new();
let mut password = String::new();
for (kind, buf) in &fields {
match kind {
SyncFieldKind::Url => url = buf.0.trim().to_string(),
SyncFieldKind::Username => username = buf.0.trim().to_string(),
SyncFieldKind::Password => password = buf.0.clone(),
}
}
// Basic validation before hitting the network.
let validation_error = if url.is_empty() {
Some("Server URL is required")
} else if !url.starts_with("http://") && !url.starts_with("https://") {
Some("URL must start with http:// or https://")
} else if username.is_empty() {
Some("Username is required")
} else if password.is_empty() {
Some("Password is required")
} else {
None
};
if let Some(msg) = validation_error {
for (mut text, mut color) in &mut error_nodes {
text.0 = msg.to_string();
color.0 = STATE_DANGER;
}
return;
}
// Clear error and show busy indicator.
for (mut text, _) in &mut error_nodes {
text.0 = "Connecting…".to_string();
}
for mut vis in &mut busy_nodes {
*vis = Visibility::Visible;
}
let is_register = register_clicked;
let client = SolitaireServerClient::new(url.clone(), username.clone());
let pw = password.clone();
let task = AsyncComputeTaskPool::get().spawn(async move {
tokio::runtime::Builder::new_current_thread()
.enable_all()
.build()
.map_err(|e| SyncError::Network(format!("tokio rt: {e}")))?
.block_on(async {
if is_register {
client.register(&pw).await
} else {
client.login(&pw).await
}
})
});
pending.task = Some(task);
pending.url = url;
pending.username = username;
}
/// Polls the in-flight auth task. On success updates settings + provider.
#[allow(clippy::too_many_arguments)]
fn poll_auth_task(
mut pending: ResMut<PendingAuthTask>,
mut settings: ResMut<SettingsResource>,
settings_path: Res<SettingsStoragePath>,
mut provider: ResMut<SyncProviderResource>,
mut error_nodes: Query<(&mut Text, &mut TextColor), With<SyncAuthError>>,
mut busy_nodes: Query<&mut Visibility, With<SyncBusyOverlay>>,
screen: Query<Entity, With<SyncSetupScreen>>,
mut settings_screen: ResMut<SettingsScreen>,
mut commands: Commands,
mut manual_sync: MessageWriter<ManualSyncRequestEvent>,
mut toast: MessageWriter<InfoToastEvent>,
) {
let Some(task) = pending.task.as_mut() else {
return;
};
let Some(result) = future::block_on(future::poll_once(task)) else {
return;
};
pending.task = None;
for mut vis in &mut busy_nodes {
*vis = Visibility::Hidden;
}
match result {
Ok((access_token, refresh_token)) => {
let url = pending.url.clone();
let username = pending.username.clone();
// Persist tokens to the OS keychain / Android Keystore.
if let Err(e) = store_tokens(&username, &access_token, &refresh_token) {
for (mut text, mut color) in &mut error_nodes {
text.0 = format!("Token storage failed: {e}");
color.0 = STATE_DANGER;
}
return;
}
// Update settings and persist.
settings.0.sync_backend = SyncBackend::SolitaireServer {
url: url.clone(),
username: username.clone(),
};
if let Some(path) = &settings_path.0
&& let Err(e) = save_settings_to(path, &settings.0)
{
warn!("sync setup: failed to persist settings: {e}");
}
// Hot-swap the provider so pull/push use the new credentials.
provider.0 = Arc::new(SolitaireServerClient::new(url, username.clone()));
// Kick off an immediate pull with the new provider.
manual_sync.write(ManualSyncRequestEvent);
// Close both the setup modal and the settings panel.
for entity in &screen {
commands.entity(entity).despawn();
}
settings_screen.0 = false;
toast.write(InfoToastEvent(format!("Connected as {username}")));
}
Err(e) => {
let msg = match e {
SyncError::Auth(m) => m,
SyncError::Network(m) => format!("Network error: {m}"),
SyncError::Serialization(m) => format!("Unexpected response: {m}"),
SyncError::UnsupportedPlatform => "Unsupported platform".into(),
};
for (mut text, mut color) in &mut error_nodes {
text.0 = msg.clone();
color.0 = STATE_DANGER;
}
}
}
}
/// Dismisses the sync-setup modal on Cancel click or Escape.
fn handle_cancel(
cancel_q: Query<&Interaction, (Changed<Interaction>, With<SyncCancelButton>)>,
keys: Res<ButtonInput<KeyCode>>,
screen: Query<Entity, With<SyncSetupScreen>>,
mut commands: Commands,
) {
let cancelled = cancel_q.iter().any(|i| *i == Interaction::Pressed)
|| keys.just_pressed(KeyCode::Escape);
if !cancelled || screen.is_empty() {
return;
}
for entity in &screen {
commands.entity(entity).despawn();
}
}
/// Clears stored tokens, resets the backend to `Local`, and hot-swaps the
/// provider. Triggered by "Disconnect" in the settings sync section.
fn handle_logout(
mut events: MessageReader<SyncLogoutRequestEvent>,
mut settings: ResMut<SettingsResource>,
settings_path: Res<SettingsStoragePath>,
mut provider: ResMut<SyncProviderResource>,
mut settings_screen: ResMut<SettingsScreen>,
mut toast: MessageWriter<InfoToastEvent>,
) {
if events.is_empty() {
return;
}
events.clear();
// Extract username before resetting so we can clear the right keychain key.
let username = match &settings.0.sync_backend {
SyncBackend::SolitaireServer { username, .. } => Some(username.clone()),
SyncBackend::Local => None,
};
if let Some(u) = username
&& let Err(e) = delete_tokens(&u)
{
warn!("sync logout: failed to clear tokens: {e}");
}
settings.0.sync_backend = SyncBackend::Local;
if let Some(path) = &settings_path.0
&& let Err(e) = save_settings_to(path, &settings.0)
{
warn!("sync logout: failed to persist settings: {e}");
}
provider.0 = Arc::new(LocalOnlyProvider);
settings_screen.0 = false;
toast.write(InfoToastEvent("Disconnected from sync server".to_string()));
}
// ---------------------------------------------------------------------------
// UI construction
// ---------------------------------------------------------------------------
fn spawn_sync_setup_modal(commands: &mut Commands, font_res: Option<&FontResource>) {
spawn_modal(commands, SyncSetupScreen, Z_MODAL_PANEL + 1, |card| {
// Header.
card.spawn(Node {
padding: UiRect::new(VAL_SPACE_4, VAL_SPACE_4, VAL_SPACE_3, VAL_SPACE_2),
..default()
})
.with_children(|h| {
h.spawn((
Text::new("Connect to Server"),
make_font(font_res, TYPE_BODY_LG),
TextColor(TEXT_PRIMARY),
));
});
// Scrollable body — three labeled input fields + error line.
card.spawn(Node {
flex_direction: FlexDirection::Column,
row_gap: VAL_SPACE_3,
padding: UiRect::axes(VAL_SPACE_4, VAL_SPACE_2),
flex_grow: 1.0,
..default()
})
.with_children(|body| {
spawn_field(
body,
SyncFieldKind::Url,
"Server URL",
"https://your-server.example.com",
true, // focused initially
font_res,
);
spawn_field(
body,
SyncFieldKind::Username,
"Username",
"your-username",
false,
font_res,
);
spawn_field(
body,
SyncFieldKind::Password,
"Password",
"••••••••",
false,
font_res,
);
// Error / status line.
body.spawn(Node {
min_height: Val::Px(18.0),
..default()
})
.with_children(|row| {
row.spawn((
SyncAuthError,
SyncBusyOverlay,
Text::new(String::new()),
make_font(font_res, TYPE_CAPTION),
TextColor(TEXT_SECONDARY),
Visibility::Hidden,
));
});
// Tab hint.
body.spawn((
Text::new("Tab = next field"),
make_font(font_res, TYPE_CAPTION),
TextColor(TEXT_DISABLED),
));
});
// Action row.
card.spawn(Node {
flex_direction: FlexDirection::Row,
justify_content: JustifyContent::FlexEnd,
column_gap: VAL_SPACE_2,
padding: UiRect::new(VAL_SPACE_4, VAL_SPACE_4, VAL_SPACE_2, VAL_SPACE_3),
..default()
})
.with_children(|actions| {
spawn_action_button(actions, SyncCancelButton, "Cancel", false, font_res);
spawn_action_button(actions, SyncRegisterButton, "Register", false, font_res);
spawn_action_button(actions, SyncLoginButton, "Log In", true, font_res);
});
});
}
fn spawn_field(
parent: &mut ChildSpawnerCommands,
kind: SyncFieldKind,
label: &str,
placeholder: &str,
focused: bool,
font_res: Option<&FontResource>,
) {
parent
.spawn(Node {
flex_direction: FlexDirection::Column,
row_gap: Val::Px(4.0),
..default()
})
.with_children(|col| {
// Label.
col.spawn((
Text::new(label.to_string()),
make_font(font_res, TYPE_CAPTION),
TextColor(TEXT_SECONDARY),
));
// Input border container — carries kind for the border-update system.
col.spawn((
kind,
Node {
border: UiRect::all(Val::Px(1.0)),
border_radius: BorderRadius::all(Val::Px(RADIUS_SM)),
padding: UiRect::axes(VAL_SPACE_2, Val::Px(6.0)),
min_height: Val::Px(32.0),
..default()
},
BackgroundColor(BG_ELEVATED),
BorderColor::all(if focused { ACCENT_PRIMARY } else { BORDER_SUBTLE }),
HighContrastBorder::with_default(BORDER_SUBTLE),
))
.with_children(|border| {
// Inner text / buffer entity.
border.spawn((
kind,
SyncFieldBuffer(String::new()),
Text::new(placeholder.to_string()),
make_font(font_res, TYPE_BODY),
TextColor(TEXT_DISABLED),
));
});
});
}
fn spawn_action_button<M: Component>(
parent: &mut ChildSpawnerCommands,
marker: M,
label: &str,
primary: bool,
font_res: Option<&FontResource>,
) {
let bg = if primary { ACCENT_PRIMARY } else { BG_ELEVATED_HI };
let fg = TEXT_PRIMARY;
parent
.spawn((
marker,
Button,
Node {
padding: UiRect::axes(VAL_SPACE_3, VAL_SPACE_2),
justify_content: JustifyContent::Center,
border: UiRect::all(Val::Px(1.0)),
border_radius: BorderRadius::all(Val::Px(RADIUS_SM)),
..default()
},
BackgroundColor(bg),
BorderColor::all(if primary { ACCENT_PRIMARY } else { BORDER_SUBTLE }),
))
.with_children(|b| {
b.spawn((
Text::new(label.to_string()),
make_font(font_res, TYPE_BODY),
TextColor(fg),
));
});
}
// ---------------------------------------------------------------------------
// Helpers
// ---------------------------------------------------------------------------
fn make_font(font_res: Option<&FontResource>, size: f32) -> TextFont {
TextFont {
font: font_res.map(|f| f.0.clone()).unwrap_or_default(),
font_size: size,
..default()
}
}
/// Returns the display string for a field — password fields show bullets.
fn display_text(raw: &str, kind: SyncFieldKind) -> String {
if kind == SyncFieldKind::Password {
"".repeat(raw.len())
} else {
raw.to_string()
}
}
/// Extracts a printable ASCII character from a SmolStr keypress text.
fn printable_char(text: &str) -> Option<char> {
let ch = text.chars().next()?;
// Accept printable ASCII: 0x20 (space) through 0x7e (~).
(' '..='~').contains(&ch).then_some(ch)
}