fix(engine): eliminate panics, fix dismiss hit-test scope, guard home respawn

CR-2: dismiss_modal_on_scrim_click now queries only the target scrim's
      Children rather than all ModalCard entities globally. Prevents
      dismissing the wrong scrim when two overlapping modals are open.

CR-5: handle_home_draw_mode_buttons and handle_home_difficulty_toggle
      now check other_modal_scrims.is_empty() before the despawn+respawn
      cycle, preventing a concurrent second ModalScrim in the same frame.

H-1:  solitaire_core::game_state — replaced all panicking piles[&key]
      index accesses with safe .get().ok_or(MoveError::InvalidSource)?,
      .get().is_some_and(...), or .get().and_then(...) in draw(),
      check_auto_complete(), next_auto_complete_move(), foundation_slot_for().

H-5:  input_plugin end_drag and touch_end_drag — replaced piles[&target]
      with .get(&target).is_some_and(...) so missing pile types reject the
      move rather than panicking.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
funman300
2026-05-17 20:09:01 -07:00
parent d3d8094ebb
commit 3bb3ddb6f8
4 changed files with 43 additions and 25 deletions
+11 -7
View File
@@ -603,7 +603,7 @@ pub fn dismiss_modal_on_scrim_click(
mut commands: Commands,
mouse: Option<Res<ButtonInput<MouseButton>>>,
windows: Query<&Window, With<PrimaryWindow>>,
scrims: Query<Entity, (With<ModalScrim>, With<ScrimDismissible>)>,
scrims: Query<(Entity, &Children), (With<ModalScrim>, With<ScrimDismissible>)>,
cards: Query<(&UiGlobalTransform, &ComputedNode), With<ModalCard>>,
) {
let Some(mouse) = mouse else { return };
@@ -620,15 +620,19 @@ pub fn dismiss_modal_on_scrim_click(
// Topmost-only: bail after the first dismissible scrim. Stacked
// dismissible modals are not currently a real case, but this guard
// keeps the behaviour predictable if they ever arise.
let Some(scrim_entity) = scrims.iter().next() else {
let Some((scrim_entity, scrim_children)) = scrims.iter().next() else {
return;
};
let cursor_over_card = cards.iter().any(|(transform, computed)| {
let inv = computed.inverse_scale_factor;
let size_logical = computed.size() * inv;
let centre_logical = transform.translation * inv;
cursor_is_inside_rect(cursor, centre_logical, size_logical)
// Only test the ModalCard(s) that belong to THIS scrim, not cards
// from any other concurrently-open modal.
let cursor_over_card = scrim_children.iter().any(|child| {
cards.get(child).is_ok_and(|(transform, computed)| {
let inv = computed.inverse_scale_factor;
let size_logical = computed.size() * inv;
let centre_logical = transform.translation * inv;
cursor_is_inside_rect(cursor, centre_logical, size_logical)
})
});
if !cursor_over_card {