style: cargo fmt under rustfmt 1.9 and gate formatting in CI
The repo was formatted under an older stable; rustfmt 1.9 (Rust 1.95) wraps signatures and call sites differently, so every touched file was picking up unrelated formatting hunks. One mechanical pass, and a 'cargo fmt --check' step in the test workflow (same pinned 1.95.0 toolchain) so drift can't accumulate again. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -47,10 +47,10 @@ use bevy::input::touch::Touches;
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use bevy::math::Vec2;
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use bevy::prelude::*;
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use bevy::window::PrimaryWindow;
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use solitaire_core::{Foundation, KlondikePile, Tableau};
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use solitaire_core::{FOUNDATIONS, TABLEAUS};
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use solitaire_core::Card;
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use solitaire_core::game_state::GameState;
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use solitaire_core::{FOUNDATIONS, TABLEAUS};
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use solitaire_core::{Foundation, KlondikePile, Tableau};
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use crate::card_plugin::TABLEAU_FACEDOWN_FAN_FRAC;
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use crate::events::{MoveRejectedEvent, MoveRequestEvent};
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@@ -360,9 +360,6 @@ fn pile_cards(game: &GameState, pile: &KlondikePile) -> Vec<(Card, bool)> {
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}
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}
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/// Builds the `(destination, anchor)` list for a fresh radial open.
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///
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/// `half_extents` is the window half-size in world space — icons are clamped
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@@ -381,8 +378,10 @@ fn build_radial_destinations(
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.map(|(i, d)| {
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let raw = radial_anchor_for_index(centre, count, i, RADIAL_RADIUS_PX);
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let clamped = Vec2::new(
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raw.x.clamp(-half_extents.x + margin, half_extents.x - margin),
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raw.y.clamp(-half_extents.y + margin, half_extents.y - margin),
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raw.x
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.clamp(-half_extents.x + margin, half_extents.x - margin),
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raw.y
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.clamp(-half_extents.y + margin, half_extents.y - margin),
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);
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(d, clamped)
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})
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