refactor(core): derive Copy for DrawMode; drop redundant .clone() calls (M-18)

DrawMode is a fieldless two-variant enum — it is trivially bitwise-
copyable. Adding Copy + updating choose_winnable_seed to take the value
directly eliminates 13 superfluous .clone() calls across solitaire_core,
solitaire_engine, solitaire_assetgen, and solitaire_wasm.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
funman300
2026-05-17 21:18:23 -07:00
parent fa84152429
commit 18d7937b51
12 changed files with 17 additions and 18 deletions
+1 -1
View File
@@ -235,7 +235,7 @@ fn toggle_pause(
// Snapshot current level and streak at pause time.
let level = progress.as_deref().map(|p| p.0.level);
let streak = stats.as_deref().map(|s| s.0.win_streak_current);
let draw_mode = settings.as_deref().map(|s| s.0.draw_mode.clone());
let draw_mode = settings.as_deref().map(|s| s.0.draw_mode);
spawn_pause_screen(
&mut commands,
level,