refactor(core): derive Copy for DrawMode; drop redundant .clone() calls (M-18)

DrawMode is a fieldless two-variant enum — it is trivially bitwise-
copyable. Adding Copy + updating choose_winnable_seed to take the value
directly eliminates 13 superfluous .clone() calls across solitaire_core,
solitaire_engine, solitaire_assetgen, and solitaire_wasm.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
funman300
2026-05-17 21:18:23 -07:00
parent fa84152429
commit 18d7937b51
12 changed files with 17 additions and 18 deletions
+1 -1
View File
@@ -119,7 +119,7 @@ impl ReplayPlayer {
let replay: Replay =
serde_json::from_str(replay_json).map_err(|e| format!("invalid replay JSON: {e}"))?;
let game =
GameState::new_with_mode(replay.seed, replay.draw_mode.clone(), replay.mode);
GameState::new_with_mode(replay.seed, replay.draw_mode, replay.mode);
Ok(Self {
game,
moves: replay.moves,