style: cargo fmt under rustfmt 1.9 and gate formatting in CI

The repo was formatted under an older stable; rustfmt 1.9 (Rust 1.95)
wraps signatures and call sites differently, so every touched file was
picking up unrelated formatting hunks. One mechanical pass, and a
'cargo fmt --check' step in the test workflow (same pinned 1.95.0
toolchain) so drift can't accumulate again.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
funman300
2026-07-07 10:59:20 -07:00
parent 18bb1fa0be
commit 113a933170
47 changed files with 331 additions and 309 deletions
+1 -6
View File
@@ -15,10 +15,7 @@ use crate::font_plugin::FontResource;
use crate::layout::{Layout, LayoutResource};
use crate::resources::GameStateResource;
use crate::table_plugin::PileMarker;
use crate::ui_theme::{
CARD_SHADOW_ALPHA_DRAG, CARD_SHADOW_PADDING_DRAG,
CARD_SHADOW_PADDING_IDLE,
};
use crate::ui_theme::{CARD_SHADOW_ALPHA_DRAG, CARD_SHADOW_PADDING_DRAG, CARD_SHADOW_PADDING_IDLE};
/// Coalesces every `WindowResized` event arriving this frame into the latest
/// pending size on [`ResizeThrottle`].
@@ -347,5 +344,3 @@ pub(super) fn fill_tableau_fan_on_startup(
};
crate::layout::apply_dynamic_tableau_fan(&game.0, &mut layout.0);
}