feat(engine): InfoToastEvent — show locked-mode messages on-screen

Replaces silent info!() log calls with on-screen toasts when the player
presses Z/X/T without reaching the required unlock level. Any system
can now fire InfoToastEvent(message) to surface a brief text overlay
without depending on a specific plugin.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
root
2026-04-27 02:57:34 +00:00
parent 4a33cbdc22
commit 11cb53ab29
6 changed files with 36 additions and 20 deletions
+6 -5
View File
@@ -8,7 +8,7 @@ use bevy::prelude::*;
use solitaire_core::game_state::GameMode;
use crate::challenge_plugin::CHALLENGE_UNLOCK_LEVEL;
use crate::events::{GameWonEvent, NewGameRequestEvent};
use crate::events::{GameWonEvent, InfoToastEvent, NewGameRequestEvent};
use crate::game_plugin::GameMutation;
use crate::progress_plugin::ProgressResource;
use crate::resources::GameStateResource;
@@ -39,6 +39,7 @@ impl Plugin for TimeAttackPlugin {
.add_event::<TimeAttackEndedEvent>()
.add_event::<GameWonEvent>()
.add_event::<NewGameRequestEvent>()
.add_event::<InfoToastEvent>()
.add_systems(
Update,
handle_start_time_attack_request.before(GameMutation),
@@ -53,15 +54,15 @@ fn handle_start_time_attack_request(
progress: Res<ProgressResource>,
mut session: ResMut<TimeAttackResource>,
mut new_game: EventWriter<NewGameRequestEvent>,
mut info_toast: EventWriter<InfoToastEvent>,
) {
if !keys.just_pressed(KeyCode::KeyT) {
return;
}
if progress.0.level < CHALLENGE_UNLOCK_LEVEL {
info!(
"Time Attack locked — reach level {} (currently {}).",
CHALLENGE_UNLOCK_LEVEL, progress.0.level
);
info_toast.send(InfoToastEvent(format!(
"Time Attack unlocks at level {CHALLENGE_UNLOCK_LEVEL}"
)));
return;
}
*session = TimeAttackResource {