style: cargo fmt under rustfmt 1.9 and gate formatting in CI
The repo was formatted under an older stable; rustfmt 1.9 (Rust 1.95) wraps signatures and call sites differently, so every touched file was picking up unrelated formatting hunks. One mechanical pass, and a 'cargo fmt --check' step in the test workflow (same pinned 1.95.0 toolchain) so drift can't accumulate again. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -3,8 +3,6 @@
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use super::*;
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/// Auto-fade state for the action button bar. The bar fades out when
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/// the cursor is in the play area (below the HUD band) and back in when
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/// the cursor approaches the top of the window — same UX as a video
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@@ -49,7 +47,11 @@ const ACTION_FADE_RATE_PER_SEC: f32 = 6.0;
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/// `target` at a fixed rate so the visual transition is smooth across
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/// variable framerates.
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#[cfg(not(target_os = "android"))]
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pub(super) fn update_action_fade(windows: Query<&Window>, time: Res<Time>, mut fade: ResMut<HudActionFade>) {
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pub(super) fn update_action_fade(
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windows: Query<&Window>,
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time: Res<Time>,
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mut fade: ResMut<HudActionFade>,
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) {
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let Ok(window) = windows.single() else {
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return;
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};
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@@ -427,4 +429,3 @@ pub(super) fn lerp_text_color(from: Color, to: Color, t: f32) -> Color {
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from.alpha + (to.alpha - from.alpha) * t,
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)
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}
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