style: cargo fmt under rustfmt 1.9 and gate formatting in CI
The repo was formatted under an older stable; rustfmt 1.9 (Rust 1.95) wraps signatures and call sites differently, so every touched file was picking up unrelated formatting hunks. One mechanical pass, and a 'cargo fmt --check' step in the test workflow (same pinned 1.95.0 toolchain) so drift can't accumulate again. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -852,7 +852,10 @@ mod tests {
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let mut app = App::new();
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app.add_plugins(MinimalPlugins)
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.add_plugins(FeedbackAnimPlugin);
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app.insert_resource(GameStateResource(GameState::new(1, DrawStockConfig::DrawOne)));
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app.insert_resource(GameStateResource(GameState::new(
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1,
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DrawStockConfig::DrawOne,
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)));
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app.insert_resource(SettingsResource(Settings {
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reduce_motion_mode: true,
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..Settings::default()
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@@ -906,7 +909,10 @@ mod tests {
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let mut app = App::new();
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app.add_plugins(MinimalPlugins)
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.add_plugins(FeedbackAnimPlugin);
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app.insert_resource(GameStateResource(GameState::new(1, DrawStockConfig::DrawOne)));
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app.insert_resource(GameStateResource(GameState::new(
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1,
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DrawStockConfig::DrawOne,
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)));
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app.insert_resource(SettingsResource(Settings {
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reduce_motion_mode: true,
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..Settings::default()
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