fix(engine): eliminate panics, fix dismiss hit-test scope, guard home respawn
CR-2: dismiss_modal_on_scrim_click now queries only the target scrim's
Children rather than all ModalCard entities globally. Prevents
dismissing the wrong scrim when two overlapping modals are open.
CR-5: handle_home_draw_mode_buttons and handle_home_difficulty_toggle
now check other_modal_scrims.is_empty() before the despawn+respawn
cycle, preventing a concurrent second ModalScrim in the same frame.
H-1: solitaire_core::game_state — replaced all panicking piles[&key]
index accesses with safe .get().ok_or(MoveError::InvalidSource)?,
.get().is_some_and(...), or .get().and_then(...) in draw(),
check_auto_complete(), next_auto_complete_move(), foundation_slot_for().
H-5: input_plugin end_drag and touch_end_drag — replaced piles[&target]
with .get(&target).is_some_and(...) so missing pile types reject the
move rather than panicking.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -603,7 +603,7 @@ pub fn dismiss_modal_on_scrim_click(
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mut commands: Commands,
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mouse: Option<Res<ButtonInput<MouseButton>>>,
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windows: Query<&Window, With<PrimaryWindow>>,
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scrims: Query<Entity, (With<ModalScrim>, With<ScrimDismissible>)>,
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scrims: Query<(Entity, &Children), (With<ModalScrim>, With<ScrimDismissible>)>,
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cards: Query<(&UiGlobalTransform, &ComputedNode), With<ModalCard>>,
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) {
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let Some(mouse) = mouse else { return };
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@@ -620,15 +620,19 @@ pub fn dismiss_modal_on_scrim_click(
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// Topmost-only: bail after the first dismissible scrim. Stacked
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// dismissible modals are not currently a real case, but this guard
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// keeps the behaviour predictable if they ever arise.
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let Some(scrim_entity) = scrims.iter().next() else {
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let Some((scrim_entity, scrim_children)) = scrims.iter().next() else {
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return;
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};
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let cursor_over_card = cards.iter().any(|(transform, computed)| {
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let inv = computed.inverse_scale_factor;
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let size_logical = computed.size() * inv;
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let centre_logical = transform.translation * inv;
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cursor_is_inside_rect(cursor, centre_logical, size_logical)
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// Only test the ModalCard(s) that belong to THIS scrim, not cards
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// from any other concurrently-open modal.
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let cursor_over_card = scrim_children.iter().any(|child| {
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cards.get(child).is_ok_and(|(transform, computed)| {
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let inv = computed.inverse_scale_factor;
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let size_logical = computed.size() * inv;
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let centre_logical = transform.translation * inv;
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cursor_is_inside_rect(cursor, centre_logical, size_logical)
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})
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});
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if !cursor_over_card {
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