chore(deps): migrate to Bevy 0.18
- BorderRadius is no longer a Component; moved into Node.border_radius field at all 15 spawn sites across 6 plugin files - Events<T> renamed to Messages<T> in test code (12 files) - KeyboardEvents SystemParam renamed to KeyboardMessages to match the MessageWriter rename done in the 0.17 hop - WindowResolution::from((f32,f32)) removed; use (u32,u32) tuple in main.rs Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -228,7 +228,7 @@ mod tests {
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let base_win_xp = solitaire_data::xp_for_win(60, false);
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assert_eq!(p.total_xp - xp_before, base_win_xp + WEEKLY_GOAL_XP);
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let events = app.world().resource::<Events<WeeklyGoalCompletedEvent>>();
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let events = app.world().resource::<Messages<WeeklyGoalCompletedEvent>>();
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let mut cursor = events.get_cursor();
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let fired: Vec<_> = cursor.read(events).cloned().collect();
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assert!(fired.iter().any(|e| e.goal_id == "weekly_3_fast"));
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@@ -286,7 +286,7 @@ mod tests {
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});
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app.update();
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let events = app.world().resource::<Events<LevelUpEvent>>();
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let events = app.world().resource::<Messages<LevelUpEvent>>();
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let mut cursor = events.get_cursor();
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let fired: Vec<_> = cursor.read(events).copied().collect();
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assert!(!fired.is_empty(), "LevelUpEvent must fire when weekly bonus pushes past a level threshold");
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