fix(server): XSS, missing score submission, leaderboard never updated, no LIMIT
- leaderboard.html, replays.html: escape user-supplied display_name and username before inserting into innerHTML to prevent stored XSS - game.js: call POST /api/replays on win so browser-game completions are recorded; scores were never submitted before this fix - replays.rs: after replay insert, upsert leaderboard best_score / best_time_secs for opted-in users when the new score beats their current best (classic mode only); scores were never updated before this fix - leaderboard.rs: add LIMIT 100 to GET /api/leaderboard to prevent unbounded query growth Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -100,6 +100,9 @@
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</main>
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<script>
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const TOKEN_KEY = 'fs_token';
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function esc(s) {
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return String(s ?? '').replace(/&/g,'&').replace(/</g,'<').replace(/>/g,'>').replace(/"/g,'"');
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}
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function fmtTime(secs) {
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if (!secs) return '—';
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const m = Math.floor(secs / 60), s = secs % 60;
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@@ -123,7 +126,7 @@
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tbody.innerHTML = rows.map((r, i) => `
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<tr>
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<td class="rank rank-${i+1}">${i+1}</td>
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<td>${r.display_name ?? '—'}</td>
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<td>${esc(r.display_name) || '—'}</td>
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<td class="score">${r.best_score?.toLocaleString() ?? '—'}</td>
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<td class="time">${fmtTime(r.best_time_secs)}</td>
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</tr>`).join('');
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