docs(handoff): record v0.40.0 release
Updates SESSION_HANDOFF.md with the v0.40.0 Android release (PRs #105/#106/#108), the pre-release validation performed, and the still-open physical-device smoke test. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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# Ferrous Solitaire — Session Handoff
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**Last updated:** 2026-06-09 — AVD Android launch smoke passed; physical-device gate remains.
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**Last updated:** 2026-06-25 — v0.40.0 released (Android APK published); physical-device gate remains.
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---
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## Current state
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- **Branch state:** `master` pushed to origin; latest commits are validation runbooks, card-label test coverage, and Android AVD smoke notes.
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- **Latest tag:** `v0.39.0`
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- **Working tree:** clean. Local `scripts/` helpers are excluded through `.git/info/exclude` and intentionally not committed.
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- **Latest verification in this follow-up:** `cargo test -p solitaire_core`; `cargo test -p solitaire_data matomo_client`; `cargo test -p solitaire_engine analytics_plugin`; `cargo test -p solitaire_engine settings_plugin`; `cargo test -p solitaire_engine card_plugin`; `cargo apk build -p solitaire_app --target x86_64-linux-android --lib`; AVD `Pixel_7` install/launch/input smoke.
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- **Full previous gate:** Claude reported recent card_game work pushed to origin and `cargo test` / `clippy` gates passing before the changelog follow-up.
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- **Branch state:** `master` pushed to origin; latest commits are the Draw-Three waste fan fix, its regression tests, and the NDK doc update (PRs #105–#108).
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- **Latest tag:** `v0.40.0` (released — signed arm64-v8a APK published to the Gitea release for Obtainium/sideload). `v0.39.1` was the prior published release.
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- **Working tree:** clean. Local `scripts/` helpers (incl. `scripts/watch_deploy.sh`) are intentionally not committed.
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- **Latest verification this session:** `cargo clippy --workspace --all-targets -- -D warnings`; `cargo test --workspace`; `cargo build -p solitaire_app`; Android cross-compile + clippy for `aarch64-linux-android` (clean); full local signed arm64-v8a APK via `scripts/build_android_apk.sh`; CI `android-release` for `v0.40.0` completed/success with APK download HTTP 200.
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- **Full previous gate:** card_game work pushed to origin with `cargo test` / `clippy` gates passing.
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---
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## v0.40.0 release (2026-06-25)
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Released via tag push → `.gitea/workflows/android-release.yml` built and signed the
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arm64-v8a release APK (release keystore, `versionCode 4000` / `versionName 0.40.0`,
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29.2 MB) and published it to the Gitea release. Obtainium clients tracking the repo
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pick it up automatically.
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- Release: https://git.aleshym.co/funman300/Ferrous-Solitaire/releases/tag/v0.40.0
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| PR | Summary |
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|----|---------|
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| #106 | **fix(engine):** Draw-Three waste fan hit-test now shares the renderer's fan step (`card_plugin::waste_fan_step` / `tableau_col_step`). The two had diverged under Android's tighter column spacing (`H_GAP_DIVISOR=32`), shifting the top fanned waste card's click target onto the card beneath it — so dragging the visible top card played the wrong one. Desktop/web were unaffected (the formulas already coincided there). |
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| #105 | **test(engine):** waste-card draggability regression tests (`find_draggable_at` picks the waste top with multiple cards and as a lone card). |
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| #108 | **docs(android):** NDK reference updated `26.3.11579264` → `30.0.14904198`; noted versions are not load-bearing and `build_android_apk.sh` auto-discovers the newest NDK/build-tools. |
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Pre-release validation performed locally this session: workspace clippy/test/build
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gates; `aarch64-linux-android` cross-compile + clippy clean (covers the
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`#[cfg(target_os = "android")]` paths that host CI never lints); release manifest
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sanity (`solitaire_app/android/AndroidManifest.xml` has no version fields so CI
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injection works; `lib_name` matches `[lib].name`); and a full signed local APK
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proving the `build_android_apk.sh` packaging pipeline end-to-end.
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---
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@@ -106,10 +130,16 @@ Three bugs fixed:
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### 1. Android APK launch verification (Option A)
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Physical device test: install the latest APK on a real Android device (not AVD),
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and run the checklist in `docs/ANDROID.md`. This has never been gated in CI.
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and run the checklist in `docs/ANDROID.md §4`. This has never been gated in CI.
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AVD `adb shell input tap` doesn't deliver real touch events, so physical-device
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smoke testing is the only gate.
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**Still open after the v0.40.0 release.** The signed release APK is now published
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(grab it from the release page, or use the local `target/debug/apk/ferrous-solitaire.apk`).
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When testing, specifically exercise the Draw-Three waste fan fixed in #106: switch
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to Draw-Three, draw several cards, and confirm dragging the visible top waste card
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plays *that* card, not the one beneath it.
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Latest AVD smoke (2026-06-08 local / 2026-06-09 UTC): built
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`target/debug/apk/ferrous-solitaire.apk` for `x86_64-linux-android`, installed
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it on AVD `Pixel_7`, launched `android.app.NativeActivity`, confirmed Bevy
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