style: cargo fmt under rustfmt 1.9 and gate formatting in CI
The repo was formatted under an older stable; rustfmt 1.9 (Rust 1.95) wraps signatures and call sites differently, so every touched file was picking up unrelated formatting hunks. One mechanical pass, and a 'cargo fmt --check' step in the test workflow (same pinned 1.95.0 toolchain) so drift can't accumulate again. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -553,8 +553,8 @@ mod tests {
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"saved file must use schema version 5",
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);
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let loaded = load_game_state_from(&path)
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.expect("a valid in-progress game must load without error");
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let loaded =
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load_game_state_from(&path).expect("a valid in-progress game must load without error");
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// The forward instruction history round-trips, so the reconstructed board
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// re-serialises to byte-identical JSON.
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@@ -569,7 +569,11 @@ mod tests {
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// Derived board reads match the live game (move count + recycle count are
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// both rebuilt from the replayed forward history).
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assert_eq!(loaded.move_count(), gs.move_count(), "move_count round-trips");
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assert_eq!(
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loaded.move_count(),
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gs.move_count(),
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"move_count round-trips"
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);
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assert_eq!(
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loaded.recycle_count(),
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gs.recycle_count(),
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