refactor(core): derive Copy for DrawMode; drop redundant .clone() calls (M-18)

DrawMode is a fieldless two-variant enum — it is trivially bitwise-
copyable. Adding Copy + updating choose_winnable_seed to take the value
directly eliminates 13 superfluous .clone() calls across solitaire_core,
solitaire_engine, solitaire_assetgen, and solitaire_wasm.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
funman300
2026-05-17 21:18:23 -07:00
parent fa84152429
commit 18d7937b51
12 changed files with 17 additions and 18 deletions
+1 -1
View File
@@ -82,7 +82,7 @@ fn evaluate_weekly_goals(
let ctx = WeeklyGoalContext {
time_seconds: ev.time_seconds,
used_undo: game.0.undo_count > 0,
draw_mode: game.0.draw_mode.clone(),
draw_mode: game.0.draw_mode,
};
for def in WEEKLY_GOALS {
if !def.matches(&ctx) {