style: cargo fmt under rustfmt 1.9 and gate formatting in CI
The repo was formatted under an older stable; rustfmt 1.9 (Rust 1.95) wraps signatures and call sites differently, so every touched file was picking up unrelated formatting hunks. One mechanical pass, and a 'cargo fmt --check' step in the test workflow (same pinned 1.95.0 toolchain) so drift can't accumulate again. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -14,8 +14,8 @@ use std::collections::HashMap;
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use bevy::color::Color;
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use bevy::prelude::*;
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use solitaire_core::{KlondikePile, Tableau};
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use solitaire_core::Card;
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use solitaire_core::{KlondikePile, Tableau};
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use crate::card_animation::CardAnimation;
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use crate::events::{CardFaceRevealedEvent, CardFlippedEvent};
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@@ -577,10 +577,7 @@ impl Plugin for CardPlugin {
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// the chain each pair is a scheduler ambiguity (#143). All
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// members are cheap and mostly change-gated; sequential
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// execution is not a cost that matters here.
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.configure_sets(
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Update,
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LayoutSystem::UpdateOnResize.before(BoardVisuals),
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)
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.configure_sets(Update, LayoutSystem::UpdateOnResize.before(BoardVisuals))
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.add_systems(
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Update,
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(
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@@ -597,8 +594,7 @@ impl Plugin for CardPlugin {
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clear_right_click_highlights_on_pause,
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tick_hint_highlight,
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update_stock_empty_indicator,
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update_stock_count_badge
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.run_if(resource_changed::<GameStateResource>),
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update_stock_count_badge.run_if(resource_changed::<GameStateResource>),
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collect_resize_events,
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snap_cards_on_window_resize,
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resize_android_corner_labels,
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