refactor(core): derive Copy for DrawMode; drop redundant .clone() calls (M-18)
DrawMode is a fieldless two-variant enum — it is trivially bitwise- copyable. Adding Copy + updating choose_winnable_seed to take the value directly eliminates 13 superfluous .clone() calls across solitaire_core, solitaire_engine, solitaire_assetgen, and solitaire_wasm. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -338,7 +338,7 @@ fn tick_debounce_and_spawn_solver_task(
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let draw_mode = settings
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.as_ref()
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.map_or(DrawMode::DrawOne, |s| s.0.draw_mode.clone());
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.map_or(DrawMode::DrawOne, |s| s.0.draw_mode);
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let cfg = SolverConfig::default();
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let task = AsyncComputeTaskPool::get()
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.spawn(async move { try_solve(seed, draw_mode, &cfg) });
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